Player Matchup

Fenrir
Fenrir
Devid_meh
Fenrir
Level 17
God Stats
9W - 13L
1,173 SR
Queue Stats
10W - 22L
1,151 Elo+
Party 2
Charybdis
Charybdis
OnlyAquua
Charybdis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 24L
1,242 Elo+
Party 2
Yemoja
Yemoja
Ziani_88-
Yemoja
Level 154
God Stats
45W - 46L
1,458 SR
Queue Stats
669W - 652L
1,447 Elo+
Solo
Anubis
Anubis
ombre_TUERE
Anubis
Level 103
God Stats
39W - 21L
1,738 SR
Queue Stats
271W - 259L
1,465 Elo+
Solo
Kali
Kali
vPryIMez
Kali
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 33L
1,242 Elo+
Party 2
Team Averages
Level 68
1,474 SR
1,309 Elo+

VS

Team Averages
Level 97
1,440 SR
1,444 Elo+
Cabrakan
Cabrakan
Kingofthesea2796
Cabrakan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 111L
1,340 Elo+
Solo
Heimdallr
Heimdallr
Nishimoru
Heimdallr
Level 87
God Stats
4W - 1L
1,388 SR
Queue Stats
79W - 97L
1,426 Elo+
Solo
He Bo
He Bo
Perikez04
He Bo
Level 103
God Stats
17W - 11L
1,556 SR
Queue Stats
94W - 96L
1,501 Elo+
Party 1
Neith
Neith
eliassi444
Neith
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 174L
1,495 Elo+
Solo
Mercury
Mercury
manu10hdez
Mercury
Level 103
God Stats
5W - 2L
1,258 SR
Queue Stats
93W - 88L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Devid_meh
Fenrir
7
0 / 0 / 1
4,153
519
1,454
5,986
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
OnlyAquua
Charybdis
7
1 / 2 / 2
4,264
533
3,809
5,920
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Ziani_88-
Yemoja
7
1 / 0 / 0
4,308
539
1,474
5,251
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
3
0 / 2 / 0
3,360
420
456
1,824
730
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
7
1 / 1 / 0
4,189
524
1,785
6,378
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,597
575
3,055
5,259
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Nishimoru
Heimdallr
8
1 / 0 / 1
4,472
559
2,811
4,302
1,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Perikez04
He Bo
10
1 / 0 / 2
5,680
710
3,178
1,981
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
10
0 / 0 / 1
5,691
711
1,578
2,571
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
manu10hdez
Mercury
9
3 / 0 / 2
5,470
684
3,844
4,708
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
5
5
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Devid_meh
Fenrir
0
0
1
0.5
W
0
3
3
0.5
W
Heimdallr
Nishimoru
Heimdallr
1
0
1
1.5
L
Charybdis
OnlyAquua
Charybdis
1
2
2
1
W
He Bo
Perikez04
He Bo
1
0
2
2
L
Yemoja
Ziani_88-
Yemoja
1
0
0
1
W
Neith
0
0
1
0.5
W
Mercury
manu10hdez
Mercury
3
0
2
4
L
Anubis
0
2
0
0
L
Kali
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,978
Damage
14,466
25,359
Taken
18,821
9,094
Mitigated
7,564
5,407
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Devid_meh
Fenrir
1,454
269
0
565
5,986
2,061
0
987
4,977
0
24,707
W
3,055
228
39
742
5,259
3,062
0
457
4,802
20,187
0
W
Heimdallr
Nishimoru
Heimdallr
2,811
1,332
0
1,783
4,302
1,742
0
559
3,743
0
21,743
L
Charybdis
OnlyAquua
Charybdis
3,809
1,697
0
1,880
5,920
1,690
0
1,268
4,466
0
23,921
W
He Bo
Perikez04
He Bo
3,178
48
0
970
1,981
467
295
364
1,617
38,966
0
L
Yemoja
Ziani_88-
Yemoja
1,474
290
315
1,989
5,251
2,410
0
802
4,369
12,141
0
W
Neith
1,578
298
0
900
2,571
851
154
0
2,571
0
40,450
W
Mercury
manu10hdez
Mercury
3,844
2,110
0
968
4,708
1,442
459
550
4,158
0
26,768
L
Anubis
456
0
0
330
1,824
730
0
830
994
6,704
0
L
Kali
1,785
922
0
328
6,378
2,203
0
2,022
4,320
0
13,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,274
Gold Earned
25,910
154
Minions Killed
261
0
Camps Cleared
0
742,215
Distance Traveled
793,758
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,153
519
44
6
0
174,516
0
W
Cabrakan
4,597
575
53
7
0
138,434
3
W
Heimdallr
4,472
559
26
3
0
139,644
0
L
Charybdis
4,264
533
45
6
0
150,681
0
W
He Bo
5,680
710
72
9
0
161,474
0
L
Yemoja
4,308
539
22
3
0
174,372
4
W
Neith
5,691
711
69
9
0
160,027
0
W
Mercury
5,470
684
41
5
0
194,179
0
L
Anubis
3,360
420
12
2
0
42,630
0
L
Kali
4,189
524
31
4
0
200,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role