Player Matchup

Bacchus
Bacchus
Bullazy
Bacchus
Level 64
God Stats
42W - 27L
1,445 SR
Queue Stats
48W - 35L
1,349 Elo+
Party 1
Skadi
Skadi
GiveMeKeks
Skadi
Level 61
God Stats
22W - 16L
1,360 SR
Queue Stats
235W - 241L
1,390 Elo+
Solo
Arachne
Arachne
Mcccp
Arachne
Level 69
God Stats
25W - 22L
1,378 SR
Queue Stats
191W - 187L
1,388 Elo+
Party 1
Zeus
Zeus
Tupsu135
Zeus
Level 123
God Stats
1W - 0L
1,496 SR
Queue Stats
113W - 114L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
parthunaxs
Gilgamesh
Level 50
God Stats
5W - 1L
1,773 SR
Queue Stats
7W - 2L
1,846 Elo+
Solo
Team Averages
Level 73
1,490 SR
1,491 Elo+

VS

Team Averages
Level 64
1,506 SR
1,299 Elo+
Cerberus
Cerberus
Dartagnan58
Cerberus
Level 29
God Stats
3W - 5L
1,204 SR
Queue Stats
9W - 26L
1,138 Elo+
Party 2
Bellona
Bellona
EstrellaCasper77
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,201 Elo+
Party 2
Artemis
Artemis
SirCalvito
Artemis
Level 100
God Stats
29W - 16L
1,658 SR
Queue Stats
180W - 185L
1,519 Elo+
Solo
Loki
Loki
apkolypso
Loki
Level 67
God Stats
12W - 14L
1,347 SR
Queue Stats
314W - 332L
1,393 Elo+
Solo
Kukulkan
Kukulkan
zeynep9
Kukulkan
Level 64
God Stats
2W - 1L
1,823 SR
Queue Stats
20W - 39L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bullazy
Bacchus
10
4 / 1 / 3
6,778
616
4,433
8,507
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Skadi
11
3 / 2 / 3
6,445
586
9,887
9,601
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Mcccp
Arachne
11
3 / 2 / 2
6,872
625
4,545
10,091
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
12
1 / 0 / 1
7,168
652
4,084
3,503
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
parthunaxs
Gilgamesh
11
1 / 0 / 0
6,639
604
2,792
8,026
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dartagnan58
Cerberus
8
0 / 3 / 2
5,672
516
2,314
12,223
6,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,781
526
2,189
7,422
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
SirCalvito
Artemis
10
4 / 3 / 0
6,291
572
7,799
7,216
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
9
0 / 3 / 1
5,737
522
2,815
7,098
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
zeynep9
Kukulkan
11
0 / 2 / 0
6,068
552
406
5,468
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
5
5
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bullazy
Bacchus
4
1
3
5.5
L
Cerberus
Dartagnan58
Cerberus
0
3
2
0.33
L
1
1
0
1
W
Skadi
3
2
3
2.25
W
Arachne
Mcccp
Arachne
3
2
2
2
L
Artemis
SirCalvito
Artemis
4
3
0
1.33
W
Zeus
1
0
1
1.5
L
Loki
0
3
1
0.17
W
Gilgamesh
parthunaxs
Gilgamesh
1
0
0
1
L
Kukulkan
zeynep9
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,741
Damage
15,523
39,728
Taken
39,427
22,418
Mitigated
20,602
8,120
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bullazy
Bacchus
4,433
233
192
1,582
8,507
8,385
0
1,060
7,447
13,597
0
L
Cerberus
Dartagnan58
Cerberus
2,314
152
836
3,339
12,223
6,651
0
2,286
9,937
13,724
0
L
2,189
726
0
1,377
7,422
7,059
0
0
7,422
0
32,251
W
Skadi
9,887
5,406
0
2,390
9,601
3,471
37
956
8,645
0
55,431
W
Arachne
Mcccp
Arachne
4,545
3,421
0
1,953
10,091
3,431
0
298
9,793
0
57,457
L
Artemis
SirCalvito
Artemis
7,799
3,112
0
827
7,216
2,729
0
1,280
5,936
0
38,542
W
Zeus
4,084
671
0
1,234
3,503
944
0
406
3,097
50,440
0
L
Loki
2,815
675
0
678
7,098
2,160
0
1,511
5,587
0
34,523
W
Gilgamesh
parthunaxs
Gilgamesh
2,792
619
0
769
8,026
6,187
276
0
8,026
0
39,712
L
Kukulkan
zeynep9
Kukulkan
406
0
0
2,184
5,468
2,003
0
3,440
2,028
36,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
29,549
340
Minions Killed
274
0
Camps Cleared
0
1,088,864
Distance Traveled
1,000,942
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,778
616
14
1
0
229,527
0
L
Cerberus
5,672
516
23
2
0
204,408
0
L
Bellona
5,781
526
46
4
0
197,035
0
W
Skadi
6,445
586
75
7
0
206,536
1
W
Arachne
6,872
625
76
7
0
287,649
0
L
Artemis
6,291
572
56
5
0
164,621
0
W
Zeus
7,168
652
103
9
0
204,603
4
L
Loki
5,737
522
70
6
0
232,367
0
W
Gilgamesh
6,639
604
72
7
0
160,549
0
L
Kukulkan
6,068
552
79
7
0
202,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role