Player Matchup

Anubis
Anubis
 
Anubis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DirtyDrik
Izanami
Level 29
God Stats
50W - 32L
1,655 SR
Queue Stats
151W - 154L
1,455 Elo+
Party 2
Loki
Loki
LUKITASTIAGO
Loki
Level 64
God Stats
5W - 6L
1,512 SR
Queue Stats
684W - 672L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
LegitTaco7
Gilgamesh
Level 43
God Stats
10W - 13L
1,493 SR
Queue Stats
129W - 142L
1,447 Elo+
Party 2
Team Averages
Level 50
1,532 SR
1,466 Elo+

VS

Team Averages
Level 61
1,527 SR
1,456 Elo+
Heimdallr
Heimdallr
BaneSlayerGod
Heimdallr
Level 65
God Stats
27W - 27L
1,546 SR
Queue Stats
88W - 84L
1,491 Elo+
Party 1
Cupid
Cupid
ScarlettJoy
Cupid
Level 136
God Stats
7W - 6L
1,661 SR
Queue Stats
511W - 491L
1,473 Elo+
Solo
Artio
Artio
Xanauru
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
ZoddyBoy
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xAmbrius
Morgan Le Fay
Level 38
God Stats
13W - 20L
1,430 SR
Queue Stats
38W - 35L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 1 / 9
7,297
663
13,021
10,633
4,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
10
6 / 2 / 4
6,697
609
7,504
9,591
3,307
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
DirtyDrik
Izanami
11
4 / 1 / 3
6,615
601
6,020
6,649
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 2
7,451
677
1,965
6,442
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
LegitTaco7
Gilgamesh
10
4 / 0 / 3
6,448
586
6,226
7,505
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaneSlayerGod
Heimdallr
11
2 / 3 / 0
6,909
628
3,157
8,340
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 2 / 1
5,900
536
2,889
9,674
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Xanauru
Artio
7
0 / 5 / 0
5,134
467
2,738
12,045
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ZoddyBoy
Gilgamesh
8
0 / 5 / 1
5,790
526
4,062
10,007
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
xAmbrius
Morgan Le Fay
10
2 / 8 / 2
6,104
555
11,168
11,984
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
5
5
Deaths
23
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
9
10.5
W
Nu Wa
 
Nu Wa
6
2
4
4
L
Heimdallr
BaneSlayerGod
Heimdallr
2
3
0
0.67
W
Izanami
DirtyDrik
Izanami
4
1
3
5.5
W
2
1
2
3
W
Gilgamesh
LegitTaco7
Gilgamesh
4
0
3
5.5
L
1
2
1
0.75
L
Artio
Xanauru
Artio
0
5
0
0
L
Gilgamesh
ZoddyBoy
Gilgamesh
0
5
1
0.1
L
Morgan Le Fay
xAmbrius
Morgan Le Fay
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,736
Damage
24,014
40,820
Taken
52,050
18,551
Mitigated
24,434
12,866
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,021
443
323
6,202
10,633
4,677
1,224
4,844
5,789
45,584
0
W
Nu Wa
 
Nu Wa
7,504
1,500
0
3,103
9,591
3,307
0
5,375
4,216
34,190
0
L
Heimdallr
BaneSlayerGod
Heimdallr
3,157
1,946
0
3,382
8,340
2,955
539
2,302
6,038
0
44,657
W
Izanami
DirtyDrik
Izanami
6,020
4,578
0
1,555
6,649
2,283
1,799
1,261
5,388
0
42,962
W
1,965
619
0
779
6,442
2,296
0
1,139
5,303
0
61,485
W
Gilgamesh
LegitTaco7
Gilgamesh
6,226
2,356
106
798
7,505
5,988
23
1,287
6,218
0
22,056
L
2,889
1,728
105
2,168
9,674
2,895
0
3,874
5,800
0
31,069
L
Artio
Xanauru
Artio
2,738
526
320
3,140
12,045
8,455
0
5,511
6,534
11,812
0
L
Gilgamesh
ZoddyBoy
Gilgamesh
4,062
1,467
0
908
10,007
6,191
0
2,858
7,149
0
26,776
L
Morgan Le Fay
xAmbrius
Morgan Le Fay
11,168
1,150
0
1,402
11,984
3,938
0
5,980
6,004
39,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,508
Gold Earned
29,837
300
Minions Killed
240
0
Camps Cleared
0
1,143,655
Distance Traveled
1,122,010
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,297
663
64
6
0
206,493
6
W
Nu Wa
6,697
609
35
3
0
226,696
0
L
Heimdallr
6,909
628
75
7
0
220,053
0
W
Izanami
6,615
601
63
6
0
228,255
0
W
Loki
7,451
677
103
9
0
238,228
0
W
Gilgamesh
6,448
586
35
3
0
243,983
0
L
Cupid
5,900
536
55
5
0
234,664
0
L
Artio
5,134
467
9
1
0
223,747
2
L
Gilgamesh
5,790
526
43
4
0
211,674
2
L
Morgan Le Fay
6,104
555
58
5
0
231,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role