Player Matchup

Ishtar
Ishtar
Gold II
Ekkaddon
Ishtar
Gold II
Level 135
God Stats
9W - 8L
1,411 SR
Queue Stats
171W - 151L
1,660 MMR
Party 2
Thor
Thor
Gold I
Jarari
Thor
Gold I
Level 151
God Stats
2W - 4L
1,675 SR
Queue Stats
107W - 100L
1,689 MMR
Party 3
Bacchus
Bacchus
Gold II
Rodzu
Bacchus
Gold II
Level 143
God Stats
3W - 8L
1,479 SR
Queue Stats
171W - 151L
1,660 MMR
Party 2
Bellona
Bellona
Platinum V
Sharky10
Bellona
Platinum V
Level 144
God Stats
4W - 7L
1,488 SR
Queue Stats
95W - 84L
1,657 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
TheSyky
Morgan Le Fay
Gold I
Level 69
God Stats
10W - 4L
1,627 SR
Queue Stats
105W - 101L
1,689 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,536 SR
1,671 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,430 SR
1,672 MMR
Ra
Ra
Gold III
CgS ll Reach
Ra
Gold III
Level 152
God Stats
7W - 10L
1,495 SR
Queue Stats
95W - 90L
1,689 MMR
Solo
Loki
Loki
Gold III
TheColmbLeg21
Loki
Gold III
Level 147
God Stats
17W - 14L
1,646 SR
Queue Stats
115W - 106L
1,681 MMR
Solo
Martichoras
Martichoras
Gold I
VenStrike_15
Martichoras
Gold I
Level 155
God Stats
6W - 7L
1,582 SR
Queue Stats
88W - 76L
1,677 MMR
Solo
Hercules
Hercules
Gold II
cdvjose
Hercules
Gold II
Level 129
God Stats
1W - 8L
1,322 SR
Queue Stats
100W - 110L
1,643 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
luisseijo
Kumbhakarna
Gold I
Level 145
God Stats
0W - 5L
1,104 SR
Queue Stats
277W - 292L
1,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ekkaddon
Ishtar
14
3 / 2 / 3
8,012
572
9,766
8,752
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Jarari
Thor
16
10 / 0 / 5
9,472
677
12,702
10,992
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Rodzu
Bacchus
11
2 / 2 / 7
7,053
504
7,396
9,359
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Sharky10
Bellona
15
2 / 0 / 1
8,928
638
11,324
13,229
15,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
TheSyky
Morgan Le Fay
14
2 / 1 / 3
8,049
575
6,815
5,355
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MerlinHe BoAgniSusano

VS

Bans
AnubisMercuryAo KuangAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,825
559
3,420
8,858
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 1
6,990
499
5,464
11,619
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
VenStrike_15
Martichoras
12
2 / 5 / 1
7,265
519
6,930
12,286
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
cdvjose
Hercules
13
0 / 3 / 0
7,566
540
8,513
14,901
15,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
luisseijo
Kumbhakarna
10
0 / 2 / 4
6,508
465
2,570
13,366
8,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
5
5
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Ishtar
Ekkaddon
Ishtar
3
2
3
2.25
W
Thor
Jarari
Thor
10
0
5
12.5
W
Bacchus
Rodzu
Bacchus
2
2
7
2.75
W
Bellona
Sharky10
Bellona
2
0
1
2.5
L
2
4
1
0.63
W
Morgan Le Fay
TheSyky
Morgan Le Fay
2
1
3
3.5
L
Martichoras
VenStrike_15
Martichoras
2
5
1
0.5
L
Hercules
cdvjose
Hercules
0
3
0
0
L
Kumbhakarna
luisseijo
Kumbhakarna
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,003
Damage
26,897
47,687
Taken
61,030
35,658
Mitigated
37,678
14,483
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,420
137
180
1,506
8,858
3,555
0
3,565
5,293
68,596
0
W
Ishtar
Ekkaddon
Ishtar
9,766
5,880
0
2,734
8,752
3,761
650
1,036
7,716
0
62,006
W
Thor
Jarari
Thor
12,702
3,626
0
2,351
10,992
5,003
0
2,071
8,921
0
71,152
W
Bacchus
Rodzu
Bacchus
7,396
1,703
126
2,786
9,359
8,557
0
2,010
7,349
17,916
0
W
Bellona
Sharky10
Bellona
11,324
4,902
0
5,843
13,229
15,961
0
0
13,229
0
82,242
L
5,464
1,607
0
709
11,619
3,919
0
2,907
8,712
0
51,840
W
Morgan Le Fay
TheSyky
Morgan Le Fay
6,815
1,066
0
643
5,355
2,376
170
873
4,482
72,229
0
L
Martichoras
VenStrike_15
Martichoras
6,930
1,323
0
1,945
12,286
5,534
166
2,943
9,343
0
64,038
L
Hercules
cdvjose
Hercules
8,513
3,212
0
5,437
14,901
15,894
0
167
14,734
0
65,040
L
Kumbhakarna
luisseijo
Kumbhakarna
2,570
505
1,468
3,494
13,366
8,776
0
4,629
8,737
11,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
36,154
506
Minions Killed
445
0
Camps Cleared
0
1,476,317
Distance Traveled
1,443,130
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,825
559
128
9
0
292,117
0
W
Ishtar
8,012
572
107
8
0
282,078
3
W
Thor
9,472
677
102
7
0
324,936
0
W
Bacchus
7,053
504
13
1
0
300,065
6
W
Bellona
8,928
638
158
11
0
283,888
2
L
Loki
6,990
499
73
5
0
333,125
4
W
Morgan Le Fay
8,049
575
126
9
0
285,350
1
L
Martichoras
7,265
519
113
8
0
250,613
2
L
Hercules
7,566
540
118
8
0
272,862
4
L
Kumbhakarna
6,508
465
13
1
0
294,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role