Player Matchup

Guan Yu
Guan Yu
AddictedxGamer00
Guan Yu
Level 63
God Stats
11W - 5L
1,658 SR
Queue Stats
34W - 25L
1,512 Elo+
Solo
Ne Zha
Ne Zha
Coscreation
Ne Zha
Level 127
God Stats
17W - 9L
1,491 SR
Queue Stats
540W - 540L
1,548 Elo+
Solo
Freya
Freya
DeathReflux
Freya
Level 52
God Stats
1W - 0L
1,629 SR
Queue Stats
18W - 18L
1,514 Elo+
Solo
Ra
Ra
HastaLaByBye
Ra
Level 115
God Stats
6W - 5L
1,335 SR
Queue Stats
358W - 308L
1,530 Elo+
Solo
Jormungandr
Jormungandr
Icygengar
Jormungandr
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 4L
1,775 Elo+
Solo
Team Averages
Level 94
1,523 SR
1,576 Elo+

VS

Team Averages
Level 139
1,492 SR
1,466 Elo+
Susano
Susano
ARIES_ray-
Susano
Level 118
God Stats
4W - 5L
1,526 SR
Queue Stats
335W - 332L
1,460 Elo+
Party 1
Agni
Agni
OKuRq-0609
Agni
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 130L
1,478 Elo+
Party 1
Mulan
Mulan
SmokSumShake
Mulan
Level 164
God Stats
11W - 16L
1,573 SR
Queue Stats
535W - 552L
1,450 Elo+
Solo
Xbalanque
Xbalanque
Toucan_Pete
Xbalanque
Level 124
God Stats
9W - 9L
1,330 SR
Queue Stats
301W - 278L
1,472 Elo+
Solo
Atlas
Atlas
noveo1104
Atlas
Level 158
God Stats
2W - 1L
1,531 SR
Queue Stats
307W - 305L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,198
554
9,650
12,399
15,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
11
4 / 3 / 3
6,463
497
6,375
9,493
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 4 / 6
6,801
523
7,391
9,558
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
9 / 2 / 1
9,093
699
9,166
9,184
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Icygengar
Jormungandr
11
1 / 0 / 7
7,054
543
9,242
13,847
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ARIES_ray-
Susano
11
1 / 4 / 3
6,639
511
6,661
14,480
5,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 6 / 0
6,680
514
7,231
10,412
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 3 / 1
7,677
591
7,487
14,367
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Toucan_Pete
Xbalanque
12
4 / 0 / 2
7,077
544
9,935
9,368
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
noveo1104
Atlas
11
1 / 5 / 3
6,800
523
6,705
14,659
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
10
10
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
ARIES_ray-
Susano
1
4
3
0.63
W
2
1
3
3.5
W
Ne Zha
4
3
3
1.83
W
2
4
6
1.25
W
9
2
1
4.75
W
Jormungandr
Icygengar
Jormungandr
1
0
7
4.5
L
3
6
0
0.5
L
1
3
1
0.5
L
Xbalanque
Toucan_Pete
Xbalanque
4
0
2
5
L
Atlas
noveo1104
Atlas
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,824
Damage
38,019
54,481
Taken
63,286
42,080
Mitigated
32,085
14,543
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ARIES_ray-
Susano
6,661
775
0
2,986
14,480
5,590
0
3,773
10,707
0
45,341
W
9,650
1,083
575
4,319
12,399
15,376
89
483
11,916
2,976
50,999
W
Ne Zha
6,375
510
0
678
9,493
3,532
0
1,899
7,594
0
34,650
W
7,391
3,054
0
1,861
9,558
4,488
230
2,270
7,288
32,077
4,936
W
9,166
805
502
3,042
9,184
4,117
0
5,014
4,170
74,628
0
W
Jormungandr
Icygengar
Jormungandr
9,242
3,020
0
3,566
13,847
14,567
0
4,270
9,577
38,373
0
L
7,231
699
0
1,998
10,412
4,073
0
7,325
3,024
44,938
0
L
7,487
2,077
0
4,027
14,367
6,679
0
4,127
10,240
0
54,296
L
Xbalanque
Toucan_Pete
Xbalanque
9,935
4,840
0
2,755
9,368
3,242
204
2,650
6,718
0
57,060
L
Atlas
noveo1104
Atlas
6,705
2,702
0
3,189
14,659
12,501
0
8,530
6,017
23,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,609
Gold Earned
34,873
371
Minions Killed
356
0
Camps Cleared
0
1,307,378
Distance Traveled
1,290,114
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,639
511
75
6
0
306,968
0
W
Guan Yu
7,198
554
76
6
0
261,699
0
W
Ne Zha
6,463
497
43
3
0
292,645
2
W
Freya
6,801
523
58
4
0
233,894
0
W
Ra
9,093
699
132
10
0
281,214
1
W
Jormungandr
7,054
543
62
5
0
237,926
0
L
Agni
6,680
514
63
5
0
255,866
2
L
Mulan
7,677
591
98
8
0
219,317
0
L
Xbalanque
7,077
544
88
7
0
256,881
1
L
Atlas
6,800
523
32
2
0
251,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role