Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
EliteHxsky-G3
Hades
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,258 Elo+
Party 1
Surtr
Surtr
ElitePenguin-G3
Surtr
Level 24
God Stats
3W - 3L
1,546 SR
Queue Stats
16W - 28L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
Umbral_Alchemyst
Cthulhu
Level 156
God Stats
11W - 13L
1,431 SR
Queue Stats
341W - 333L
1,485 Elo+
Solo
Susano
Susano
coccopy
Susano
Level 123
God Stats
6W - 10L
1,467 SR
Queue Stats
521W - 493L
1,497 Elo+
Solo
Team Averages
Level 98
1,489 SR
1,411 Elo+

VS

Team Averages
Level 106
1,492 SR
1,461 Elo+
Martichoras
Martichoras
 
Martichoras
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ikani82
Nemesis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,461 Elo+
Solo
Yu Huang
Yu Huang
SirCurlyBoi
Yu Huang
Level 108
God Stats
18W - 15L
1,557 SR
Queue Stats
114W - 128L
1,518 Elo+
Solo
He Bo
He Bo
ViridianAxis399
He Bo
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 61L
1,454 Elo+
Solo
Hachiman
Hachiman
bigahe
Hachiman
Level 92
God Stats
57W - 81L
1,405 SR
Queue Stats
269W - 288L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 4 / 2
5,286
481
4,099
9,205
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 5 / 1
4,867
442
1,069
7,385
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 2
4,972
452
1,373
9,879
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
6,276
571
4,360
7,082
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
coccopy
Susano
12
4 / 0 / 1
6,740
613
4,336
8,451
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
1 / 0 / 0
7,115
647
3,685
6,402
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
Ikani82
Nemesis
11
1 / 3 / 4
6,270
570
5,306
9,179
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
SirCurlyBoi
Yu Huang
11
0 / 0 / 0
6,279
571
3,985
2,441
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
4 / 4 / 4
6,846
622
6,464
7,232
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
bigahe
Hachiman
10
6 / 1 / 4
6,895
627
7,432
6,652
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
12
12
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
W
Martichoras
 
Martichoras
1
0
0
1
L
1
5
1
0.3
L
0
2
2
0.5
W
Nemesis
Ikani82
Nemesis
1
3
4
1
W
Yu Huang
SirCurlyBoi
Yu Huang
0
0
0
0
L
1
1
0
1
W
4
4
4
1.5
W
Hachiman
bigahe
Hachiman
6
1
4
8
L
Susano
coccopy
Susano
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,237
Damage
26,872
42,002
Taken
31,906
20,277
Mitigated
10,895
6,623
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,099
1,911
0
1,094
9,205
2,969
0
2,436
6,769
0
27,076
W
Martichoras
 
Martichoras
3,685
2,021
0
4,638
6,402
2,284
822
3,190
2,532
0
60,925
L
1,069
631
130
184
7,385
3,180
0
2,277
5,108
14,353
0
L
1,373
649
0
830
9,879
7,062
0
2,207
7,672
223
17,557
W
Nemesis
Ikani82
Nemesis
5,306
2,800
0
1,196
9,179
3,360
0
960
8,206
0
45,176
W
Yu Huang
SirCurlyBoi
Yu Huang
3,985
389
0
1,663
2,441
707
300
0
2,441
41,803
0
L
4,360
83
0
2,331
7,082
4,166
0
0
7,082
45,039
0
W
6,464
524
0
1,013
7,232
2,334
0
191
7,041
47,957
0
W
Hachiman
bigahe
Hachiman
7,432
3,768
55
3,325
6,652
2,210
709
442
6,210
0
31,172
L
Susano
coccopy
Susano
4,336
713
0
2,054
8,451
2,900
0
3,529
4,922
0
36,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,141
Gold Earned
33,405
236
Minions Killed
353
0
Camps Cleared
0
1,051,852
Distance Traveled
960,701
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,286
481
30
3
0
204,768
0
W
Martichoras
7,115
647
95
9
0
188,661
0
L
Hades
4,867
442
28
3
0
197,854
0
L
Surtr
4,972
452
30
3
0
206,323
0
W
Nemesis
6,270
570
75
7
0
225,265
1
W
Yu Huang
6,279
571
70
6
0
180,559
0
L
Cthulhu
6,276
571
83
8
0
202,178
0
W
He Bo
6,846
622
78
7
0
180,926
0
W
Hachiman
6,895
627
35
3
0
185,290
0
L
Susano
6,740
613
65
6
0
240,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role