Player Matchup

Surtr
Surtr
Bytza55
Surtr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,721 Elo+
Party 2
Rama
Rama
CiprianoN2
Rama
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,358 Elo+
Party 2
Chang'e
Chang'e
Krobulen
Chang'e
Level 109
God Stats
6W - 3L
1,503 SR
Queue Stats
118W - 83L
1,606 Elo+
Solo
Team Averages
Level 105
1,501 SR
1,562 Elo+

VS

Team Averages
Level 139
1,511 SR
1,516 Elo+
Chernobog
Chernobog
LilKala
Chernobog
Level 63
God Stats
1W - 6L
1,341 SR
Queue Stats
231W - 250L
1,471 Elo+
Solo
King Arthur
King Arthur
McD33N
King Arthur
Level 207
God Stats
5W - 3L
1,730 SR
Queue Stats
641W - 602L
1,547 Elo+
Party 1
Nox
Nox
Paddiy
Nox
Level 148
God Stats
5W - 4L
1,462 SR
Queue Stats
174W - 183L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bytza55
Surtr
16
4 / 2 / 5
10,834
722
12,828
21,575
27,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 1 / 4
10,471
698
8,255
7,669
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Krobulen
Chang'e
16
3 / 4 / 5
11,115
741
19,295
15,218
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LilKala
Chernobog
18
4 / 0 / 2
11,396
760
18,979
17,422
7,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
McD33N
King Arthur
15
2 / 4 / 5
10,534
702
10,197
18,610
19,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
Paddiy
Nox
16
1 / 6 / 3
10,259
684
7,278
11,919
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
7
7
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
Bytza55
Surtr
4
2
5
3.25
W
3
1
4
5
W
Chang'e
Krobulen
Chang'e
3
4
5
1.38
L
Chernobog
LilKala
Chernobog
4
0
2
5
L
King Arthur
McD33N
King Arthur
2
4
5
1.13
L
Nox
Paddiy
Nox
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,378
Damage
36,454
44,462
Taken
47,951
38,282
Mitigated
32,329
12,984
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Bytza55
Surtr
12,828
3,143
0
3,226
21,575
27,544
13
4,651
16,614
799
29,210
W
8,255
7,352
0
2,371
7,669
3,729
2,841
541
7,120
0
49,007
W
Chang'e
Krobulen
Chang'e
19,295
1,195
2,782
4,605
15,218
7,009
569
2,839
12,175
65,715
0
L
Chernobog
LilKala
Chernobog
18,979
11,008
0
5,436
17,422
7,991
1,833
6,781
10,641
0
71,255
L
King Arthur
McD33N
King Arthur
10,197
1,158
0
1,299
18,610
19,380
204
7,209
11,401
1,959
46,676
L
Nox
Paddiy
Nox
7,278
301
454
935
11,919
4,958
961
5,850
6,069
28,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,420
Gold Earned
32,189
192
Minions Killed
222
0
Camps Cleared
0
832,603
Distance Traveled
843,587
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,834
722
15
1
0
318,414
0
W
Rama
10,471
698
87
6
0
254,014
0
W
Chang'e
11,115
741
90
6
0
260,175
0
L
Chernobog
11,396
760
105
7
0
302,741
0
L
King Arthur
10,534
702
53
4
0
280,620
2
L
Nox
10,259
684
64
4
0
260,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role