Player Matchup

Thoth
Thoth
 
Thoth
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Abuckinutt
Surtr
Level 55
God Stats
3W - 7L
1,348 SR
Queue Stats
88W - 95L
1,389 Elo+
Party 1
Izanami
Izanami
BoroDawg75
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,379 Elo+
Party 1
Team Averages
Level 52
1,449 SR
1,423 Elo+

VS

Team Averages
Level 59
1,727 SR
1,473 Elo+
Horus
Horus
ItsPixel8318
Horus
Level 89
God Stats
4W - 2L
1,880 SR
Queue Stats
163W - 149L
1,474 Elo+
Party 2
Thor
Thor
NotBaggedMlk
Thor
Level 19
God Stats
6W - 3L
1,856 SR
Queue Stats
56W - 53L
1,459 Elo+
Party 2
Ra
Ra
ostap24234
Ra
Level 68
God Stats
6W - 5L
1,445 SR
Queue Stats
316W - 243L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 6 / 3
6,884
688
7,423
7,942
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
10
2 / 6 / 2
6,630
663
5,197
12,439
7,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
BoroDawg75
Izanami
11
2 / 4 / 1
6,655
666
6,018
10,111
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 10
7,676
768
4,388
8,137
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
10 / 0 / 5
8,932
893
14,353
6,860
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 11
8,322
832
6,940
6,812
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
3
0.25
L
Surtr
2
6
2
0.5
L
Izanami
BoroDawg75
Izanami
2
4
1
0.63
W
2
3
10
2.33
W
10
0
5
12.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,638
Damage
25,681
30,492
Taken
21,809
13,167
Mitigated
11,544
1,909
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,423
526
0
287
7,942
2,363
311
1,780
6,162
27,047
0
L
Surtr
5,197
1,371
0
603
12,439
7,440
0
3,613
8,826
223
10,987
L
Izanami
BoroDawg75
Izanami
6,018
4,039
0
1,019
10,111
3,364
618
1,575
8,536
0
19,579
W
4,388
1,886
800
1,709
8,137
5,569
187
3,073
5,064
0
9,173
W
14,353
2,524
0
475
6,860
2,974
639
2,020
4,840
0
31,480
W
6,940
421
1,864
3,002
6,812
3,001
1,368
2,556
4,256
27,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,169
Gold Earned
24,930
89
Minions Killed
98
0
Camps Cleared
0
481,199
Distance Traveled
520,193
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,884
688
38
4
0
160,138
0
L
Surtr
6,630
663
17
2
0
150,798
0
L
Izanami
6,655
666
34
3
0
170,263
0
W
Horus
7,676
768
10
1
0
132,956
3
W
Thor
8,932
893
44
4
0
200,632
2
W
Ra
8,322
832
44
4
0
186,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role