Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aaronikus169
Fenrir
Level 114
God Stats
5W - 3L
1,652 SR
Queue Stats
34W - 35L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LzG HappyMeal
Morgan Le Fay
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 153L
1,533 Elo+
Solo
Atlas
Atlas
Miodziu
Atlas
Level 77
God Stats
4W - 2L
1,534 SR
Queue Stats
295W - 292L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lNaiNl
Ah Muzen Cab
Level 44
God Stats
8W - 3L
1,807 SR
Queue Stats
87W - 99L
1,411 Elo+
Solo
Team Averages
Level 81
1,598 SR
1,499 Elo+

VS

Team Averages
Level 58
1,495 SR
1,328 Elo+
Chiron
Chiron
AXCESS19
Chiron
Level 137
God Stats
2W - 6L
1,477 SR
Queue Stats
111W - 129L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
MACO-George
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,303 Elo+
Solo
Atlas
Atlas
Rocksy89
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,499 Elo+
Solo
Ah Puch
Ah Puch
Yiiiikeeees
Ah Puch
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,182 Elo+
Party 1
Izanami
Izanami
tommy1405
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
7 / 0 / 12
11,378
1,138
9,596
7,233
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
17
10 / 3 / 8
11,760
1,176
19,187
11,750
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
LzG HappyMeal
Morgan Le Fay
16
1 / 0 / 8
9,905
991
12,601
2,604
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Miodziu
Atlas
16
1 / 0 / 14
11,138
1,114
7,954
10,617
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
lNaiNl
Ah Muzen Cab
17
2 / 0 / 15
10,853
1,085
13,845
7,656
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

330

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AXCESS19
Chiron
15
2 / 2 / 1
10,200
1,020
14,194
15,164
5,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MACO-George
Gilgamesh
14
0 / 5 / 1
9,113
911
7,603
20,659
19,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Rocksy89
Atlas
14
0 / 4 / 1
9,333
933
2,670
14,955
13,648
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ah Puch
Yiiiikeeees
Ah Puch
14
0 / 3 / 1
8,771
877
5,214
5,148
1,603
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
tommy1405
Izanami
14
0 / 7 / 2
8,997
900
3,958
11,673
4,142
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
21
Kills
2
3
Deaths
21
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
12
13
L
Chiron
AXCESS19
Chiron
2
2
1
1.25
W
Fenrir
10
3
8
4.67
W
Morgan Le Fay
LzG HappyMeal
Morgan Le Fay
1
0
8
5
L
Gilgamesh
MACO-George
Gilgamesh
0
5
1
0.1
W
Atlas
Miodziu
Atlas
1
0
14
8
L
Atlas
Rocksy89
Atlas
0
4
1
0.13
L
Ah Puch
Yiiiikeeees
Ah Puch
0
3
1
0.17
W
Ah Muzen Cab
lNaiNl
Ah Muzen Cab
2
0
15
9.5
L
Izanami
tommy1405
Izanami
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,183
Damage
33,639
39,860
Taken
67,599
35,391
Mitigated
44,628
4,636
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,596
2,408
0
368
7,233
6,411
0
1,029
6,204
0
18,981
L
Chiron
AXCESS19
Chiron
14,194
4,450
585
1,069
15,164
5,923
0
2,620
11,941
0
45,800
W
Fenrir
19,187
6,297
0
2,421
11,750
8,166
0
1,915
9,039
0
30,244
W
Morgan Le Fay
LzG HappyMeal
Morgan Le Fay
12,601
1,727
0
319
2,604
1,561
0
907
1,697
39,322
0
L
Gilgamesh
MACO-George
Gilgamesh
7,603
1,674
0
329
20,659
19,312
0
7,959
12,061
0
19,415
W
Atlas
Miodziu
Atlas
7,954
2,151
0
1,278
10,617
14,872
0
2,440
8,177
16,879
0
L
Atlas
Rocksy89
Atlas
2,670
335
0
399
14,955
13,648
0
5,559
8,863
10,971
0
L
Ah Puch
Yiiiikeeees
Ah Puch
5,214
352
0
445
5,148
1,603
0
995
4,076
14,036
0
W
Ah Muzen Cab
lNaiNl
Ah Muzen Cab
13,845
4,479
0
250
7,656
4,381
0
1,593
6,063
0
39,701
L
Izanami
tommy1405
Izanami
3,958
3,416
0
719
11,673
4,142
0
2,866
8,309
0
16,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,034
Gold Earned
46,414
209
Minions Killed
166
10
Camps Cleared
3
1,037,443
Distance Traveled
691,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,378
1,138
43
4
2
229,249
0
L
Chiron
10,200
1,020
72
7
1
180,197
0
W
Fenrir
11,760
1,176
16
2
7
199,504
0
W
Morgan Le Fay
9,905
991
64
6
0
191,114
0
L
Gilgamesh
9,113
911
27
3
0
164,688
0
W
Atlas
11,138
1,114
16
2
0
208,438
0
L
Atlas
9,333
933
14
1
0
163,818
0
L
Ah Puch
8,771
877
27
3
1
85,218
0
W
Ah Muzen Cab
10,853
1,085
70
7
1
209,138
0
L
Izanami
8,997
900
26
3
1
97,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role