Player Matchup

Bacchus
Bacchus
Bronze III
DIRK x BIRD
Bacchus
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,476 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Fam Trippy
Cu Chulainn
Gold IV
Level 146
God Stats
6W - 7L
1,709 SR
Queue Stats
310W - 313L
1,457 MMR
Solo
Arachne
Arachne
Silver I
Feeble3847
Arachne
Silver I
Level 113
God Stats
17W - 16L
1,904 SR
Queue Stats
149W - 146L
1,493 MMR
Party 1
Zeus
Zeus
Silver I
The SiIent Dan
Zeus
Silver I
Level 120
God Stats
111W - 74L
1,655 SR
Queue Stats
173W - 170L
1,493 MMR
Party 1
Ullr
Ullr
Gold IV
beastthizzle
Ullr
Gold IV
Level 157
God Stats
93W - 80L
1,510 SR
Queue Stats
510W - 514L
1,455 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,656 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,512 SR
1,475 MMR
Rama
Rama
Gold V
Alroc-
Rama
Gold V
Level 129
God Stats
1W - 1L
1,339 SR
Queue Stats
15W - 14L
1,502 MMR
Solo
Horus
Horus
Silver II
Baseline826
Horus
Silver II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,446 MMR
Solo
Ravana
Ravana
Gold IV
DidAnyoneAsk
Ravana
Gold IV
Level 124
God Stats
2W - 2L
1,689 SR
Queue Stats
193W - 196L
1,436 MMR
Solo
Agni
Agni
Gold III
Suppository
Agni
Gold III
Level 188
God Stats
18W - 12L
1,584 SR
Queue Stats
224W - 232L
1,509 MMR
Solo
Cabrakan
Cabrakan
Gold II
zCursedOne
Cabrakan
Gold II
Level 191
God Stats
16W - 14L
1,445 SR
Queue Stats
190W - 183L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DIRK x BIRD
Bacchus
11
0 / 1 / 1
7,830
461
3,438
15,846
16,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Fam Trippy
Cu Chulainn
14
0 / 5 / 0
8,335
490
2,257
11,414
5,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Feeble3847
Arachne
14
3 / 4 / 0
8,873
522
4,454
15,968
6,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 4 / 3
9,947
585
12,040
11,376
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
7,808
459
5,370
11,841
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AphroditeAwilixAtlas

VS

Bans
MercuryHelMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Alroc-
Rama
17
0 / 0 / 0
9,850
579
9,959
11,488
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 5
8,763
515
4,170
10,407
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
16
5 / 2 / 2
9,844
579
7,203
10,242
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 3
9,196
541
7,929
10,379
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
zCursedOne
Cabrakan
17
7 / 0 / 2
11,233
661
11,974
8,924
8,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
16
16
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
Alroc-
Rama
0
0
0
0
W
1
0
5
3.5
L
Bacchus
DIRK x BIRD
Bacchus
0
1
1
0.5
W
Ravana
5
2
2
3
L
Cu Chulainn
Fam Trippy
Cu Chulainn
0
5
0
0
L
Arachne
Feeble3847
Arachne
3
4
0
0.75
W
3
3
3
1.5
L
2
4
3
0.88
L
0
2
0
0
W
Cabrakan
zCursedOne
Cabrakan
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
41,235
66,445
Taken
51,440
38,090
Mitigated
33,713
17,914
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Alroc-
Rama
9,959
8,781
0
5,915
11,488
5,674
1,179
1,625
9,863
0
113,792
W
4,170
1,990
1,796
3,654
10,407
10,455
184
3,385
7,022
49
18,480
L
Bacchus
DIRK x BIRD
Bacchus
3,438
305
1,659
5,561
15,846
16,196
0
4,029
11,590
22,622
0
W
Ravana
7,203
1,762
0
2,955
10,242
5,377
174
2,589
7,653
0
98,720
L
Cu Chulainn
Fam Trippy
Cu Chulainn
2,257
309
0
2,488
11,414
5,172
0
4,306
6,844
0
70,407
L
Arachne
Feeble3847
Arachne
4,454
3,342
0
5,127
15,968
6,914
0
4,080
11,696
0
72,835
W
7,929
129
0
1,240
10,379
4,185
165
5,843
4,536
67,690
0
L
12,040
1,349
0
1,618
11,376
4,544
0
5,685
5,314
97,761
0
L
5,370
1,933
0
1,461
11,841
5,264
0
573
11,228
0
63,406
W
Cabrakan
zCursedOne
Cabrakan
11,974
1,508
0
4,464
8,924
8,022
56
2,391
6,533
90,958
179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,793
Gold Earned
48,886
533
Minions Killed
657
0
Camps Cleared
0
1,567,159
Distance Traveled
1,688,602
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,850
579
188
11
0
326,826
2
W
Horus
8,763
515
30
2
0
353,204
4
L
Bacchus
7,830
461
42
2
0
341,523
4
W
Ravana
9,844
579
149
9
0
373,720
0
L
Cu Chulainn
8,335
490
108
6
0
219,895
2
L
Arachne
8,873
522
116
7
0
383,262
0
W
Agni
9,196
541
121
7
0
347,797
4
L
Zeus
9,947
585
159
9
0
320,486
3
L
Ullr
7,808
459
108
6
0
301,993
3
W
Cabrakan
11,233
661
169
10
0
287,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role