Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Alicnback
Heimdallr
Level 153
God Stats
17W - 12L
1,640 SR
Queue Stats
386W - 383L
1,569 Elo+
Party 2
Agni
Agni
InfracT94
Agni
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,700 Elo+
Party 2
Bakasura
Bakasura
Musteqja
Bakasura
Level 67
God Stats
10W - 12L
1,663 SR
Queue Stats
235W - 220L
1,536 Elo+
Solo
Team Averages
Level 97
1,561 SR
1,561 Elo+

VS

Team Averages
Level 69
1,428 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
Asoft9844
Tsukuyomi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 125L
1,446 Elo+
Party 1
Ishtar
Ishtar
Benass972
Ishtar
Level 86
God Stats
7W - 6L
1,407 SR
Queue Stats
97W - 92L
1,415 Elo+
Party 1
Hades
Hades
CayeHerman00
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 93L
1,528 Elo+
Solo
Aphrodite
Aphrodite
RainingWhales
Aphrodite
Level 89
God Stats
3W - 2L
1,231 SR
Queue Stats
6W - 9L
1,472 Elo+
Solo
Merlin
Merlin
jwizky
Merlin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 4 / 0
5,514
501
1,291
5,884
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
 
Yemoja
8
0 / 1 / 1
5,202
473
2,938
8,283
4,820
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Alicnback
Heimdallr
9
0 / 1 / 1
5,226
475
5,154
7,159
2,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
8
0 / 2 / 0
4,729
430
1,122
4,266
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Musteqja
Bakasura
12
1 / 4 / 0
6,362
578
6,632
11,819
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Asoft9844
Tsukuyomi
12
5 / 1 / 3
7,321
666
7,893
8,045
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Benass972
Ishtar
9
1 / 0 / 0
5,201
473
4,388
8,116
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 2
7,436
676
5,281
6,038
3,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
RainingWhales
Aphrodite
9
0 / 0 / 2
5,626
511
4,896
5,859
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
jwizky
Merlin
13
3 / 0 / 1
7,785
708
2,915
4,160
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
12
12
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Yemoja
 
Yemoja
0
1
1
0.5
L
Heimdallr
Alicnback
Heimdallr
0
1
1
0.5
W
Tsukuyomi
Asoft9844
Tsukuyomi
5
1
3
6.5
W
Ishtar
Benass972
Ishtar
1
0
0
1
W
3
0
2
4
L
Agni
0
2
0
0
L
Bakasura
Musteqja
Bakasura
1
4
0
0.25
W
Aphrodite
RainingWhales
Aphrodite
0
0
2
1
W
Merlin
jwizky
Merlin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,137
Damage
25,373
37,411
Taken
32,218
16,192
Mitigated
13,616
8,918
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,291
93
0
635
5,884
2,287
0
3,929
1,955
37,417
0
L
Yemoja
 
Yemoja
2,938
698
1,674
2,455
8,283
4,820
0
3,005
5,278
14,928
0
L
Heimdallr
Alicnback
Heimdallr
5,154
2,673
0
1,711
7,159
2,980
0
1,544
5,615
0
41,685
W
Tsukuyomi
Asoft9844
Tsukuyomi
7,893
3,549
0
3,466
8,045
3,050
0
891
7,106
0
42,652
W
Ishtar
Benass972
Ishtar
4,388
2,548
0
2,693
8,116
3,024
637
1,419
6,642
0
22,204
W
5,281
1,220
0
5,127
6,038
3,372
0
827
4,925
56,997
0
L
Agni
1,122
131
0
250
4,266
1,367
0
1,669
2,597
21,626
0
L
Bakasura
Musteqja
Bakasura
6,632
4,736
0
2,193
11,819
4,738
0
2,945
8,874
0
44,237
W
Aphrodite
RainingWhales
Aphrodite
4,896
320
3,010
4,536
5,859
2,717
314
1,667
4,192
35,501
0
W
Merlin
jwizky
Merlin
2,915
99
0
750
4,160
1,453
185
461
3,489
66,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
33,369
288
Minions Killed
404
0
Camps Cleared
0
1,073,536
Distance Traveled
1,135,309
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,514
501
71
6
0
205,718
0
L
Yemoja
5,202
473
14
1
0
219,835
5
L
Heimdallr
5,226
475
70
6
0
192,723
0
W
Tsukuyomi
7,321
666
83
8
0
276,162
4
W
Ishtar
5,201
473
32
3
0
244,293
0
W
Hades
7,436
676
99
9
0
194,186
3
L
Agni
4,729
430
41
4
0
194,365
0
L
Bakasura
6,362
578
92
8
0
260,895
0
W
Aphrodite
5,626
511
56
5
0
206,150
2
W
Merlin
7,785
708
134
12
0
214,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role