Player Matchup

Pele
Pele
 
Pele
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
NotWendel
Kuzenbo
Level 65
God Stats
3W - 2L
1,836 SR
Queue Stats
55W - 57L
1,478 Elo+
Solo
Xbalanque
Xbalanque
TheDanny797
Xbalanque
Level 108
God Stats
0W - 5L
1,500 SR
Queue Stats
128W - 142L
1,466 Elo+
Solo
Ah Puch
Ah Puch
syncev
Ah Puch
Level 138
God Stats
6W - 3L
1,704 SR
Queue Stats
211W - 185L
1,537 Elo+
Solo
Team Averages
Level 111
1,608 SR
1,496 Elo+

VS

Team Averages
Level 118
1,511 SR
1,537 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KinGThekingGods
Sun Wukong
Level 140
God Stats
19W - 10L
1,691 SR
Queue Stats
272W - 141L
1,541 Elo+
Solo
Chronos
Chronos
Maniaco3301
Chronos
Level 128
God Stats
2W - 4L
1,260 SR
Queue Stats
44W - 45L
1,494 Elo+
Solo
Da Ji
Da Ji
haroldbeorning
Da Ji
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
221W - 244L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxOBILIVIONxx
Morgan Le Fay
Level 90
God Stats
77W - 54L
1,605 SR
Queue Stats
97W - 79L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 0 / 0
8,018
1,002
5,919
4,887
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
 
Odin
13
0 / 0 / 6
7,836
980
4,991
7,653
7,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
NotWendel
Kuzenbo
14
2 / 0 / 5
8,639
1,080
6,004
6,212
8,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
TheDanny797
Xbalanque
14
2 / 5 / 5
8,735
1,092
7,911
11,254
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
syncev
Ah Puch
13
1 / 3 / 4
8,280
1,035
10,391
8,083
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

295

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 3 / 5
8,642
1,080
7,087
8,820
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KinGThekingGods
Sun Wukong
14
6 / 2 / 2
9,612
1,202
8,760
8,779
8,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
Maniaco3301
Chronos
13
0 / 0 / 5
8,007
1,001
3,880
7,665
2,970
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 3
7,707
963
4,959
4,557
2,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
xxOBILIVIONxx
Morgan Le Fay
14
0 / 1 / 5
8,301
1,038
11,246
7,848
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
7
Kills
8
8
Deaths
7
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
0
0
2
L
Odin
 
Odin
0
0
6
3
W
Artemis
 
Artemis
1
3
5
1.17
W
Sun Wukong
KinGThekingGods
Sun Wukong
6
2
2
3.5
W
Chronos
Maniaco3301
Chronos
0
0
5
2.5
L
Kuzenbo
NotWendel
Kuzenbo
2
0
5
4.5
L
Xbalanque
TheDanny797
Xbalanque
2
5
5
0.9
W
1
1
3
2.5
L
Ah Puch
syncev
Ah Puch
1
3
4
1
W
Morgan Le Fay
xxOBILIVIONxx
Morgan Le Fay
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
35,932
38,089
Taken
37,669
26,950
Mitigated
21,659
2,623
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,919
570
0
672
4,887
2,106
0
2,275
2,448
0
24,509
L
Odin
 
Odin
4,991
785
0
768
7,653
7,579
0
2,394
5,032
0
10,139
W
Artemis
 
Artemis
7,087
2,411
0
1,716
8,820
3,790
0
4,593
4,044
0
36,868
W
Sun Wukong
KinGThekingGods
Sun Wukong
8,760
1,771
0
710
8,779
8,690
0
4,264
4,381
0
20,445
W
Chronos
Maniaco3301
Chronos
3,880
2,231
0
677
7,665
2,970
0
1,719
5,866
11,246
0
L
Kuzenbo
NotWendel
Kuzenbo
6,004
1,949
0
398
6,212
8,278
0
2,529
3,504
13,668
0
L
Xbalanque
TheDanny797
Xbalanque
7,911
2,196
0
230
11,254
5,330
0
5,207
5,833
0
20,757
W
4,959
1,602
0
30
4,557
2,726
0
1,374
3,121
0
7,554
L
Ah Puch
syncev
Ah Puch
10,391
50
0
555
8,083
3,657
0
1,895
6,146
27,634
0
W
Morgan Le Fay
xxOBILIVIONxx
Morgan Le Fay
11,246
1,176
45
838
7,848
3,483
0
3,866
3,862
26,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
42,269
148
Minions Killed
182
4
Camps Cleared
8
795,555
Distance Traveled
746,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,018
1,002
29
4
0
184,829
0
L
Odin
7,836
980
12
2
0
129,321
0
W
Artemis
8,642
1,080
79
10
1
142,166
0
W
Sun Wukong
9,612
1,202
28
4
1
168,556
0
W
Chronos
8,007
1,001
18
2
2
182,014
0
L
Kuzenbo
8,639
1,080
28
4
0
158,382
0
L
Xbalanque
8,735
1,092
40
5
0
147,356
0
W
Da Ji
7,707
963
7
1
0
87,263
0
L
Ah Puch
8,280
1,035
39
5
4
175,667
0
W
Morgan Le Fay
8,301
1,038
50
6
4
166,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role