Player Matchup

Ymir
Ymir
JTsmiley
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,528 Elo+
Party 2
Ishtar
Ishtar
MyTalalaa
Ishtar
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 59L
1,487 Elo+
Party 1
Mulan
Mulan
cookiesandcreamm
Mulan
Level 49
God Stats
16W - 14L
1,578 SR
Queue Stats
80W - 84L
1,553 Elo+
Party 1
Tiamat
Tiamat
shoshuu
Tiamat
Level 46
God Stats
4W - 4L
1,577 SR
Queue Stats
119W - 106L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
unclejames95
Ratatoskr
Level 65
God Stats
17W - 13L
1,643 SR
Queue Stats
180W - 158L
1,548 Elo+
Party 2
Team Averages
Level 40
1,560 SR
1,529 Elo+

VS

Team Averages
Level 66
1,609 SR
1,553 Elo+
Ne Zha
Ne Zha
DekuLuvsDaiquiri
Ne Zha
Level 63
God Stats
22W - 15L
1,627 SR
Queue Stats
397W - 456L
1,571 Elo+
Party 3
Danzaburou
Danzaburou
HurtsToPeepee
Danzaburou
Level 85
God Stats
22W - 13L
1,653 SR
Queue Stats
210W - 164L
1,598 Elo+
Solo
Anubis
Anubis
ModeloMunch
Anubis
Level 7
God Stats
8W - 5L
1,766 SR
Queue Stats
14W - 16L
1,638 Elo+
Party 3
Guan Yu
Guan Yu
PlayfulDinosaur
Guan Yu
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 111L
1,498 Elo+
Solo
Fafnir
Fafnir
YKdaVibes
Fafnir
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 160L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 0
6,944
463
730
5,801
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
MyTalalaa
Ishtar
13
3 / 2 / 1
7,888
526
7,403
9,401
3,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 2
7,162
477
4,773
14,352
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
shoshuu
Tiamat
13
0 / 5 / 1
7,226
482
4,781
9,400
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
unclejames95
Ratatoskr
12
3 / 5 / 1
7,556
504
7,644
15,919
4,891
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
8,988
599
8,450
12,242
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
HurtsToPeepee
Danzaburou
14
3 / 3 / 2
8,720
581
8,101
9,728
4,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
8 / 2 / 1
10,230
682
11,780
9,615
5,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 0
9,129
609
2,898
6,438
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fafnir
YKdaVibes
Fafnir
11
1 / 1 / 4
7,660
511
4,372
7,716
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
18
18
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
Danzaburou
HurtsToPeepee
Danzaburou
3
3
2
1.33
L
Ymir
0
2
0
0
W
Anubis
8
2
1
4.25
L
Ishtar
MyTalalaa
Ishtar
3
2
1
1.75
W
2
0
0
2
W
Fafnir
YKdaVibes
Fafnir
1
1
4
3
L
0
4
2
0.25
L
Tiamat
shoshuu
Tiamat
0
5
1
0.1
L
Ratatoskr
unclejames95
Ratatoskr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
35,601
54,873
Taken
45,739
28,125
Mitigated
31,713
11,024
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,450
4,326
0
2,751
12,242
5,266
0
1,559
10,683
0
71,238
W
Danzaburou
HurtsToPeepee
Danzaburou
8,101
4,437
0
4,263
9,728
4,800
773
0
9,728
0
74,238
L
Ymir
730
305
0
1,092
5,801
2,743
0
0
5,498
25,022
0
W
Anubis
11,780
411
0
6,114
9,615
5,119
362
3,086
6,529
89,973
0
L
Ishtar
MyTalalaa
Ishtar
7,403
4,631
0
3,276
9,401
3,602
0
3,872
5,529
0
61,015
W
2,898
508
102
2,350
6,438
6,777
0
1,350
5,008
0
60,544
W
Fafnir
YKdaVibes
Fafnir
4,372
820
0
2,279
7,716
9,751
128
136
7,580
12,468
0
L
4,773
685
0
3,462
14,352
12,402
0
2,957
11,395
0
28,415
L
Tiamat
shoshuu
Tiamat
4,781
234
0
1,774
9,400
4,487
0
5,468
3,932
53,137
0
L
Ratatoskr
unclejames95
Ratatoskr
7,644
3,820
0
1,420
15,919
4,891
0
3,855
12,028
0
61,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,776
Gold Earned
44,727
407
Minions Killed
473
0
Camps Cleared
0
1,395,893
Distance Traveled
1,454,729
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,988
599
89
6
0
348,651
0
W
Danzaburou
8,720
581
126
8
0
271,008
0
L
Ymir
6,944
463
52
3
0
212,678
0
W
Anubis
10,230
682
139
9
0
295,548
0
L
Ishtar
7,888
526
122
8
0
285,678
4
W
Guan Yu
9,129
609
104
7
0
246,779
5
W
Fafnir
7,660
511
15
1
0
292,743
3
L
Mulan
7,162
477
35
2
0
263,789
3
L
Tiamat
7,226
482
109
7
0
295,846
2
L
Ratatoskr
7,556
504
89
6
0
337,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role