Player Matchup

Artemis
Artemis
Diamond V
BigBellyJean
Artemis
Diamond V
Level 60
God Stats
1W - 1L
1,713 SR
Queue Stats
79W - 61L
2,006 MMR
Party 1
Athena
Athena
Diamond II
Douzepack
Athena
Diamond II
Level 186
God Stats
8W - 8L
1,902 SR
Queue Stats
352W - 315L
2,089 MMR
Party 1
Surtr
Surtr
Diamond III
Joak10
Surtr
Diamond III
Level 159
God Stats
7W - 4L
1,735 SR
Queue Stats
129W - 110L
2,189 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Lyykke
Hun Batz
Platinum III
Level 153
God Stats
4W - 4L
1,766 SR
Queue Stats
214W - 200L
2,142 MMR
Solo
Merlin
Merlin
Platinum I
SloppyFatBoy
Merlin
Platinum I
Level 125
God Stats
3W - 3L
1,749 SR
Queue Stats
85W - 75L
2,043 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,773 SR
2,094 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,655 SR
1,986 MMR
Fafnir
Fafnir
Platinum IV
 
Fafnir
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond III
Korbeone
Discordia
Diamond III
Level 104
God Stats
18W - 3L
1,989 SR
Queue Stats
438W - 402L
2,113 MMR
Solo
Rama
Rama
Diamond III
SorTTo
Rama
Diamond III
Level 172
God Stats
17W - 11L
1,581 SR
Queue Stats
83W - 59L
2,211 MMR
Solo
Hercules
Hercules
Platinum I
WarchiENP
Hercules
Platinum I
Level 63
God Stats
5W - 6L
1,668 SR
Queue Stats
116W - 92L
2,030 MMR
Solo
Awilix
Awilix
Diamond IV
iMMortalRaM
Awilix
Diamond IV
Level 221
God Stats
8W - 8L
1,534 SR
Queue Stats
532W - 527L
2,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigBellyJean
Artemis
9
0 / 2 / 0
5,083
508
5,831
6,701
2,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Douzepack
Athena
7
0 / 3 / 1
4,876
488
2,173
7,399
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Joak10
Surtr
10
1 / 3 / 1
5,861
586
4,660
11,260
8,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Lyykke
Hun Batz
10
3 / 2 / 1
5,960
596
2,545
6,503
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
0 / 1 / 1
6,501
650
1,771
2,801
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Jing WeiMercuryHe BoVamana

VS

Bans
AphroditeMartichorasAo KuangBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 0 / 5
5,579
558
1,709
4,847
4,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Korbeone
Discordia
11
0 / 0 / 3
6,413
641
2,417
3,107
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
SorTTo
Rama
12
2 / 0 / 2
6,494
649
4,339
7,932
3,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
WarchiENP
Hercules
10
5 / 2 / 1
6,386
639
10,237
8,617
6,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
11
4 / 2 / 4
6,405
641
5,943
6,887
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
11
11
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
5
2.5
L
Artemis
BigBellyJean
Artemis
0
2
0
0
L
Athena
Douzepack
Athena
0
3
1
0.17
L
Surtr
Joak10
Surtr
1
3
1
0.5
W
Discordia
Korbeone
Discordia
0
0
3
1.5
L
Hun Batz
Lyykke
Hun Batz
3
2
1
1.75
L
Merlin
0
1
1
0.5
W
Rama
SorTTo
Rama
2
0
2
3
W
Hercules
WarchiENP
Hercules
5
2
1
2.75
W
Awilix
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,980
Damage
24,645
34,664
Taken
31,390
20,177
Mitigated
17,127
9,860
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,709
394
1,512
2,345
4,847
4,028
0
1,139
3,708
9,961
0
L
Artemis
BigBellyJean
Artemis
5,831
2,681
0
2,024
6,701
2,761
0
612
6,089
0
35,198
L
Athena
Douzepack
Athena
2,173
909
0
1,522
7,399
5,605
0
1,770
5,629
13,769
0
L
Surtr
Joak10
Surtr
4,660
2,503
0
3,509
11,260
8,396
0
0
11,260
321
35,534
W
Discordia
Korbeone
Discordia
2,417
58
0
730
3,107
971
0
1,201
1,906
64,524
0
L
Hun Batz
Lyykke
Hun Batz
2,545
1,035
0
2,565
6,503
2,515
0
407
6,096
0
27,763
L
Merlin
1,771
0
0
240
2,801
900
0
1,337
1,464
61,155
0
W
Rama
SorTTo
Rama
4,339
3,316
0
3,665
7,932
3,497
0
630
7,302
0
62,894
W
Hercules
WarchiENP
Hercules
10,237
5,628
0
3,752
8,617
6,118
0
421
8,196
0
47,666
W
Awilix
5,943
2,173
0
1,136
6,887
2,513
0
668
6,219
0
43,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
31,277
332
Minions Killed
398
0
Camps Cleared
0
1,062,868
Distance Traveled
1,102,868
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,579
558
13
1
0
231,857
1
L
Artemis
5,083
508
58
6
0
200,873
1
L
Athena
4,876
488
29
3
0
223,723
0
L
Surtr
5,861
586
67
7
0
203,385
0
W
Discordia
6,413
641
121
12
0
216,905
2
L
Hun Batz
5,960
596
59
6
0
231,657
1
L
Merlin
6,501
650
119
12
0
203,230
1
W
Rama
6,494
649
111
11
0
199,444
2
W
Hercules
6,386
639
76
8
0
197,509
1
W
Awilix
6,405
641
77
8
0
257,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role