Player Matchup

Baron Samedi
Baron Samedi
Sr_trolleador999
Baron Samedi
Level 61
God Stats
8W - 3L
1,718 SR
Queue Stats
36W - 36L
1,340 Elo+
Party 2
Kuzenbo
Kuzenbo
camapicho
Kuzenbo
Level 44
God Stats
6W - 1L
1,715 SR
Queue Stats
20W - 23L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
pepitina33
Danzaburou
Level 65
God Stats
11W - 5L
1,676 SR
Queue Stats
36W - 41L
1,337 Elo+
Party 2
Team Averages
Level 57
1,703 SR
1,342 Elo+

VS

Team Averages
Level 49
1,385 SR
1,221 Elo+
Neith
Neith
AL3X_Supi_7_gr
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,106 Elo+
Solo
Sun Wukong
Sun Wukong
DeathGravewalker
Sun Wukong
Level 45
God Stats
3W - 8L
1,362 SR
Queue Stats
408W - 485L
1,274 Elo+
Party 1
Ravana
Ravana
l0o__i__o0l
Ravana
Level 44
God Stats
12W - 18L
1,294 SR
Queue Stats
364W - 430L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sr_trolleador999
Baron Samedi
13
2 / 1 / 4
7,569
757
7,497
5,472
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
camapicho
Kuzenbo
12
1 / 2 / 5
7,992
799
6,952
9,079
12,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
pepitina33
Danzaburou
13
6 / 1 / 3
8,674
867
11,268
8,416
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,327
733
7,247
8,857
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
DeathGravewalker
Sun Wukong
11
2 / 3 / 2
7,333
733
7,737
14,838
11,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
11
1 / 3 / 3
7,099
710
4,235
7,535
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
4
4
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Sun Wukong
DeathGravewalker
Sun Wukong
2
3
2
1
W
Baron Samedi
Sr_trolleador999
Baron Samedi
2
1
4
4
W
Kuzenbo
camapicho
Kuzenbo
1
2
5
1.75
L
Ravana
1
3
3
0.83
W
Danzaburou
pepitina33
Danzaburou
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
19,219
22,967
Taken
31,230
18,410
Mitigated
19,137
5,467
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,247
2,287
0
1,442
8,857
4,025
0
3,593
5,264
0
24,875
L
Sun Wukong
DeathGravewalker
Sun Wukong
7,737
1,759
0
2,207
14,838
11,687
0
7,755
7,083
0
27,942
W
Baron Samedi
Sr_trolleador999
Baron Samedi
7,497
972
883
769
5,472
2,860
110
12
5,460
23,949
0
W
Kuzenbo
camapicho
Kuzenbo
6,952
2,508
0
588
9,079
12,056
18
0
9,079
22,622
0
L
Ravana
4,235
1,216
0
1,363
7,535
3,425
0
3,179
4,356
0
24,669
W
Danzaburou
pepitina33
Danzaburou
11,268
4,514
0
3,227
8,416
3,494
0
28
8,388
0
32,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,235
Gold Earned
21,759
113
Minions Killed
140
0
Camps Cleared
0
593,982
Distance Traveled
561,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,327
733
57
6
0
178,511
0
L
Sun Wukong
7,333
733
38
4
0
193,848
0
W
Baron Samedi
7,569
757
45
5
0
189,768
0
W
Kuzenbo
7,992
799
38
4
0
207,509
0
L
Ravana
7,099
710
45
5
0
189,432
0
W
Danzaburou
8,674
867
30
3
0
196,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role