Player Matchup

Zeus
Zeus
Fabio-Orochi
Zeus
Level 155
God Stats
5W - 4L
1,732 SR
Queue Stats
176W - 211L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
NaiXFollW
Jormungandr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,354 Elo+
Solo
Neith
Neith
Soares-Kvra
Neith
Level 121
God Stats
21W - 23L
1,437 SR
Queue Stats
148W - 171L
1,445 Elo+
Party 1
Arachne
Arachne
kellybundudaS2_w
Arachne
Level 129
God Stats
4W - 9L
1,266 SR
Queue Stats
134W - 166L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
minduin84
Gilgamesh
Level 170
God Stats
4W - 3L
1,911 SR
Queue Stats
266W - 338L
1,470 Elo+
Party 1
Team Averages
Level 124
1,569 SR
1,429 Elo+

VS

Team Averages
Level 111
1,550 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AstuteNinja9336
Ravana
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 225L
1,487 Elo+
Solo
Agni
Agni
Cheeterr
Agni
Level 57
God Stats
15W - 14L
1,486 SR
Queue Stats
129W - 137L
1,462 Elo+
Solo
Anhur
Anhur
Turkii95
Anhur
Level 140
God Stats
7W - 5L
1,765 SR
Queue Stats
276W - 281L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,422
584
6,775
7,353
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
NaiXFollW
Jormungandr
5
0 / 0 / 1
4,426
402
1,099
3,404
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
5,281
480
1,843
4,227
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 2 / 0
4,994
454
1,927
8,277
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
minduin84
Gilgamesh
10
0 / 1 / 1
5,307
482
4,043
8,342
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 0
7,229
657
5,144
7,661
3,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
 
Atlas
9
1 / 0 / 3
6,320
575
2,737
7,312
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 0
5,918
538
1,881
5,394
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
12
1 / 1 / 2
6,651
605
4,053
4,166
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Turkii95
Anhur
10
1 / 0 / 0
6,331
576
2,148
4,446
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
W
Atlas
 
Atlas
1
0
3
2.5
W
1
2
0
0.5
W
Agni
1
1
2
2
L
2
2
0
1
L
Jormungandr
NaiXFollW
Jormungandr
0
0
1
0.5
L
0
1
0
0
W
Anhur
Turkii95
Anhur
1
0
0
1
L
1
2
0
0.5
L
Gilgamesh
minduin84
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,687
Damage
15,963
31,603
Taken
28,979
12,322
Mitigated
12,567
8,095
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,144
179
0
5,104
7,661
3,633
400
1,548
6,079
56,899
0
W
Atlas
 
Atlas
2,737
896
0
3,601
7,312
4,237
204
2,373
4,843
23,763
0
W
1,881
517
0
1,279
5,394
2,006
0
1,318
4,022
0
40,390
W
Agni
4,053
159
0
972
4,166
1,302
356
1,947
1,933
39,198
0
L
6,775
94
0
1,264
7,353
2,556
92
4,497
2,856
42,410
0
L
Jormungandr
NaiXFollW
Jormungandr
1,099
318
13
822
3,404
1,765
0
1,291
2,113
11,354
0
L
1,843
617
0
909
4,227
1,284
0
538
3,689
0
33,803
W
Anhur
Turkii95
Anhur
2,148
1,445
0
2,714
4,446
1,389
660
218
4,228
0
46,121
L
1,927
1,644
0
3,037
8,277
2,672
0
2,593
5,684
0
21,752
L
Gilgamesh
minduin84
Gilgamesh
4,043
1,675
0
2,050
8,342
4,045
0
3,015
5,327
0
30,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
32,449
259
Minions Killed
353
0
Camps Cleared
0
941,413
Distance Traveled
1,089,643
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,229
657
93
8
0
197,806
0
W
Atlas
6,320
575
41
4
0
219,531
0
W
Ravana
5,918
538
62
6
0
246,949
3
W
Agni
6,651
605
87
8
0
223,708
2
L
Zeus
6,422
584
94
9
0
193,480
0
L
Jormungandr
4,426
402
11
1
0
111,861
0
L
Neith
5,281
480
63
6
0
180,596
2
W
Anhur
6,331
576
70
6
0
201,649
2
L
Arachne
4,994
454
45
4
0
244,902
0
L
Gilgamesh
5,307
482
46
4
0
210,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role