Player Matchup

Rama
Rama
RATICI
Rama
Level 55
God Stats
8W - 7L
1,658 SR
Queue Stats
97W - 101L
1,601 Elo+
Solo
Poseidon
Poseidon
ROBOTICBEE
Poseidon
Level 124
God Stats
2W - 3L
1,725 SR
Queue Stats
87W - 86L
1,576 Elo+
Party 1
Hercules
Hercules
lnarin
Hercules
Level 80
God Stats
11W - 10L
1,500 SR
Queue Stats
107W - 82L
1,168 Elo+
Party 1
Team Averages
Level 86
1,628 SR
1,448 Elo+

VS

Team Averages
Level 123
1,513 SR
1,546 Elo+
Xbalanque
Xbalanque
Jozu
Xbalanque
Level 43
God Stats
3W - 1L
1,553 SR
Queue Stats
12W - 13L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
Rise777
Zhong Kui
Level 148
God Stats
2W - 1L
1,380 SR
Queue Stats
144W - 90L
1,572 Elo+
Solo
Ares
Ares
Акциум
Ares
Level 177
God Stats
5W - 2L
1,607 SR
Queue Stats
375W - 343L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
RATICI
Rama
15
0 / 3 / 2
8,840
680
9,811
12,996
5,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
ROBOTICBEE
Poseidon
13
0 / 5 / 0
8,393
646
10,614
11,420
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
lnarin
Hercules
12
2 / 7 / 0
8,831
679
6,961
17,284
19,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jozu
Xbalanque
16
6 / 1 / 8
10,451
804
15,816
11,344
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Rise777
Zhong Kui
16
7 / 1 / 5
10,544
811
13,100
11,612
10,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 0 / 13
10,859
835
9,760
17,614
26,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
15
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Jozu
Xbalanque
6
1
8
10
L
Rama
RATICI
Rama
0
3
2
0.33
L
Poseidon
ROBOTICBEE
Poseidon
0
5
0
0
W
Zhong Kui
Rise777
Zhong Kui
7
1
5
9.5
L
Hercules
lnarin
Hercules
2
7
0
0.29
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,386
Damage
38,676
41,700
Taken
40,570
30,266
Mitigated
43,221
8,934
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Jozu
Xbalanque
15,816
9,221
0
1,874
11,344
6,481
1,989
3,973
7,243
0
57,065
L
Rama
RATICI
Rama
9,811
8,071
0
3,230
12,996
5,645
0
7,166
5,830
0
34,652
L
Poseidon
ROBOTICBEE
Poseidon
10,614
1,867
0
1,438
11,420
4,983
0
7,510
3,910
52,003
0
W
Zhong Kui
Rise777
Zhong Kui
13,100
778
0
6,590
11,612
10,645
1,285
2,452
9,076
53,370
0
L
Hercules
lnarin
Hercules
6,961
1,810
0
4,266
17,284
19,638
0
8,207
9,077
0
14,201
W
9,760
493
0
5,765
17,614
26,095
64
4,195
12,831
18,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,064
Gold Earned
31,854
161
Minions Killed
174
0
Camps Cleared
0
662,738
Distance Traveled
721,473
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,451
804
69
5
0
253,347
0
L
Rama
8,840
680
52
4
0
225,353
2
L
Poseidon
8,393
646
95
7
0
209,837
0
W
Zhong Kui
10,544
811
96
7
0
251,212
0
L
Hercules
8,831
679
14
1
0
227,548
0
W
Ares
10,859
835
9
1
0
216,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role