Player Matchup

Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Darkostrich666
Yemoja
Level 40
God Stats
5W - 6L
1,256 SR
Queue Stats
131W - 144L
1,391 Elo+
Party 2
Bakasura
Bakasura
JanJeremy
Bakasura
Level 67
God Stats
4W - 5L
1,479 SR
Queue Stats
27W - 17L
1,526 Elo+
Party 1
Medusa
Medusa
JeffryPesos
Medusa
Level 48
God Stats
13W - 11L
1,529 SR
Queue Stats
139W - 147L
1,399 Elo+
Party 2
Anubis
Anubis
PabloMuru
Anubis
Level 35
God Stats
34W - 22L
1,444 SR
Queue Stats
116W - 118L
1,393 Elo+
Party 1
Team Averages
Level 51
1,441 SR
1,442 Elo+

VS

Team Averages
Level 72
1,399 SR
1,455 Elo+
Neith
Neith
MadScorpion32
Neith
Level 42
God Stats
2W - 6L
1,205 SR
Queue Stats
96W - 111L
1,371 Elo+
Solo
Aphrodite
Aphrodite
Meradel
Aphrodite
Level 47
God Stats
51W - 44L
1,542 SR
Queue Stats
102W - 101L
1,454 Elo+
Solo
Ah Puch
Ah Puch
Tiaraa
Ah Puch
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 48L
1,462 Elo+
Solo
Achilles
Achilles
VLAD845
Achilles
Level 109
God Stats
2W - 4L
1,207 SR
Queue Stats
67W - 60L
1,496 Elo+
Solo
Poseidon
Poseidon
satour
Poseidon
Level 119
God Stats
184W - 177L
1,540 SR
Queue Stats
547W - 513L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 4 / 6
9,223
543
6,109
14,777
12,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 0 / 8
8,102
477
6,823
12,499
11,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
JanJeremy
Bakasura
16
10 / 0 / 2
10,265
604
14,219
16,590
7,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Medusa
13
2 / 4 / 7
8,016
472
13,151
13,672
5,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
PabloMuru
Anubis
17
6 / 1 / 2
10,792
635
12,136
9,231
5,273
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,474
381
8,084
14,343
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
Meradel
Aphrodite
10
0 / 4 / 3
7,033
414
4,077
15,537
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Tiaraa
Ah Puch
13
1 / 3 / 0
7,252
427
7,176
10,934
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
VLAD845
Achilles
14
6 / 3 / 0
8,611
507
14,311
16,177
9,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
satour
Poseidon
13
2 / 4 / 2
8,654
509
8,473
9,918
3,290
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
9
9
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
4
6
1.25
W
0
0
8
4
W
Bakasura
JanJeremy
Bakasura
10
0
2
11
W
Medusa
2
4
7
1.38
L
0
6
1
0.08
L
Aphrodite
Meradel
Aphrodite
0
4
3
0.38
W
Anubis
PabloMuru
Anubis
6
1
2
7
L
Ah Puch
Tiaraa
Ah Puch
1
3
0
0.33
L
Achilles
VLAD845
Achilles
6
3
0
2
L
Poseidon
satour
Poseidon
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,438
Damage
42,121
66,769
Taken
66,909
42,181
Mitigated
29,228
22,709
Healing
21,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,109
1,567
0
5,996
14,777
12,218
509
6,137
8,556
418
66,860
W
6,823
832
2,794
2,791
12,499
11,726
627
3,304
9,178
28,643
0
W
Bakasura
JanJeremy
Bakasura
14,219
9,761
0
1,884
16,590
7,148
0
2,820
13,731
0
87,511
W
Medusa
13,151
5,869
0
3,226
13,672
5,816
2,046
2,974
10,652
0
51,266
L
8,084
4,352
0
2,199
14,343
5,477
0
3,250
10,343
0
42,237
L
Aphrodite
Meradel
Aphrodite
4,077
705
4,217
6,537
15,537
7,269
0
4,435
10,599
26,418
0
W
Anubis
PabloMuru
Anubis
12,136
942
0
6,018
9,231
5,273
0
4,718
4,513
95,794
0
L
Ah Puch
Tiaraa
Ah Puch
7,176
651
0
3,138
10,934
3,907
0
5,683
5,251
50,742
0
L
Achilles
VLAD845
Achilles
14,311
4,423
0
4,289
16,177
9,285
0
3,569
12,288
0
63,153
L
Poseidon
satour
Poseidon
8,473
1,191
0
1,548
9,918
3,290
0
2,241
7,582
71,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,398
Gold Earned
38,024
493
Minions Killed
395
0
Camps Cleared
0
1,670,278
Distance Traveled
1,609,934
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,223
543
97
6
0
313,800
0
W
Yemoja
8,102
477
23
1
0
320,020
8
W
Bakasura
10,265
604
136
8
0
411,785
0
W
Medusa
8,016
472
86
5
0
320,532
0
L
Neith
6,474
381
60
4
0
327,780
0
L
Aphrodite
7,033
414
33
2
0
311,686
0
W
Anubis
10,792
635
151
9
0
304,141
0
L
Ah Puch
7,252
427
84
5
0
286,647
7
L
Achilles
8,611
507
99
6
0
394,304
0
L
Poseidon
8,654
509
119
7
0
289,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role