Player Matchup

Anhur
Anhur
FreeBallinBRNR
Anhur
Level 87
God Stats
6W - 11L
1,431 SR
Queue Stats
557W - 560L
1,476 Elo+
Solo
Mercury
Mercury
notsk9
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,649 Elo+
Party 1
Kumbhakarna
Kumbhakarna
rubaka145
Kumbhakarna
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 106L
1,390 Elo+
Solo
Raijin
Raijin
ssasissabes
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,649 Elo+
Party 1
Bakasura
Bakasura
tukilino22
Bakasura
Level 114
God Stats
0W - 2L
1,637 SR
Queue Stats
10W - 9L
1,473 Elo+
Solo
Team Averages
Level 67
1,514 SR
1,528 Elo+

VS

Team Averages
Level 126
1,493 SR
1,472 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MangekyouxX
Kali
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 85L
1,394 Elo+
Solo
Yu Huang
Yu Huang
MyNameIsJeff012
Yu Huang
Level 86
God Stats
2W - 2L
1,509 SR
Queue Stats
43W - 51L
1,666 Elo+
Solo
Chernobog
Chernobog
nalvs
Chernobog
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,361 Elo+
Solo
Izanami
Izanami
seckxdiva
Izanami
Level 113
God Stats
1W - 2L
1,456 SR
Queue Stats
156W - 160L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
6,959
633
5,272
8,780
3,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
notsk9
Mercury
13
1 / 6 / 3
7,406
673
3,755
10,512
4,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
rubaka145
Kumbhakarna
13
2 / 7 / 2
7,664
697
3,012
14,410
16,065
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
14
3 / 5 / 3
8,106
737
8,771
10,668
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
tukilino22
Bakasura
16
2 / 2 / 2
8,077
734
5,257
6,616
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 1 / 14
9,338
849
12,804
6,077
2,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 13
8,870
806
1,757
8,440
3,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
16
4 / 0 / 18
9,141
831
7,247
3,692
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
nalvs
Chernobog
17
5 / 1 / 12
10,269
934
8,489
8,968
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
seckxdiva
Izanami
16
9 / 3 / 11
10,250
932
14,072
8,546
3,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
8
Kills
25
25
Deaths
8
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
14
12
L
0
5
5
0.5
W
2
3
13
2.83
W
Yu Huang
4
0
18
13
W
Chernobog
nalvs
Chernobog
5
1
12
11
L
Mercury
notsk9
Mercury
1
6
3
0.42
L
Kumbhakarna
rubaka145
Kumbhakarna
2
7
2
0.43
W
Izanami
seckxdiva
Izanami
9
3
11
4.83
L
Raijin
3
5
3
0.9
L
Bakasura
tukilino22
Bakasura
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
44,369
50,986
Taken
35,723
33,476
Mitigated
14,581
6,483
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,804
828
2,483
2,231
6,077
2,204
661
1,952
3,775
19,581
0
L
5,272
1,831
759
601
8,780
3,542
43
5,047
3,733
0
12,335
W
1,757
167
0
2,031
8,440
3,460
392
2,644
5,536
0
8,283
W
Yu Huang
7,247
1,069
276
474
3,692
1,692
820
2,181
1,511
12,744
0
W
Chernobog
nalvs
Chernobog
8,489
4,971
1,594
3,977
8,968
3,917
1,498
2,264
6,494
0
31,017
L
Mercury
notsk9
Mercury
3,755
1,502
519
1,212
10,512
4,573
0
2,925
7,587
0
10,229
L
Kumbhakarna
rubaka145
Kumbhakarna
3,012
521
58
186
14,410
16,065
185
6,179
8,231
8,613
0
W
Izanami
seckxdiva
Izanami
14,072
8,627
673
591
8,546
3,308
3,974
2,742
5,264
0
27,222
L
Raijin
8,771
651
80
1,742
10,668
4,886
0
2,967
7,701
23,950
0
L
Bakasura
tukilino22
Bakasura
5,257
3,301
12
1,314
6,616
4,410
0
2,933
3,683
0
5,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
47,868
89
Minions Killed
129
0
Camps Cleared
0
887,819
Distance Traveled
982,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,338
849
18
2
0
234,992
0
L
Anhur
6,959
633
16
1
0
163,454
0
W
Kali
8,870
806
14
1
0
200,315
0
W
Yu Huang
9,141
831
11
1
0
194,545
0
W
Chernobog
10,269
934
47
4
0
174,600
0
L
Mercury
7,406
673
16
1
0
193,536
0
L
Kumbhakarna
7,664
697
8
1
0
155,700
0
W
Izanami
10,250
932
39
4
0
177,822
0
L
Raijin
8,106
737
33
3
0
141,382
0
L
Bakasura
8,077
734
16
1
0
233,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role