Player Matchup

Ao Kuang
Ao Kuang
Domziez
Ao Kuang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,361 Elo+
Party 1
Cerberus
Cerberus
KilLa CaM GMB
Cerberus
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 23L
1,396 Elo+
Solo
Kali
Kali
Ni5vl0eM3
Kali
Level 145
God Stats
33W - 30L
1,447 SR
Queue Stats
263W - 290L
1,495 Elo+
Solo
Anubis
Anubis
OverxNow
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Amaterasu
Amaterasu
thedvlwithin666
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1,479W - 1,555L
1,428 Elo+
Solo
Team Averages
Level 96
1,489 SR
1,390 Elo+

VS

Team Averages
Level 96
1,602 SR
1,466 Elo+
Nu Wa
Nu Wa
Commisar S
Nu Wa
Level 116
God Stats
17W - 6L
1,718 SR
Queue Stats
272W - 289L
1,488 Elo+
Solo
Artio
Artio
JayBay1903
Artio
Level 100
God Stats
1W - 2L
1,429 SR
Queue Stats
47W - 48L
1,516 Elo+
Solo
Thor
Thor
Seventybuffa
Thor
Level 96
God Stats
19W - 18L
1,696 SR
Queue Stats
247W - 249L
1,442 Elo+
Solo
Izanami
Izanami
You Want Sm0k3
Izanami
Level 66
God Stats
135W - 130L
1,542 SR
Queue Stats
323W - 310L
1,506 Elo+
Solo
Merlin
Merlin
shyn247
Merlin
Level 101
God Stats
77W - 73L
1,625 SR
Queue Stats
502W - 515L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Domziez
Ao Kuang
15
4 / 8 / 1
11,023
1,002
14,830
23,405
11,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
KilLa CaM GMB
Cerberus
16
1 / 1 / 2
10,396
945
4,571
21,808
25,514
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kali
15
2 / 4 / 1
10,239
931
10,127
14,728
7,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
OverxNow
Anubis
15
0 / 15 / 1
9,290
845
7,933
24,265
10,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
thedvlwithin666
Amaterasu
15
0 / 1 / 4
9,900
900
2,624
11,571
9,603
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

48

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
4 / 0 / 23
12,173
1,107
23,944
3,224
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
17
1 / 4 / 17
10,781
980
10,189
14,474
14,579
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
6 / 1 / 14
11,662
1,060
16,715
9,497
4,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
18 / 0 / 8
13,527
1,230
25,020
11,799
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
shyn247
Merlin
17
0 / 2 / 15
10,935
994
10,344
4,041
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
106
7
Kills
29
29
Deaths
7
9
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
0
23
15.5
L
Ao Kuang
Domziez
Ao Kuang
4
8
1
0.56
W
Artio
1
4
17
2.38
L
Cerberus
KilLa CaM GMB
Cerberus
1
1
2
2
L
Kali
2
4
1
0.63
L
Anubis
OverxNow
Anubis
0
15
1
0.03
W
6
1
14
13
W
18
0
8
22
W
Merlin
shyn247
Merlin
0
2
15
3.75
L
Amaterasu
thedvlwithin666
Amaterasu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,085
Damage
86,212
95,777
Taken
43,035
64,065
Mitigated
26,994
9,382
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
23,944
7,130
0
0
3,224
1,284
0
2,508
674
45,432
0
L
Ao Kuang
Domziez
Ao Kuang
14,830
5,105
0
3,891
23,405
11,141
0
11,118
12,066
42,103
4,214
W
Artio
10,189
2,528
2,099
2,676
14,474
14,579
0
7,962
6,160
12,486
0
L
Cerberus
KilLa CaM GMB
Cerberus
4,571
216
0
1,613
21,808
25,514
0
9,994
11,534
30,826
0
L
Kali
10,127
2,861
0
1,013
14,728
7,452
0
5,301
9,397
0
26,671
L
Anubis
OverxNow
Anubis
7,933
614
0
1,706
24,265
10,355
0
11,448
12,570
24,709
0
W
16,715
2,436
0
135
9,497
4,373
0
6,335
3,162
0
24,903
W
25,020
19,859
0
2,735
11,799
4,885
0
7,276
4,429
0
51,838
W
Merlin
shyn247
Merlin
10,344
406
296
0
4,041
1,873
0
2,548
1,455
35,128
0
L
Amaterasu
thedvlwithin666
Amaterasu
2,624
1,025
0
1,159
11,571
9,603
0
5,792
5,733
0
9,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,848
Gold Earned
59,078
191
Minions Killed
209
5
Camps Cleared
7
914,012
Distance Traveled
955,429
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,173
1,107
48
4
1
211,531
0
L
Ao Kuang
11,023
1,002
74
7
3
189,617
0
W
Artio
10,781
980
5
0
2
173,026
0
L
Cerberus
10,396
945
64
6
0
179,903
0
L
Kali
10,239
931
18
2
1
172,805
0
L
Anubis
9,290
845
28
3
0
178,587
0
W
Thor
11,662
1,060
18
2
0
200,165
0
W
Izanami
13,527
1,230
72
7
4
203,907
1
W
Merlin
10,935
994
66
6
0
166,800
0
L
Amaterasu
9,900
900
7
1
1
193,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role