Player Matchup

Chang'e
Chang'e
Lyrito
Chang'e
Level 69
God Stats
4W - 0L
1,756 SR
Queue Stats
38W - 29L
1,428 Elo+
Party 2
Cerberus
Cerberus
Thomas847
Cerberus
Level 18
God Stats
11W - 8L
1,542 SR
Queue Stats
30W - 26L
1,417 Elo+
Party 2
Medusa
Medusa
damsien29
Medusa
Level 105
God Stats
28W - 15L
1,589 SR
Queue Stats
36W - 27L
1,467 Elo+
Party 2
Team Averages
Level 64
1,629 SR
1,437 Elo+

VS

Team Averages
Level 85
1,297 SR
1,278 Elo+
Surtr
Surtr
 
Surtr
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
YavuzCC61
Bakasura
Level 25
God Stats
26W - 73L
1,188 SR
Queue Stats
29W - 88L
1,168 Elo+
Party 1
Cupid
Cupid
owarri
Cupid
Level 44
God Stats
4W - 12L
1,203 SR
Queue Stats
29W - 89L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lyrito
Chang'e
12
2 / 2 / 2
7,091
709
4,784
8,540
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
Thomas847
Cerberus
10
0 / 4 / 5
6,628
663
4,420
13,085
6,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
damsien29
Medusa
13
5 / 2 / 1
8,123
812
10,916
7,797
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 1 / 4
7,649
765
10,342
10,528
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
YavuzCC61
Bakasura
11
4 / 4 / 3
7,638
764
5,344
8,654
4,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
owarri
Cupid
12
1 / 2 / 6
7,257
726
9,311
7,250
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
8
8
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
1
4
5
W
Chang'e
Lyrito
Chang'e
2
2
2
1.5
W
Cerberus
Thomas847
Cerberus
0
4
5
0.63
L
Bakasura
YavuzCC61
Bakasura
4
4
3
1.38
W
Medusa
damsien29
Medusa
5
2
1
2.75
L
Cupid
owarri
Cupid
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,120
Damage
24,997
29,422
Taken
26,432
13,206
Mitigated
13,573
12,040
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,342
5,583
0
1,392
10,528
6,447
5
3,618
6,470
384
28,186
W
Chang'e
Lyrito
Chang'e
4,784
715
4,778
4,902
8,540
2,976
224
152
8,280
24,996
0
W
Cerberus
Thomas847
Cerberus
4,420
338
131
1,216
13,085
6,971
0
17
12,478
12,462
0
L
Bakasura
YavuzCC61
Bakasura
5,344
4,128
0
2,410
8,654
4,282
149
2,774
5,756
0
13,363
W
Medusa
damsien29
Medusa
10,916
5,279
86
927
7,797
3,259
1,129
80
7,572
0
42,002
L
Cupid
owarri
Cupid
9,311
5,417
93
983
7,250
2,844
126
2,201
4,905
0
29,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
22,544
170
Minions Killed
108
0
Camps Cleared
0
530,898
Distance Traveled
540,529
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,649
765
35
4
0
199,169
0
W
Chang'e
7,091
709
55
6
0
177,078
0
W
Cerberus
6,628
663
41
4
0
171,922
0
L
Bakasura
7,638
764
30
3
0
185,118
1
W
Medusa
8,123
812
74
7
0
181,898
3
L
Cupid
7,257
726
43
4
0
156,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role