Player Matchup

Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Sonerson
Heimdallr
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 101L
1,460 Elo+
Solo
Bakasura
Bakasura
Speggington
Bakasura
Level 69
God Stats
2W - 6L
1,435 SR
Queue Stats
158W - 125L
1,386 Elo+
Party 1
Merlin
Merlin
ThatGuyYouBeat
Merlin
Level 123
God Stats
6W - 6L
1,571 SR
Queue Stats
375W - 373L
1,408 Elo+
Solo
Surtr
Surtr
akaENVY
Surtr
Level 53
God Stats
23W - 20L
1,487 SR
Queue Stats
141W - 115L
1,463 Elo+
Party 1
Team Averages
Level 92
1,499 SR
1,443 Elo+

VS

Team Averages
Level 87
1,593 SR
1,459 Elo+
Chang'e
Chang'e
 
Chang'e
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Apache375
Arachne
Level 88
God Stats
4W - 6L
1,787 SR
Queue Stats
151W - 172L
1,391 Elo+
Party 2
Izanami
Izanami
Bohyně
Izanami
Level 99
God Stats
8W - 8L
1,596 SR
Queue Stats
38W - 32L
1,441 Elo+
Solo
Yu Huang
Yu Huang
NEDAMORAL
Yu Huang
Level 129
God Stats
29W - 34L
1,527 SR
Queue Stats
177W - 176L
1,499 Elo+
Party 3
Amaterasu
Amaterasu
scurk200
Amaterasu
Level 100
God Stats
3W - 4L
1,554 SR
Queue Stats
142W - 150L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
7 / 0 / 0
6,490
649
4,183
3,752
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Sonerson
Heimdallr
8
0 / 1 / 6
5,124
512
3,900
4,378
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Speggington
Bakasura
11
2 / 1 / 3
6,240
624
3,775
8,421
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 0
5,422
542
2,548
4,998
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
akaENVY
Surtr
10
2 / 1 / 0
6,315
632
6,220
6,800
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 4 / 1
4,539
454
1,218
7,106
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Apache375
Arachne
7
1 / 2 / 2
4,833
483
2,970
7,196
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Bohyně
Izanami
5
0 / 2 / 0
4,013
401
1,123
3,279
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
NEDAMORAL
Yu Huang
10
2 / 0 / 0
6,102
610
3,974
4,813
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
scurk200
Amaterasu
8
1 / 4 / 0
4,988
499
4,390
10,109
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
0
0
7
L
Chang'e
 
Chang'e
0
4
1
0.13
L
Arachne
Apache375
Arachne
1
2
2
1
L
Izanami
Bohyně
Izanami
0
2
0
0
L
Yu Huang
NEDAMORAL
Yu Huang
2
0
0
2
W
Heimdallr
Sonerson
Heimdallr
0
1
6
3
W
Bakasura
Speggington
Bakasura
2
1
3
3.5
W
1
1
0
1
W
Surtr
akaENVY
Surtr
2
1
0
2
L
Amaterasu
scurk200
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,626
Damage
13,675
28,349
Taken
32,503
10,567
Mitigated
11,961
7,012
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,183
583
55
1,246
3,752
1,175
34
758
2,994
36,543
0
L
Chang'e
 
Chang'e
1,218
310
280
1,594
7,106
2,752
0
2,589
4,356
10,586
0
L
Arachne
Apache375
Arachne
2,970
1,953
0
1,549
7,196
2,170
0
1,411
5,286
0
17,036
L
Izanami
Bohyně
Izanami
1,123
880
75
1,056
3,279
831
0
789
2,378
0
14,835
L
Yu Huang
NEDAMORAL
Yu Huang
3,974
363
0
1,125
4,813
1,754
939
1,587
3,178
45,519
0
W
Heimdallr
Sonerson
Heimdallr
3,900
2,093
0
1,684
4,378
1,511
913
1,294
3,084
0
21,070
W
Bakasura
Speggington
Bakasura
3,775
2,740
0
1,607
8,421
3,202
0
701
7,720
0
42,867
W
2,548
0
0
1,076
4,998
1,626
92
2,439
2,559
35,151
0
W
Surtr
akaENVY
Surtr
6,220
3,718
0
1,344
6,800
3,053
341
0
6,800
426
41,910
L
Amaterasu
scurk200
Amaterasu
4,390
2,305
0
2,541
10,109
4,454
0
162
9,947
0
32,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
24,475
323
Minions Killed
201
0
Camps Cleared
0
963,096
Distance Traveled
862,153
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,490
649
59
6
0
192,109
3
L
Chang'e
4,539
454
11
1
0
149,611
0
L
Arachne
4,833
483
25
3
0
233,405
0
L
Izanami
4,013
401
29
3
0
75,856
0
L
Yu Huang
6,102
610
80
8
0
216,546
0
W
Heimdallr
5,124
512
32
3
0
178,107
1
W
Bakasura
6,240
624
90
9
0
219,187
0
W
Merlin
5,422
542
74
7
0
191,722
0
W
Surtr
6,315
632
68
7
0
181,971
0
L
Amaterasu
4,988
499
56
6
0
186,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role