Player Matchup

Danzaburou
Danzaburou
DiegoGeek
Danzaburou
Level 47
God Stats
4W - 3L
1,503 SR
Queue Stats
66W - 59L
1,168 Elo+
Party 2
Poseidon
Poseidon
Kajcll
Poseidon
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 82L
1,159 Elo+
Party 2
Fenrir
Fenrir
Sewnxgrey
Fenrir
Level 65
God Stats
0W - 3L
1,287 SR
Queue Stats
101W - 119L
1,198 Elo+
Party 2
Team Averages
Level 40
1,430 SR
1,175 Elo+

VS

Team Averages
Level 56
1,493 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DoctorStranger00
Yemoja
Level 87
God Stats
10W - 7L
1,480 SR
Queue Stats
305W - 322L
1,504 Elo+
Solo
Danzaburou
Danzaburou
idéfíx
Danzaburou
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 6L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiegoGeek
Danzaburou
11
0 / 3 / 0
6,092
609
5,810
8,939
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Kajcll
Poseidon
11
0 / 5 / 0
6,022
602
5,693
6,483
2,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Sewnxgrey
Fenrir
9
0 / 7 / 0
5,669
567
5,934
9,788
4,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
8 / 0 / 6
8,622
862
11,986
5,636
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 10
8,338
834
2,019
9,411
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
idéfíx
Danzaburou
12
4 / 0 / 9
8,374
837
8,011
8,639
3,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
15
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
0
6
11
L
Danzaburou
DiegoGeek
Danzaburou
0
3
0
0
W
3
0
10
8
L
Poseidon
Kajcll
Poseidon
0
5
0
0
L
Fenrir
Sewnxgrey
Fenrir
0
7
0
0
W
Danzaburou
idéfíx
Danzaburou
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,437
Damage
22,016
25,210
Taken
23,686
10,635
Mitigated
12,149
1,809
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,986
1,707
80
1,610
5,636
2,711
632
1,440
4,196
41,581
0
L
Danzaburou
DiegoGeek
Danzaburou
5,810
2,424
0
990
8,939
3,831
0
4,166
4,644
0
22,772
W
2,019
924
4,407
4,818
9,411
5,929
498
2,298
7,113
6,892
0
L
Poseidon
Kajcll
Poseidon
5,693
1,072
0
0
6,483
2,582
0
4,931
1,375
17,367
0
L
Fenrir
Sewnxgrey
Fenrir
5,934
1,403
0
819
9,788
4,222
0
4,566
5,158
0
13,795
W
Danzaburou
idéfíx
Danzaburou
8,011
3,665
0
1,435
8,639
3,509
1,075
1,979
6,660
0
27,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,783
Gold Earned
25,334
79
Minions Killed
118
0
Camps Cleared
0
526,244
Distance Traveled
550,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,622
862
51
5
0
187,916
0
L
Danzaburou
6,092
609
38
4
0
165,633
0
W
Yemoja
8,338
834
10
1
0
165,958
0
L
Poseidon
6,022
602
20
2
0
167,345
0
L
Fenrir
5,669
567
21
2
0
193,266
0
W
Danzaburou
8,374
837
57
6
0
196,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role