Player Matchup

Discordia
Discordia
GladMac
Discordia
Level 66
God Stats
24W - 12L
1,639 SR
Queue Stats
41W - 43L
1,671 Elo+
Party 1
Horus
Horus
Nerethos
Horus
Level 156
God Stats
27W - 13L
1,836 SR
Queue Stats
102W - 99L
1,566 Elo+
Party 1
Chiron
Chiron
Zionqt
Chiron
Level 158
God Stats
2W - 1L
1,375 SR
Queue Stats
151W - 138L
1,566 Elo+
Party 1
Team Averages
Level 127
1,617 SR
1,601 Elo+

VS

Team Averages
Level 107
1,733 SR
1,443 Elo+
Lancelot
Lancelot
Bloodlyclaw
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Yu Huang
Yu Huang
KillerPand
Yu Huang
Level 88
God Stats
0W - 1L
1,846 SR
Queue Stats
15W - 12L
1,485 Elo+
Solo
Hercules
Hercules
Sentr
Hercules
Level 127
God Stats
2W - 5L
1,852 SR
Queue Stats
72W - 58L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GladMac
Discordia
13
5 / 0 / 4
8,019
802
9,529
4,787
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Nerethos
Horus
12
2 / 2 / 8
7,199
720
6,796
10,302
10,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Zionqt
Chiron
13
4 / 1 / 7
7,967
797
9,916
7,007
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bloodlyclaw
Lancelot
10
0 / 5 / 1
6,505
651
5,110
9,721
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
KillerPand
Yu Huang
12
2 / 4 / 1
7,173
717
7,180
7,225
2,993
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Sentr
Hercules
12
1 / 2 / 1
7,000
700
3,612
12,162
10,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bloodlyclaw
Lancelot
0
5
1
0.1
W
Discordia
GladMac
Discordia
5
0
4
7
L
Yu Huang
KillerPand
Yu Huang
2
4
1
0.63
W
Horus
Nerethos
Horus
2
2
8
3
L
Hercules
Sentr
Hercules
1
2
1
0.75
W
Chiron
Zionqt
Chiron
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
15,902
22,096
Taken
29,108
14,221
Mitigated
17,156
8,107
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bloodlyclaw
Lancelot
5,110
821
0
210
9,721
4,040
0
2,442
7,279
0
19,104
W
Discordia
GladMac
Discordia
9,529
587
0
1,253
4,787
1,719
230
1,365
3,422
24,039
0
L
Yu Huang
KillerPand
Yu Huang
7,180
867
0
250
7,225
2,993
0
3,069
4,156
27,998
0
W
Horus
Nerethos
Horus
6,796
2,784
678
3,166
10,302
10,051
0
3,619
6,683
685
12,599
L
Hercules
Sentr
Hercules
3,612
492
0
2,464
12,162
10,123
0
4,677
7,485
0
20,210
W
Chiron
Zionqt
Chiron
9,916
4,276
574
2,436
7,007
2,451
1,133
2,234
4,702
0
30,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,185
Gold Earned
20,678
88
Minions Killed
118
0
Camps Cleared
0
599,503
Distance Traveled
544,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,505
651
30
3
0
196,049
0
W
Discordia
8,019
802
42
4
0
201,650
0
L
Yu Huang
7,173
717
57
6
0
155,934
0
W
Horus
7,199
720
6
1
0
201,203
0
L
Hercules
7,000
700
31
3
0
192,498
0
W
Chiron
7,967
797
40
4
0
196,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role