Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BoxicBaven
Izanami
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,548 Elo+
Party 2
Chronos
Chronos
Helgraf95
Chronos
Level 97
God Stats
33W - 22L
1,539 SR
Queue Stats
276W - 276L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
luketheforce
Gilgamesh
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 28L
1,560 Elo+
Party 2
Hel
Hel
new-38050822
Hel
Level 105
God Stats
1W - 3L
1,536 SR
Queue Stats
54W - 42L
1,480 Elo+
Solo
Team Averages
Level 95
1,515 SR
1,508 Elo+

VS

Team Averages
Level 110
1,506 SR
1,514 Elo+
Neith
Neith
Drew704
Neith
Level 100
God Stats
47W - 42L
1,451 SR
Queue Stats
202W - 166L
1,544 Elo+
Party 1
Surtr
Surtr
JoraneSutt
Surtr
Level 118
God Stats
5W - 3L
1,472 SR
Queue Stats
23W - 21L
1,518 Elo+
Party 1
Thanatos
Thanatos
Lxwlife
Thanatos
Level 148
God Stats
7W - 3L
1,336 SR
Queue Stats
12W - 6L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
Mianooo
Ne Zha
Level 105
God Stats
7W - 3L
1,805 SR
Queue Stats
165W - 135L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
Orentix
Ah Puch
Level 81
God Stats
10W - 6L
1,466 SR
Queue Stats
293W - 259L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
5 / 4 / 2
8,214
587
8,671
13,999
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
BoxicBaven
Izanami
11
0 / 7 / 0
6,477
463
3,248
10,947
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Helgraf95
Chronos
12
1 / 8 / 4
7,243
517
8,222
14,698
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
luketheforce
Gilgamesh
11
4 / 6 / 2
7,569
541
5,951
16,434
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 1
7,329
524
7,085
13,051
5,003
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drew704
Neith
13
1 / 0 / 13
8,104
579
8,273
6,706
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
3 / 2 / 15
8,265
590
10,367
10,894
7,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
Lxwlife
Thanatos
14
17 / 5 / 3
9,614
687
21,824
16,973
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Mianooo
Ne Zha
14
6 / 3 / 5
8,483
606
7,240
12,472
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Orentix
Ah Puch
15
3 / 1 / 0
8,900
636
6,627
9,568
4,877
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
10
Kills
30
30
Deaths
11
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
5
4
2
1.5
L
Izanami
BoxicBaven
Izanami
0
7
0
0
W
Neith
Drew704
Neith
1
0
13
7.5
L
Chronos
Helgraf95
Chronos
1
8
4
0.38
W
Surtr
3
2
15
5.25
W
Thanatos
Lxwlife
Thanatos
17
5
3
3.7
W
Ne Zha
Mianooo
Ne Zha
6
3
5
2.83
W
Ah Puch
Orentix
Ah Puch
3
1
0
3
L
Gilgamesh
luketheforce
Gilgamesh
4
6
2
0.83
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,177
Damage
54,331
69,129
Taken
56,613
33,981
Mitigated
28,999
11,989
Healing
24,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,671
4,949
0
2,745
13,999
4,717
0
96
13,748
0
49,656
L
Izanami
BoxicBaven
Izanami
3,248
2,199
0
1,660
10,947
3,238
0
0
10,685
0
51,815
W
Neith
Drew704
Neith
8,273
4,205
0
2,565
6,706
2,860
2,032
322
6,384
0
58,922
L
Chronos
Helgraf95
Chronos
8,222
2,463
0
785
14,698
4,530
0
96
14,367
53,434
0
W
Surtr
10,367
4,318
0
992
10,894
7,112
1,704
4,463
6,428
354
49,306
W
Thanatos
Lxwlife
Thanatos
21,824
7,336
0
13,334
16,973
8,290
1,168
2,456
14,517
0
51,881
W
Ne Zha
Mianooo
Ne Zha
7,240
2,227
0
1,662
12,472
5,860
0
2,231
10,241
0
51,765
W
Ah Puch
Orentix
Ah Puch
6,627
429
0
5,886
9,568
4,877
0
5,832
3,736
67,535
0
L
Gilgamesh
luketheforce
Gilgamesh
5,951
1,502
78
2,136
16,434
16,493
0
74
15,934
0
22,497
L
7,085
149
260
4,325
13,051
5,003
0
6,353
6,347
56,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
43,366
432
Minions Killed
401
0
Camps Cleared
0
1,259,440
Distance Traveled
1,393,956
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,214
587
85
6
0
243,892
1
L
Izanami
6,477
463
101
7
0
249,066
0
W
Neith
8,104
579
96
7
0
260,204
0
L
Chronos
7,243
517
96
7
0
255,471
3
W
Surtr
8,265
590
76
5
0
296,754
0
W
Thanatos
9,614
687
39
3
0
262,002
4
W
Ne Zha
8,483
606
74
5
0
324,173
0
W
Ah Puch
8,900
636
116
8
0
250,823
4
L
Gilgamesh
7,569
541
29
2
0
275,593
0
L
Hel
7,329
524
121
9
0
235,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role