Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BaneSlayerGod
Heimdallr
Level 65
God Stats
27W - 27L
1,481 SR
Queue Stats
88W - 84L
1,468 Elo+
Party 1
Pele
Pele
Cheerio2
Pele
Level 55
God Stats
5W - 1L
1,572 SR
Queue Stats
56W - 60L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
Shymeek
Aphrodite
Level 85
God Stats
8W - 8L
1,306 SR
Queue Stats
129W - 124L
1,520 Elo+
Solo
Atlas
Atlas
ZoddyBoy
Atlas
Level 18
God Stats
8W - 5L
1,446 SR
Queue Stats
11W - 9L
1,392 Elo+
Party 1
Team Averages
Level 61
1,461 SR
1,467 Elo+

VS

Team Averages
Level 99
1,426 SR
1,418 Elo+
Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Guille15200
Ao Kuang
Level 56
God Stats
4W - 6L
1,497 SR
Queue Stats
82W - 78L
1,443 Elo+
Solo
Rama
Rama
Spuccih
Rama
Level 79
God Stats
1W - 2L
1,447 SR
Queue Stats
49W - 41L
1,273 Elo+
Solo
Chaac
Chaac
jster131
Chaac
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 122L
1,464 Elo+
Solo
Merlin
Merlin
zMaxtrixSWAG
Merlin
Level 89
God Stats
0W - 2L
1,188 SR
Queue Stats
21W - 32L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 0
6,573
598
4,964
7,150
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
BaneSlayerGod
Heimdallr
10
2 / 2 / 1
5,724
520
3,835
5,985
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
12
4 / 2 / 2
7,032
639
2,597
8,105
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
Shymeek
Aphrodite
12
2 / 0 / 2
7,248
659
5,231
5,580
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
ZoddyBoy
Atlas
10
0 / 0 / 5
6,230
566
3,672
7,517
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 2
5,012
456
4,115
9,097
8,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Guille15200
Ao Kuang
6
1 / 1 / 0
4,542
413
1,488
4,546
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Spuccih
Rama
10
2 / 1 / 1
5,682
517
4,055
5,104
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
jster131
Chaac
9
0 / 1 / 0
5,341
486
3,298
7,748
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
0 / 4 / 1
5,986
544
2,355
5,857
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
3
4
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
L
Geb
 
Geb
0
3
2
0.33
W
Heimdallr
BaneSlayerGod
Heimdallr
2
2
1
1.25
W
Pele
4
2
2
2.5
L
Ao Kuang
Guille15200
Ao Kuang
1
1
0
1
W
Aphrodite
Shymeek
Aphrodite
2
0
2
3
L
Rama
Spuccih
Rama
2
1
1
2.5
W
Atlas
ZoddyBoy
Atlas
0
0
5
2.5
L
Chaac
jster131
Chaac
0
1
0
0
L
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,299
Damage
15,311
34,337
Taken
32,352
19,099
Mitigated
17,513
12,402
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,964
848
0
2,190
7,150
6,399
0
0
7,150
0
47,850
L
Geb
 
Geb
4,115
379
0
1,339
9,097
8,040
0
2,836
6,261
23,706
0
W
Heimdallr
BaneSlayerGod
Heimdallr
3,835
2,280
0
1,740
5,985
2,446
518
2,001
3,984
0
35,551
W
Pele
2,597
1,006
0
1,327
8,105
2,790
0
972
7,133
0
54,423
L
Ao Kuang
Guille15200
Ao Kuang
1,488
214
0
994
4,546
1,311
0
780
3,766
13,628
0
W
Aphrodite
Shymeek
Aphrodite
5,231
474
478
4,087
5,580
2,445
391
2,722
2,858
60,623
0
L
Rama
Spuccih
Rama
4,055
3,467
0
1,460
5,104
1,791
0
1,766
3,338
0
41,320
W
Atlas
ZoddyBoy
Atlas
3,672
1,954
0
2,580
7,517
5,019
140
2,263
5,254
22,935
0
L
Chaac
jster131
Chaac
3,298
829
0
2,212
7,748
4,310
0
0
7,748
0
30,042
L
Merlin
2,355
0
0
250
5,857
2,061
0
3,521
2,336
45,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,807
Gold Earned
26,563
350
Minions Killed
285
0
Camps Cleared
0
1,030,019
Distance Traveled
959,383
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,573
598
67
6
0
205,591
1
L
Geb
5,012
456
32
3
0
222,418
1
W
Heimdallr
5,724
520
62
6
0
206,716
0
W
Pele
7,032
639
83
8
0
227,366
0
L
Ao Kuang
4,542
413
27
2
0
136,168
0
W
Aphrodite
7,248
659
107
10
0
185,743
0
L
Rama
5,682
517
76
7
0
214,419
2
W
Atlas
6,230
566
31
3
0
204,603
2
L
Chaac
5,341
486
60
5
0
192,275
0
L
Merlin
5,986
544
90
8
0
194,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role