Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LB204_Palko
Gilgamesh
Level 86
God Stats
2W - 2L
1,564 SR
Queue Stats
31W - 41L
1,422 Elo+
Solo
Jing Wei
Jing Wei
Nibor370-_-
Jing Wei
Level 67
God Stats
1W - 2L
1,801 SR
Queue Stats
85W - 83L
1,489 Elo+
Solo
Scylla
Scylla
Tevezf20
Scylla
Level 157
God Stats
14W - 20L
1,430 SR
Queue Stats
868W - 882L
1,534 Elo+
Solo
Ra
Ra
ZzMarcos_15zZ
Ra
Level 107
God Stats
1W - 3L
1,188 SR
Queue Stats
97W - 104L
1,460 Elo+
Solo
Team Averages
Level 111
1,497 SR
1,481 Elo+

VS

Team Averages
Level 96
1,407 SR
1,434 Elo+
Ganesha
Ganesha
Glen_699
Ganesha
Level 75
God Stats
15W - 15L
1,325 SR
Queue Stats
49W - 51L
1,460 Elo+
Solo
Artemis
Artemis
Intudive
Artemis
Level 79
God Stats
40W - 35L
1,303 SR
Queue Stats
99W - 98L
1,342 Elo+
Solo
Bakasura
Bakasura
Maa_09
Bakasura
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 26L
1,444 Elo+
Solo
Anubis
Anubis
THCadictive
Anubis
Level 166
God Stats
86W - 73L
1,538 SR
Queue Stats
297W - 276L
1,500 Elo+
Solo
Chaac
Chaac
darioC1315
Chaac
Level 123
God Stats
17W - 17L
1,368 SR
Queue Stats
233W - 226L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 6 / 3
6,496
464
2,437
11,574
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
LB204_Palko
Gilgamesh
11
2 / 1 / 1
7,152
511
7,216
10,491
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
Nibor370-_-
Jing Wei
11
0 / 2 / 4
6,967
498
4,217
7,456
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Tevezf20
Scylla
13
5 / 1 / 0
7,920
566
6,817
6,730
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 1
8,008
572
4,718
8,689
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Glen_699
Ganesha
12
0 / 0 / 6
7,555
540
1,590
8,122
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Intudive
Artemis
13
1 / 1 / 4
7,462
533
6,606
6,247
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Maa_09
Bakasura
13
0 / 4 / 4
7,665
548
7,228
13,549
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
13
8 / 1 / 0
8,662
619
6,167
7,774
3,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
1 / 4 / 0
7,372
527
6,926
13,030
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
10
12
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
3
0.42
W
Ganesha
Glen_699
Ganesha
0
0
6
3
W
Artemis
Intudive
Artemis
1
1
4
3
L
Gilgamesh
LB204_Palko
Gilgamesh
2
1
1
2.5
W
Bakasura
Maa_09
Bakasura
0
4
4
0.5
L
Jing Wei
Nibor370-_-
Jing Wei
0
2
4
1
W
Anubis
8
1
0
8
L
Scylla
Tevezf20
Scylla
5
1
0
5
L
2
2
1
1.25
W
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,405
Damage
28,517
44,940
Taken
48,722
19,498
Mitigated
23,732
11,895
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,437
529
0
2,186
11,574
4,751
0
3,527
7,717
0
33,495
W
Ganesha
Glen_699
Ganesha
1,590
30
0
2,140
8,122
5,952
0
2,448
5,633
18,896
0
W
Artemis
Intudive
Artemis
6,606
2,392
0
3,133
6,247
2,508
0
2,314
3,933
0
50,433
L
Gilgamesh
LB204_Palko
Gilgamesh
7,216
2,580
0
1,715
10,491
6,407
0
0
10,046
0
42,257
W
Bakasura
Maa_09
Bakasura
7,228
5,008
0
3,896
13,549
5,704
958
3,620
9,854
0
60,369
L
Jing Wei
Nibor370-_-
Jing Wei
4,217
3,458
0
1,405
7,456
2,433
518
1,719
5,367
0
38,365
W
Anubis
6,167
146
0
4,225
7,774
3,395
908
2,743
4,920
59,300
0
L
Scylla
Tevezf20
Scylla
6,817
490
0
2,238
6,730
2,230
0
511
5,889
54,370
0
L
4,718
1,080
972
3,379
8,689
3,677
205
2,000
6,569
51,891
0
W
Chaac
6,926
1,030
0
3,747
13,030
6,173
240
1,243
11,708
0
52,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
38,716
373
Minions Killed
409
0
Camps Cleared
0
1,340,708
Distance Traveled
1,436,365
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,496
464
57
4
0
288,122
2
W
Ganesha
7,555
540
13
1
0
304,848
5
W
Artemis
7,462
533
107
8
0
271,937
0
L
Gilgamesh
7,152
511
72
5
0
244,347
0
W
Bakasura
7,665
548
119
9
0
332,308
1
L
Jing Wei
6,967
498
72
5
0
258,517
2
W
Anubis
8,662
619
91
7
0
265,328
2
L
Scylla
7,920
566
95
7
0
260,412
1
L
Ra
8,008
572
77
6
0
289,310
0
W
Chaac
7,372
527
79
6
0
261,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role