Player Matchup

Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
CJTHEFEEDER
Chang'e
Platinum IV
Level 84
God Stats
2W - 1L
1,842 SR
Queue Stats
177W - 173L
1,654 MMR
Solo
Cerberus
Cerberus
Gold III
Curel-NBTH
Cerberus
Gold III
Level 144
God Stats
10W - 15L
1,532 SR
Queue Stats
168W - 171L
1,636 MMR
Solo
Xbalanque
Xbalanque
Gold II
LocknessT2G
Xbalanque
Gold II
Level 157
God Stats
83W - 54L
1,744 SR
Queue Stats
424W - 427L
1,648 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
coxxy356
Ratatoskr
Gold II
Level 97
God Stats
5W - 11L
1,365 SR
Queue Stats
369W - 386L
1,641 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,596 SR
1,616 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,647 SR
1,645 MMR
Thor
Thor
Gold I
BigDiv
Thor
Gold I
Level 268
God Stats
24W - 6L
1,877 SR
Queue Stats
137W - 134L
1,650 MMR
Solo
Ne Zha
Ne Zha
Gold II
Dr Cookie Thief
Ne Zha
Gold II
Level 165
God Stats
57W - 34L
1,708 SR
Queue Stats
123W - 115L
1,656 MMR
Solo
Ishtar
Ishtar
Gold III
FriendlyMooch
Ishtar
Gold III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,629 MMR
Solo
Persephone
Persephone
Gold I
JT307
Persephone
Gold I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 90L
1,652 MMR
Solo
Fenrir
Fenrir
Gold I
OneLungMcLung
Fenrir
Gold I
Level 78
God Stats
2W - 1L
1,648 SR
Queue Stats
45W - 38L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 3 / 0
6,421
459
4,506
9,384
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
CJTHEFEEDER
Chang'e
13
0 / 4 / 2
7,705
550
3,803
8,895
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Curel-NBTH
Cerberus
8
1 / 6 / 4
6,516
465
4,489
14,483
11,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
LocknessT2G
Xbalanque
15
2 / 2 / 4
9,019
644
8,992
11,083
4,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
coxxy356
Ratatoskr
13
4 / 4 / 2
8,124
580
6,831
10,954
3,858
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SurtrHe BoThanatosAphrodite

VS

Bans
HelAo KuangMartichorasMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BigDiv
Thor
11
2 / 3 / 5
7,209
515
5,466
14,416
11,693
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 4
9,119
651
8,049
11,398
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 3
8,671
619
6,048
9,849
4,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
JT307
Persephone
14
4 / 1 / 6
9,929
709
10,595
7,003
2,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 2
8,931
638
6,757
10,672
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
8
Kills
19
19
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Thor
BigDiv
Thor
2
3
5
1.5
L
Chang'e
CJTHEFEEDER
Chang'e
0
4
2
0.25
L
Cerberus
Curel-NBTH
Cerberus
1
6
4
0.5
W
4
1
4
6
W
1
2
3
1.25
W
Persephone
JT307
Persephone
4
1
6
7
L
Xbalanque
LocknessT2G
Xbalanque
2
2
4
2
W
8
1
2
9
L
Ratatoskr
coxxy356
Ratatoskr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,621
Damage
36,915
54,799
Taken
53,338
27,919
Mitigated
29,759
15,729
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,506
594
0
2,109
9,384
5,372
0
0
9,384
0
34,170
W
Thor
BigDiv
Thor
5,466
1,512
0
1,106
14,416
11,693
0
3,525
10,891
0
27,133
L
Chang'e
CJTHEFEEDER
Chang'e
3,803
118
524
2,732
8,895
2,725
0
2,696
6,199
64,109
0
L
Cerberus
Curel-NBTH
Cerberus
4,489
601
84
4,165
14,483
11,038
0
4,436
10,047
12,943
0
W
8,049
2,843
0
3,543
11,398
6,187
403
723
10,675
0
74,713
W
6,048
4,363
0
4,199
9,849
4,439
0
421
9,428
0
71,810
W
Persephone
JT307
Persephone
10,595
518
0
2,850
7,003
2,707
885
2,414
4,572
80,055
0
L
Xbalanque
LocknessT2G
Xbalanque
8,992
2,653
0
5,182
11,083
4,926
852
1,031
10,052
0
82,016
W
6,757
2,023
0
3,515
10,672
4,733
0
1,657
9,015
0
67,921
L
Ratatoskr
coxxy356
Ratatoskr
6,831
2,378
0
933
10,954
3,858
0
2,432
8,522
0
46,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
43,859
425
Minions Killed
491
0
Camps Cleared
0
1,366,903
Distance Traveled
1,462,244
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,421
459
55
4
0
176,795
0
W
Thor
7,209
515
26
2
0
292,542
3
L
Chang'e
7,705
550
129
9
0
279,478
0
L
Cerberus
6,516
465
23
2
0
290,224
4
W
Ne Zha
9,119
651
106
8
0
282,317
2
W
Ishtar
8,671
619
125
9
0
264,817
1
W
Persephone
9,929
709
131
9
0
284,623
0
L
Xbalanque
9,019
644
146
10
0
274,327
0
W
Fenrir
8,931
638
103
7
0
337,945
2
L
Ratatoskr
8,124
580
72
5
0
346,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role