Player Matchup

Scylla
Scylla
Platinum II
Drezingar
Scylla
Platinum II
Level 56
God Stats
10W - 12L
1,593 SR
Queue Stats
144W - 129L
1,855 MMR
Party 1
Bacchus
Bacchus
Platinum V
Hoptiimus
Bacchus
Platinum V
Level 147
God Stats
21W - 20L
1,589 SR
Queue Stats
805W - 886L
1,782 MMR
Solo
Cupid
Cupid
Platinum IV
lnFeRrNaL
Cupid
Platinum IV
Level 64
God Stats
32W - 15L
1,808 SR
Queue Stats
125W - 113L
1,754 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 89
1,663 SR
1,797 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,548 SR
1,723 MMR
Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Ceaduez
Hun Batz
Diamond V
Level 171
God Stats
6W - 10L
1,357 SR
Queue Stats
232W - 265L
1,897 MMR
Solo
Martichoras
Martichoras
Gold I
francis 2222
Martichoras
Gold I
Level 138
God Stats
19W - 10L
1,788 SR
Queue Stats
159W - 171L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drezingar
Scylla
17
3 / 4 / 1
9,934
710
7,168
11,922
4,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Hoptiimus
Bacchus
12
0 / 4 / 3
9,051
647
3,334
17,219
22,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
lnFeRrNaL
Cupid
14
1 / 6 / 2
9,370
669
9,670
15,921
6,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeNe ZhaAchillesAo KuangHorus

VS

Bans
FenrirAgniChironBaba YagaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 1 / 4
10,916
780
11,497
5,506
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Ceaduez
Hun Batz
16
7 / 0 / 7
11,427
816
13,825
12,970
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
francis 2222
Martichoras
17
2 / 3 / 7
10,328
738
12,057
10,871
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
14
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
4
6
W
Hun Batz
Ceaduez
Hun Batz
7
0
7
10.5
L
Scylla
Drezingar
Scylla
3
4
1
0.88
L
Bacchus
Hoptiimus
Bacchus
0
4
3
0.38
W
Martichoras
francis 2222
Martichoras
2
3
7
1.83
L
Cupid
lnFeRrNaL
Cupid
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,172
Damage
37,379
45,062
Taken
29,347
33,207
Mitigated
15,063
12,441
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,497
147
0
958
5,506
2,435
1,203
1,510
3,996
49,103
0
W
Hun Batz
Ceaduez
Hun Batz
13,825
4,979
0
3,689
12,970
6,690
596
4,461
8,509
0
67,494
L
Scylla
Drezingar
Scylla
7,168
1,295
0
3,709
11,922
4,590
552
3,581
8,191
55,719
0
L
Bacchus
Hoptiimus
Bacchus
3,334
183
1,591
2,746
17,219
22,264
28
4,596
12,144
9,785
0
W
Martichoras
francis 2222
Martichoras
12,057
3,079
0
1,632
10,871
5,938
674
4,607
6,264
0
40,972
L
Cupid
lnFeRrNaL
Cupid
9,670
5,910
141
4,254
15,921
6,353
58
3,434
12,247
0
35,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
32,671
157
Minions Killed
219
0
Camps Cleared
0
758,486
Distance Traveled
842,184
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,916
780
69
5
0
280,712
0
W
Hun Batz
11,427
816
68
5
0
318,846
2
L
Scylla
9,934
710
104
7
0
245,330
0
L
Bacchus
9,051
647
3
0
0
266,266
3
W
Martichoras
10,328
738
82
6
0
242,626
0
L
Cupid
9,370
669
50
4
0
246,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role