Player Matchup

Cliodhna
Cliodhna
Dslop
Cliodhna
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 134L
1,345 Elo+
Party 2
Vamana
Vamana
FourTwoDuggg
Vamana
Level 120
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Charybdis
Charybdis
Germhim
Charybdis
Level 17
God Stats
3W - 0L
1,736 SR
Queue Stats
40W - 33L
1,418 Elo+
Party 2
Fafnir
Fafnir
HEAR-BREAcKER
Fafnir
Level 158
God Stats
22W - 30L
1,874 SR
Queue Stats
416W - 391L
1,502 Elo+
Solo
Chang'e
Chang'e
Juandissimos
Chang'e
Level 125
God Stats
31W - 16L
1,746 SR
Queue Stats
165W - 140L
1,481 Elo+
Party 2
Team Averages
Level 109
1,671 SR
1,449 Elo+

VS

Team Averages
Level 131
1,495 SR
1,516 Elo+
Aphrodite
Aphrodite
BREC91
Aphrodite
Level 159
God Stats
77W - 86L
1,476 SR
Queue Stats
278W - 267L
1,510 Elo+
Party 1
Loki
Loki
SHILN4D
Loki
Level 128
God Stats
4W - 7L
1,423 SR
Queue Stats
539W - 524L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SnakeyPrimo
Ah Muzen Cab
Level 174
God Stats
5W - 5L
1,721 SR
Queue Stats
291W - 273L
1,565 Elo+
Solo
Ah Puch
Ah Puch
thtoneguychris
Ah Puch
Level 157
God Stats
35W - 41L
1,354 SR
Queue Stats
341W - 295L
1,551 Elo+
Party 1
Ares
Ares
velosiraptor19tr
Ares
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 85L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dslop
Cliodhna
15
4 / 1 / 6
9,214
542
6,613
14,369
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vamana
16
6 / 2 / 3
10,693
629
11,513
16,657
19,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Germhim
Charybdis
13
5 / 4 / 3
8,455
497
14,602
16,644
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 12
8,137
479
3,440
17,859
15,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Juandissimos
Chang'e
14
6 / 1 / 4
9,210
542
9,355
7,978
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BREC91
Aphrodite
13
1 / 4 / 2
8,251
485
5,045
11,974
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Loki
SHILN4D
Loki
11
1 / 8 / 2
7,452
438
5,828
14,888
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SnakeyPrimo
Ah Muzen Cab
17
4 / 1 / 0
10,261
604
5,773
13,150
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 3 / 1
7,106
418
11,688
9,643
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 3
7,666
451
4,941
16,200
17,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
8
8
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BREC91
Aphrodite
1
4
2
0.5
W
Cliodhna
Dslop
Cliodhna
4
1
6
7
W
Vamana
6
2
3
3.75
W
Charybdis
Germhim
Charybdis
5
4
3
1.63
W
0
0
12
6
W
Chang'e
Juandissimos
Chang'e
6
1
4
8
L
Loki
SHILN4D
Loki
1
8
2
0.25
L
Ah Muzen Cab
SnakeyPrimo
Ah Muzen Cab
4
1
0
4
L
2
3
1
0.83
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,523
Damage
33,275
73,507
Taken
65,855
48,937
Mitigated
37,066
27,130
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BREC91
Aphrodite
5,045
1,385
414
6,446
11,974
4,783
150
2,072
9,902
55,906
0
W
Cliodhna
Dslop
Cliodhna
6,613
1,009
0
5,532
14,369
5,604
0
1,724
12,557
0
81,070
W
Vamana
11,513
6,832
0
2,710
16,657
19,403
963
4,355
12,262
0
88,461
W
Charybdis
Germhim
Charybdis
14,602
7,614
0
5,008
16,644
5,788
1,047
7,121
8,993
0
63,508
W
3,440
837
0
7,671
17,859
15,162
44
6,920
10,475
17,217
0
W
Chang'e
Juandissimos
Chang'e
9,355
893
1,903
4,306
7,978
2,980
796
1,034
6,904
76,241
0
L
Loki
SHILN4D
Loki
5,828
639
0
500
14,888
5,379
0
2,882
12,006
0
47,482
L
Ah Muzen Cab
SnakeyPrimo
Ah Muzen Cab
5,773
819
0
1,480
13,150
5,766
0
3,409
9,741
0
96,593
L
11,688
1,299
0
2,107
9,643
4,075
0
2,028
7,615
50,626
0
L
4,941
443
220
1,668
16,200
17,063
0
2,404
13,796
30,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,709
Gold Earned
40,736
537
Minions Killed
434
0
Camps Cleared
0
1,692,626
Distance Traveled
1,607,867
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,251
485
95
6
0
299,364
0
W
Cliodhna
9,214
542
122
7
0
408,466
0
W
Vamana
10,693
629
148
9
0
324,720
0
W
Charybdis
8,455
497
118
7
0
327,584
0
W
Fafnir
8,137
479
21
1
0
313,218
14
W
Chang'e
9,210
542
128
8
0
318,638
4
L
Loki
7,452
438
60
4
0
320,379
1
L
Ah Muzen Cab
10,261
604
172
10
0
357,254
4
L
Ah Puch
7,106
418
74
4
0
299,329
2
L
Ares
7,666
451
33
2
0
331,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role