Player Matchup

Ra
Ra
ShelIby
Ra
Level 158
God Stats
26W - 15L
1,498 SR
Queue Stats
340W - 187L
1,690 Elo+
Solo
Surtr
Surtr
Zendavastus
Surtr
Level 103
God Stats
7W - 2L
1,752 SR
Queue Stats
113W - 129L
1,490 Elo+
Solo
Sobek
Sobek
kelico94
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,766 Elo+
Solo
Team Averages
Level 129
1,583 SR
1,649 Elo+

VS

Team Averages
Level 191
1,416 SR
1,640 Elo+
Nox
Nox
 
Nox
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
QueJuegoDeMRD
Mulan
Level 159
God Stats
1W - 0L
1,347 SR
Queue Stats
17W - 14L
1,640 Elo+
Party 1
Ishtar
Ishtar
TheRogue007
Ishtar
Level 219
God Stats
1W - 0L
1,402 SR
Queue Stats
3W - 1L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,276
828
4,195
6,862
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 5
6,567
657
7,546
13,379
11,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
kelico94
Sobek
9
1 / 6 / 4
6,483
648
3,461
11,637
11,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 1 / 10
8,375
838
6,047
5,094
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 5
7,716
772
8,323
10,159
6,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
14
8 / 2 / 3
9,217
922
15,420
9,466
4,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
12
12
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
10
7
W
2
2
5
2.25
L
4
2
1
2.25
W
Ishtar
8
2
3
4.75
L
0
4
5
0.63
L
Sobek
kelico94
Sobek
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
29,790
31,878
Taken
24,719
26,428
Mitigated
13,255
5,607
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,047
666
0
671
5,094
2,333
600
1,565
3,485
30,116
0
W
8,323
3,129
0
2,811
10,159
6,555
156
3,829
6,330
0
39,875
L
4,195
240
575
2,728
6,862
3,241
0
1,628
5,234
44,727
0
W
Ishtar
15,420
12,297
0
3,034
9,466
4,367
756
3,337
6,129
0
40,172
L
7,546
2,656
0
1,317
13,379
11,479
0
1,954
11,425
2,307
13,966
L
Sobek
kelico94
Sobek
3,461
471
0
987
11,637
11,708
0
2,495
9,142
4,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,326
Gold Earned
25,308
117
Minions Killed
175
0
Camps Cleared
0
528,318
Distance Traveled
548,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,375
838
68
7
0
189,935
0
W
Mulan
7,716
772
53
5
0
174,421
0
L
Ra
8,276
828
88
9
0
182,959
0
W
Ishtar
9,217
922
54
5
0
183,827
0
L
Surtr
6,567
657
26
3
0
184,801
0
L
Sobek
6,483
648
3
0
0
160,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role