Player Matchup

Bakasura
Bakasura
Kaigaku-_-
Bakasura
Level 155
God Stats
2W - 2L
1,359 SR
Queue Stats
256W - 212L
1,499 Elo+
Solo
Persephone
Persephone
Pandarific x
Persephone
Level 142
God Stats
2W - 0L
1,795 SR
Queue Stats
30W - 34L
1,502 Elo+
Party 1
Horus
Horus
SnprMonkey
Horus
Level 147
God Stats
2W - 1L
1,404 SR
Queue Stats
51W - 61L
1,493 Elo+
Party 1
Ishtar
Ishtar
YoRHaHuntz
Ishtar
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
denkiski
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,553 Elo+
Party 1
Team Averages
Level 135
1,512 SR
1,500 Elo+

VS

Team Averages
Level 129
1,594 SR
1,502 Elo+
Janus
Janus
Bubbleflyy
Janus
Level 101
God Stats
0W - 2L
1,705 SR
Queue Stats
26W - 49L
1,487 Elo+
Solo
Thanatos
Thanatos
Djoerie
Thanatos
Level 121
God Stats
11W - 8L
1,319 SR
Queue Stats
69W - 54L
1,608 Elo+
Solo
Serqet
Serqet
JoyyFR
Serqet
Level 108
God Stats
2W - 6L
1,515 SR
Queue Stats
103W - 128L
1,446 Elo+
Solo
Skadi
Skadi
Smedderz-
Skadi
Level 156
God Stats
8W - 5L
1,611 SR
Queue Stats
192W - 191L
1,452 Elo+
Party 2
Merlin
Merlin
cryn_MOCKIT_
Merlin
Level 157
God Stats
5W - 1L
1,820 SR
Queue Stats
127W - 119L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kaigaku-_-
Bakasura
14
7 / 0 / 1
7,953
663
9,679
10,516
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Pandarific x
Persephone
12
2 / 1 / 1
7,794
650
4,435
5,105
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
9
0 / 1 / 5
5,798
483
4,003
8,236
5,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
YoRHaHuntz
Ishtar
12
0 / 0 / 1
6,453
538
4,925
6,991
2,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
denkiski
Cthulhu
12
1 / 3 / 0
6,782
565
2,350
9,518
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 2 / 0
5,206
434
3,292
5,778
1,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Djoerie
Thanatos
12
2 / 3 / 1
6,848
571
5,477
12,647
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
JoyyFR
Serqet
8
1 / 1 / 1
6,036
503
2,814
9,747
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Smedderz-
Skadi
11
0 / 2 / 1
6,458
538
4,665
8,117
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
2 / 2 / 1
7,561
630
5,880
5,586
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
0
2
0
0
L
Thanatos
Djoerie
Thanatos
2
3
1
0.83
L
Serqet
JoyyFR
Serqet
1
1
1
1.5
W
Bakasura
Kaigaku-_-
Bakasura
7
0
1
7.5
W
Persephone
Pandarific x
Persephone
2
1
1
2.5
L
Skadi
Smedderz-
Skadi
0
2
1
0.25
W
Horus
0
1
5
2.5
W
Ishtar
YoRHaHuntz
Ishtar
0
0
1
0.5
L
Merlin
2
2
1
1.25
W
Cthulhu
denkiski
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,392
Damage
22,128
40,366
Taken
41,875
21,389
Mitigated
18,404
12,266
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,292
199
0
1,172
5,778
1,649
0
1,911
3,129
36,022
0
L
Thanatos
Djoerie
Thanatos
5,477
930
0
7,554
12,647
5,001
0
646
11,747
0
59,184
L
Serqet
JoyyFR
Serqet
2,814
435
0
3,381
9,747
6,642
0
1,197
8,063
0
14,184
W
Bakasura
Kaigaku-_-
Bakasura
9,679
6,855
0
3,989
10,516
4,179
135
1,327
9,189
0
66,054
W
Persephone
Pandarific x
Persephone
4,435
409
0
1,610
5,105
1,630
635
1,379
3,604
57,395
0
L
Skadi
Smedderz-
Skadi
4,665
1,265
0
764
8,117
3,233
0
484
7,513
0
51,274
W
Horus
4,003
1,761
574
2,183
8,236
5,892
0
1,881
6,151
0
11,712
W
Ishtar
YoRHaHuntz
Ishtar
4,925
2,683
0
3,136
6,991
2,802
0
0
6,991
0
47,551
L
Merlin
5,880
148
0
1,440
5,586
1,879
0
2,050
2,986
55,429
0
W
Cthulhu
denkiski
Cthulhu
2,350
58
0
774
9,518
6,886
0
4,489
4,951
48,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
32,109
392
Minions Killed
378
0
Camps Cleared
0
1,311,698
Distance Traveled
1,244,569
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,206
434
59
5
0
251,842
0
L
Thanatos
6,848
571
91
8
0
268,730
0
L
Serqet
6,036
503
17
1
0
275,532
5
W
Bakasura
7,953
663
112
9
0
298,265
0
W
Persephone
7,794
650
103
9
0
238,062
0
L
Skadi
6,458
538
107
9
0
217,974
2
W
Horus
5,798
483
9
1
0
280,447
2
W
Ishtar
6,453
538
86
7
0
253,674
1
L
Merlin
7,561
630
104
9
0
230,491
0
W
Cthulhu
6,782
565
82
7
0
241,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role