Player Matchup

Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Duskclaw28
Hera
Level 92
God Stats
3W - 3L
1,492 SR
Queue Stats
369W - 395L
1,513 Elo+
Solo
Heimdallr
Heimdallr
RONALDiana
Heimdallr
Level 123
God Stats
5W - 5L
1,398 SR
Queue Stats
351W - 351L
1,573 Elo+
Solo
Aphrodite
Aphrodite
Unskilledcrowd
Aphrodite
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 106L
1,604 Elo+
Solo
Cerberus
Cerberus
cinotueT
Cerberus
Level 110
God Stats
1W - 3L
1,273 SR
Queue Stats
331W - 307L
1,521 Elo+
Solo
Team Averages
Level 108
1,433 SR
1,542 Elo+

VS

Team Averages
Level 92
1,622 SR
1,548 Elo+
Yemoja
Yemoja
Drouwenth
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,509 Elo+
Solo
Artemis
Artemis
Mystxgon
Artemis
Level 131
God Stats
3W - 7L
1,503 SR
Queue Stats
544W - 548L
1,463 Elo+
Solo
Jing Wei
Jing Wei
RealWaffle
Jing Wei
Level 63
God Stats
2W - 2L
1,645 SR
Queue Stats
43W - 26L
1,654 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxAbundancexX9
Tsukuyomi
Level 117
God Stats
4W - 3L
1,810 SR
Queue Stats
417W - 437L
1,500 Elo+
Solo
Scylla
Scylla
jingleschtein
Scylla
Level 133
God Stats
2W - 1L
1,651 SR
Queue Stats
75W - 58L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 4
6,405
1,281
3,958
4,642
1,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 2 / 4
5,811
1,162
3,057
3,620
1,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
RONALDiana
Heimdallr
12
2 / 1 / 5
6,509
1,302
4,527
4,279
1,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Unskilledcrowd
Aphrodite
10
0 / 0 / 6
5,754
1,151
839
2,114
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
cinotueT
Cerberus
10
1 / 2 / 5
6,071
1,214
3,683
7,615
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drouwenth
Yemoja
10
0 / 1 / 2
5,145
1,029
3,213
4,513
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Mystxgon
Artemis
9
1 / 2 / 1
4,903
981
4,992
4,238
1,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
RealWaffle
Jing Wei
10
2 / 2 / 1
5,348
1,070
3,648
3,849
1,526
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
XxAbundancexX9
Tsukuyomi
5
0 / 1 / 0
4,240
848
182
1,271
354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 1
4,989
998
2,687
2,847
1,038
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
7
Kills
3
5
Deaths
7
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
4
4
L
Yemoja
Drouwenth
Yemoja
0
1
2
1
W
2
2
4
2
L
Artemis
Mystxgon
Artemis
1
2
1
0.75
W
Heimdallr
RONALDiana
Heimdallr
2
1
5
4.5
L
Jing Wei
RealWaffle
Jing Wei
2
2
1
1.25
W
Aphrodite
Unskilledcrowd
Aphrodite
0
0
6
3
L
Tsukuyomi
XxAbundancexX9
Tsukuyomi
0
1
0
0
W
Cerberus
cinotueT
Cerberus
1
2
5
1.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,064
Damage
14,722
22,270
Taken
16,718
14,053
Mitigated
8,161
12,592
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,958
1,150
0
1,130
4,642
1,917
1,975
980
3,662
0
10,101
L
Yemoja
Drouwenth
Yemoja
3,213
106
156
1,074
4,513
3,446
0
1,576
2,937
5,143
0
W
3,057
844
1,317
543
3,620
1,493
422
462
3,158
6,544
0
L
Artemis
Mystxgon
Artemis
4,992
1,394
101
1,214
4,238
1,797
0
2,256
1,982
0
8,444
W
Heimdallr
RONALDiana
Heimdallr
4,527
1,714
461
983
4,279
1,901
1,615
1,116
3,163
0
15,007
L
Jing Wei
RealWaffle
Jing Wei
3,648
2,808
393
414
3,849
1,526
0
1,343
2,506
0
7,877
W
Aphrodite
Unskilledcrowd
Aphrodite
839
32
5,192
1,854
2,114
1,036
528
882
1,232
3,948
0
L
Tsukuyomi
XxAbundancexX9
Tsukuyomi
182
56
9
24
1,271
354
0
917
354
0
182
W
Cerberus
cinotueT
Cerberus
3,683
33
0
1,112
7,615
7,706
0
2,460
5,155
5,261
0
L
2,687
93
748
401
2,847
1,038
0
1,487
1,360
10,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
24,625
54
Minions Killed
40
0
Camps Cleared
0
526,785
Distance Traveled
403,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,405
1,281
12
2
0
116,326
0
L
Yemoja
5,145
1,029
2
0
0
89,114
0
W
Hera
5,811
1,162
6
1
0
87,331
0
L
Artemis
4,903
981
6
1
0
77,865
0
W
Heimdallr
6,509
1,302
21
4
0
93,106
0
L
Jing Wei
5,348
1,070
14
3
0
85,517
0
W
Aphrodite
5,754
1,151
10
2
0
121,539
0
L
Tsukuyomi
4,240
848
0
0
0
22,233
0
W
Cerberus
6,071
1,214
5
1
0
108,483
0
L
Scylla
4,989
998
18
4
0
129,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role