Player Matchup

Chaac
Chaac
Shoto-Todoroki25
Chaac
Level 109
God Stats
39W - 45L
1,529 SR
Queue Stats
602W - 569L
1,567 Elo+
Party 1
Loki
Loki
TheSimpleGamer1
Loki
Level 122
God Stats
3W - 1L
1,887 SR
Queue Stats
17W - 19L
1,563 Elo+
Solo
Atlas
Atlas
smoker_3080_
Atlas
Level 107
God Stats
76W - 67L
1,547 SR
Queue Stats
184W - 181L
1,514 Elo+
Party 1
Team Averages
Level 113
1,654 SR
1,548 Elo+

VS

Team Averages
Level 150
1,331 SR
1,537 Elo+
Thoth
Thoth
KTeDen007
Thoth
Level 87
God Stats
0W - 1L
1,288 SR
Queue Stats
171W - 152L
1,510 Elo+
Party 2
Maui
Maui
NGR_Shadoll
Maui
Level 201
God Stats
2W - 4L
1,239 SR
Queue Stats
157W - 145L
1,591 Elo+
Solo
Mulan
Mulan
onew_tae
Mulan
Level 163
God Stats
1W - 3L
1,465 SR
Queue Stats
160W - 131L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,608
761
6,557
8,069
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 6
7,519
752
3,372
5,678
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 5
7,384
738
7,998
6,951
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KTeDen007
Thoth
12
0 / 3 / 1
6,641
664
2,204
4,971
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
7,142
714
2,001
7,733
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
onew_tae
Mulan
10
0 / 3 / 0
5,915
592
3,569
8,201
4,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
KTeDen007
Thoth
0
3
1
0.17
L
1
2
0
0.5
W
3
0
5
5.5
W
2
0
6
5
L
Mulan
onew_tae
Mulan
0
3
0
0
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,927
Damage
7,774
20,698
Taken
20,905
16,114
Mitigated
11,342
5,560
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
KTeDen007
Thoth
2,204
71
0
0
4,971
1,621
0
1,733
2,679
19,202
0
L
2,001
90
0
862
7,733
5,064
0
2,088
4,699
11,572
0
W
6,557
288
0
3,483
8,069
8,128
241
1,512
6,434
0
28,416
W
3,372
450
0
847
5,678
3,802
64
1,560
3,878
0
26,813
L
Mulan
onew_tae
Mulan
3,569
441
0
1,027
8,201
4,657
0
3,186
4,099
0
18,763
W
7,998
1,979
0
1,230
6,951
4,184
439
1,340
5,500
20,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,511
Gold Earned
19,698
132
Minions Killed
94
0
Camps Cleared
0
598,210
Distance Traveled
500,107
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,641
664
45
5
0
171,384
0
L
Maui
7,142
714
16
2
0
162,095
0
W
Chaac
7,608
761
46
5
0
209,127
0
W
Loki
7,519
752
55
6
0
184,765
1
L
Mulan
5,915
592
33
3
0
166,628
0
W
Atlas
7,384
738
31
3
0
204,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role