Player Matchup

Maui
Maui
DarkSidesLight
Maui
Level 158
God Stats
4W - 0L
1,840 SR
Queue Stats
222W - 231L
1,513 Elo+
Solo
Eset
Eset
Hersheys Candy
Eset
Level 85
God Stats
10W - 3L
1,837 SR
Queue Stats
671W - 636L
1,528 Elo+
Solo
Janus
Janus
LORD_DEATH_T_KID
Janus
Level 142
God Stats
5W - 1L
1,691 SR
Queue Stats
152W - 163L
1,447 Elo+
Solo
Discordia
Discordia
l1llI1QIlI1I
Discordia
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 7L
1,756 Elo+
Solo
Nike
Nike
litlerayray
Nike
Level 94
God Stats
5W - 1L
1,627 SR
Queue Stats
97W - 104L
1,465 Elo+
Solo
Team Averages
Level 119
1,699 SR
1,542 Elo+

VS

Team Averages
Level 71
1,559 SR
1,466 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MrFalcon8114
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,527 Elo+
Solo
Nox
Nox
ROUGEkabangles
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 184L
1,354 Elo+
Solo
Hades
Hades
SonofSurtur
Hades
Level 101
God Stats
4W - 2L
1,793 SR
Queue Stats
103W - 120L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 12
7,253
1,209
7,029
8,869
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
4 / 1 / 9
6,943
1,157
5,378
5,344
2,286
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 9
6,795
1,133
7,063
4,747
1,842
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
l1llI1QIlI1I
Discordia
13
3 / 2 / 12
7,337
1,223
11,410
6,156
2,400
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 3 / 7
7,254
1,209
5,743
8,135
7,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
3 / 2 / 4
6,888
1,148
7,551
6,403
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
 
Hou Yi
10
1 / 6 / 5
5,753
959
5,984
9,842
4,467
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 1 / 3
4,926
821
386
3,120
2,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 3
6,021
1,004
1,813
6,781
2,778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
5 / 4 / 3
7,081
1,180
9,697
11,720
5,980
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
17
Kills
10
10
Deaths
17
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
2
4
2.5
L
Hou Yi
 
Hou Yi
1
6
5
0.58
W
2
3
12
2.67
W
4
1
9
8.5
W
3
1
9
7.5
L
0
1
3
1.5
L
1
4
3
0.63
L
5
4
3
1.63
W
Discordia
l1llI1QIlI1I
Discordia
3
2
12
4.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,623
Damage
25,431
33,251
Taken
37,866
24,538
Mitigated
18,654
8,001
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,551
290
333
1,075
6,403
2,834
0
4,921
1,429
0
22,099
L
Hou Yi
 
Hou Yi
5,984
2,397
153
1,176
9,842
4,467
0
8,741
1,009
0
6,889
W
7,029
1,302
348
670
8,869
10,196
247
2,486
6,383
12,429
0
W
5,378
858
264
939
5,344
2,286
147
2,691
2,653
12,359
0
W
7,063
176
848
1,863
4,747
1,842
302
1,856
2,891
10,179
0
L
386
0
245
1,001
3,120
2,595
0
3,042
78
0
966
L
1,813
181
895
1,081
6,781
2,778
0
5,163
1,585
6,063
0
L
9,697
569
411
3,611
11,720
5,980
0
8,769
2,885
14,085
0
W
Discordia
l1llI1QIlI1I
Discordia
11,410
930
229
2,133
6,156
2,400
723
1,597
4,559
21,416
0
W
5,743
564
291
416
8,135
7,814
11
2,880
5,255
0
12,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
30,669
73
Minions Killed
58
0
Camps Cleared
0
622,052
Distance Traveled
548,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,888
1,148
44
7
0
152,326
0
L
Hou Yi
5,753
959
2
0
0
127,824
0
W
Maui
7,253
1,209
12
2
0
124,644
0
W
Eset
6,943
1,157
17
3
0
117,595
0
W
Janus
6,795
1,133
10
2
0
133,846
0
L
Shiva
4,926
821
0
0
0
44,614
0
L
Nox
6,021
1,004
6
1
0
99,416
0
L
Hades
7,081
1,180
6
1
0
124,398
0
W
Discordia
7,337
1,223
25
4
0
123,160
0
W
Nike
7,254
1,209
9
2
0
122,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role