Player Matchup

Sun Wukong
Sun Wukong
Dante Alghieri
Sun Wukong
Level 159
God Stats
10W - 7L
1,616 SR
Queue Stats
1,223W - 1,242L
1,587 Elo+
Solo
Rama
Rama
F3lony
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,261 Elo+
Solo
Nox
Nox
Goodvib4LIFA
Nox
Level 153
God Stats
0W - 4L
1,500 SR
Queue Stats
255W - 206L
1,607 Elo+
Solo
Ravana
Ravana
Stonedwolf78810
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,594 Elo+
Solo
Medusa
Medusa
toasty_chip
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 262L
1,486 Elo+
Solo
Team Averages
Level 92
1,523 SR
1,507 Elo+

VS

Team Averages
Level 138
1,532 SR
1,554 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ESPNoza118
Thanatos
Level 146
God Stats
11W - 9L
1,526 SR
Queue Stats
496W - 467L
1,558 Elo+
Solo
Danzaburou
Danzaburou
JohnnyKlopaCow
Danzaburou
Level 173
God Stats
6W - 0L
1,635 SR
Queue Stats
228W - 132L
1,587 Elo+
Party 1
Hercules
Hercules
SCXRFACE
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 66L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dante Alghieri
Sun Wukong
17
5 / 5 / 2
9,458
788
12,795
16,320
23,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
F3lony
Rama
15
0 / 7 / 6
7,703
642
3,559
11,119
6,833
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 6 / 4
9,309
776
4,822
12,708
15,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 1
6,310
526
1,070
3,913
1,480
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Medusa
16
1 / 8 / 6
9,157
763
12,445
14,175
8,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 2 / 12
9,584
799
9,247
7,754
3,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
 
Artemis
16
4 / 3 / 13
9,562
797
8,337
10,316
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
ESPNoza118
Thanatos
17
3 / 1 / 19
10,921
910
7,830
8,402
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
JohnnyKlopaCow
Danzaburou
17
11 / 2 / 11
11,302
942
18,484
12,245
7,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
SCXRFACE
Hercules
18
5 / 2 / 12
10,799
900
9,668
16,267
23,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
10
Kills
27
27
Deaths
10
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
12
5
W
Artemis
 
Artemis
4
3
13
3.5
L
Sun Wukong
Dante Alghieri
Sun Wukong
5
5
2
1.2
W
Thanatos
ESPNoza118
Thanatos
3
1
19
12.5
L
Rama
F3lony
Rama
0
7
6
0.43
L
4
6
4
1
W
Danzaburou
JohnnyKlopaCow
Danzaburou
11
2
11
8.25
W
Hercules
SCXRFACE
Hercules
5
2
12
5.5
L
0
1
1
0.5
L
Medusa
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,691
Damage
53,566
58,235
Taken
54,984
55,980
Mitigated
51,050
4,767
Healing
23,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,247
380
1,518
1,899
7,754
3,799
921
1,892
5,862
14,760
0
W
Artemis
 
Artemis
8,337
2,803
434
1,901
10,316
5,835
2,012
947
9,369
0
17,609
L
Sun Wukong
Dante Alghieri
Sun Wukong
12,795
936
96
1,713
16,320
23,647
0
5,067
11,253
3,079
20,168
W
Thanatos
ESPNoza118
Thanatos
7,830
0
653
5,387
8,402
10,372
223
1,448
6,954
1,480
14,014
L
Rama
F3lony
Rama
3,559
2,486
12
309
11,119
6,833
0
1,191
9,928
0
7,559
L
4,822
698
0
497
12,708
15,499
0
2,436
10,272
12,585
0
W
Danzaburou
JohnnyKlopaCow
Danzaburou
18,484
11,436
657
3,906
12,245
7,210
5,315
1,678
10,567
0
52,140
W
Hercules
SCXRFACE
Hercules
9,668
3,084
670
6,200
16,267
23,834
751
964
15,303
0
20,064
L
1,070
93
102
418
3,913
1,480
0
262
3,651
0
1,311
L
Medusa
12,445
5,702
459
1,161
14,175
8,521
0
1,334
12,841
0
29,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,937
Gold Earned
52,168
89
Minions Killed
132
0
Camps Cleared
0
976,993
Distance Traveled
1,085,846
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,584
799
14
1
0
218,388
0
W
Artemis
9,562
797
17
1
0
193,024
1
L
Sun Wukong
9,458
788
12
1
0
225,748
0
W
Thanatos
10,921
910
18
2
0
239,040
0
L
Rama
7,703
642
18
2
0
160,808
0
L
Nox
9,309
776
8
1
0
184,479
4
W
Danzaburou
11,302
942
55
5
0
203,276
2
W
Hercules
10,799
900
28
2
0
232,118
0
L
Ravana
6,310
526
0
0
0
211,966
0
L
Medusa
9,157
763
51
4
0
193,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role