Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BGLame
Morgan Le Fay
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 285L
1,443 Elo+
Solo
Thoth
Thoth
GREYKRUEGER
Thoth
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,297 Elo+
Solo
Khepri
Khepri
goodzilae
Khepri
Level 62
God Stats
53W - 33L
1,893 SR
Queue Stats
434W - 446L
1,505 Elo+
Solo
Surtr
Surtr
kokotulius
Surtr
Level 86
God Stats
29W - 18L
1,488 SR
Queue Stats
219W - 183L
1,422 Elo+
Solo
Team Averages
Level 73
1,576 SR
1,433 Elo+

VS

Team Averages
Level 96
1,586 SR
1,481 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Mikotsuki
Sun Wukong
Level 111
God Stats
2W - 1L
1,424 SR
Queue Stats
41W - 45L
1,417 Elo+
Solo
Zeus
Zeus
Toxiccabage
Zeus
Level 46
God Stats
9W - 5L
1,890 SR
Queue Stats
198W - 223L
1,457 Elo+
Solo
Chiron
Chiron
Underdeath16
Chiron
Level 80
God Stats
8W - 7L
1,493 SR
Queue Stats
136W - 128L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
Valsangas
Baron Samedi
Level 96
God Stats
8W - 4L
1,625 SR
Queue Stats
98W - 98L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 4 / 0
8,434
1,054
10,013
11,992
5,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
BGLame
Morgan Le Fay
13
0 / 2 / 1
7,335
917
3,353
4,342
2,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
0 / 1 / 2
8,072
1,009
7,210
6,585
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
goodzilae
Khepri
13
0 / 0 / 2
8,655
1,082
3,682
18,226
23,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
13
0 / 5 / 2
7,594
949
6,495
15,431
12,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

253

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 0 / 7
9,423
1,178
11,078
10,517
6,794
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Mikotsuki
Sun Wukong
14
0 / 1 / 6
7,939
992
3,656
6,509
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

14
0 / 0 / 7
8,224
1,028
16,279
3,924
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
6 / 0 / 4
9,716
1,215
14,737
9,480
4,293
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Valsangas
Baron Samedi
14
2 / 1 / 8
8,517
1,065
8,694
5,204
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
2
Kills
12
12
Deaths
2
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
0
0.5
W
Bakasura
 
Bakasura
4
0
7
7.5
L
Morgan Le Fay
BGLame
Morgan Le Fay
0
2
1
0.25
L
0
1
2
1
W
Sun Wukong
Mikotsuki
Sun Wukong
0
1
6
3
W
0
0
7
3.5
W
Chiron
6
0
4
8
W
Baron Samedi
Valsangas
Baron Samedi
2
1
8
6
L
Khepri
goodzilae
Khepri
0
0
2
1
L
Surtr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,753
Damage
54,444
56,576
Taken
35,634
47,382
Mitigated
19,613
6,989
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,013
4,746
0
1,443
11,992
5,982
0
6,214
5,240
0
26,312
W
Bakasura
 
Bakasura
11,078
8,198
0
2,787
10,517
6,794
0
3,451
7,066
0
22,339
L
Morgan Le Fay
BGLame
Morgan Le Fay
3,353
602
411
142
4,342
2,105
0
1,728
2,424
9,021
0
L
7,210
641
0
95
6,585
2,931
0
2,740
3,400
38,650
0
W
Sun Wukong
Mikotsuki
Sun Wukong
3,656
373
261
254
6,509
4,476
0
2,899
3,610
0
15,591
W
16,279
879
0
217
3,924
1,469
0
1,566
2,358
34,863
0
W
Chiron
14,737
8,273
453
1,532
9,480
4,293
0
3,823
5,657
0
31,989
W
Baron Samedi
Valsangas
Baron Samedi
8,694
96
1,518
1,425
5,204
2,581
0
2,655
2,549
17,331
0
L
Khepri
goodzilae
Khepri
3,682
36
0
3,505
18,226
23,433
0
7,456
10,184
8,759
0
L
Surtr
6,495
1,403
0
1,393
15,431
12,931
0
6,835
7,991
203
18,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
43,819
164
Minions Killed
201
3
Camps Cleared
9
700,671
Distance Traveled
805,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,434
1,054
58
7
2
156,182
0
W
Bakasura
9,423
1,178
42
5
7
183,330
0
L
Morgan Le Fay
7,335
917
18
2
1
104,420
0
L
Thoth
8,072
1,009
57
7
0
145,950
0
W
Sun Wukong
7,939
992
49
6
0
133,562
0
W
Zeus
8,224
1,028
43
5
1
176,962
0
W
Chiron
9,716
1,215
49
6
1
149,266
0
W
Baron Samedi
8,517
1,065
18
2
0
162,242
0
L
Khepri
8,655
1,082
6
1
0
160,099
0
L
Surtr
7,594
949
25
3
0
134,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role