Player Matchup

Danzaburou
Danzaburou
BooobyHunterXXL
Danzaburou
Level 85
God Stats
572W - 585L
1,456 SR
Queue Stats
1,700W - 1,743L
1,419 Elo+
Solo
Ne Zha
Ne Zha
Dadz423
Ne Zha
Level 156
God Stats
15W - 18L
1,500 SR
Queue Stats
803W - 946L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
LORD SUM IX
Baron Samedi
Level 148
God Stats
130W - 110L
1,576 SR
Queue Stats
429W - 455L
1,531 Elo+
Solo
Anubis
Anubis
dogface1234680
Anubis
Level 108
God Stats
9W - 7L
1,723 SR
Queue Stats
41W - 37L
1,500 Elo+
Party 1
Raijin
Raijin
mEChaOticHealer
Raijin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,436 Elo+
Party 1
Team Averages
Level 128
1,551 SR
1,475 Elo+

VS

Team Averages
Level 102
1,463 SR
1,446 Elo+
Khepri
Khepri
ChaseMcDude2275
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,294 Elo+
Solo
Neith
Neith
CodeBlu71
Neith
Level 184
God Stats
224W - 250L
1,468 SR
Queue Stats
888W - 945L
1,493 Elo+
Solo
Sol
Sol
Megpowergirl
Sol
Level 108
God Stats
160W - 117L
1,497 SR
Queue Stats
838W - 850L
1,481 Elo+
Solo
Zeus
Zeus
RusTree
Zeus
Level 68
God Stats
8W - 14L
1,374 SR
Queue Stats
132W - 153L
1,440 Elo+
Solo
Lancelot
Lancelot
TwoFrostyFalcons
Lancelot
Level 84
God Stats
512W - 578L
1,474 SR
Queue Stats
1,183W - 1,200L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BooobyHunterXXL
Danzaburou
16
3 / 2 / 12
10,847
1,085
13,213
7,130
2,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Dadz423
Ne Zha
16
2 / 2 / 6
9,647
965
7,429
8,093
4,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
LORD SUM IX
Baron Samedi
17
2 / 0 / 12
10,703
1,070
10,647
12,085
10,684
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
6 / 0 / 6
11,060
1,106
11,859
9,272
4,411
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 1 / 6
10,056
1,006
10,066
11,999
4,872
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

270

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
9,347
935
4,848
9,762
11,845
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
CodeBlu71
Neith
16
1 / 0 / 2
9,977
998
8,579
9,034
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
1 / 7 / 0
9,788
979
7,681
14,887
4,385
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
RusTree
Zeus
15
1 / 5 / 1
9,490
949
10,583
11,965
5,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 3 / 2
9,827
983
14,140
10,967
6,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
16
Kills
5
5
Deaths
16
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BooobyHunterXXL
Danzaburou
3
2
12
4.5
L
0
1
3
1.5
L
Neith
CodeBlu71
Neith
1
0
2
2
W
Ne Zha
Dadz423
Ne Zha
2
2
6
2.5
W
Baron Samedi
LORD SUM IX
Baron Samedi
2
0
12
8
L
1
7
0
0.14
L
Zeus
RusTree
Zeus
1
5
1
0.3
L
2
3
2
1
W
6
0
6
9
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,214
Damage
45,831
48,579
Taken
56,615
27,082
Mitigated
32,492
16,676
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BooobyHunterXXL
Danzaburou
13,213
8,434
0
935
7,130
2,968
0
2,994
4,136
0
22,393
L
4,848
251
0
0
9,762
11,845
0
4,630
4,998
9,256
0
L
Neith
CodeBlu71
Neith
8,579
3,159
0
817
9,034
3,725
0
5,959
2,873
0
23,674
W
Ne Zha
Dadz423
Ne Zha
7,429
2,163
615
1,278
8,093
4,147
0
2,801
5,292
0
14,418
W
Baron Samedi
LORD SUM IX
Baron Samedi
10,647
670
2,283
5,829
12,085
10,684
0
6,085
6,000
33,042
0
L
7,681
2,208
0
1,311
14,887
4,385
0
8,341
6,357
43,167
0
L
Zeus
RusTree
Zeus
10,583
1,009
0
0
11,965
5,699
0
8,366
3,411
22,652
0
L
14,140
1,147
0
943
10,967
6,838
0
4,428
6,404
0
30,851
W
11,859
301
222
3,597
9,272
4,411
0
4,001
5,271
31,698
0
W
10,066
1,399
172
1,745
11,999
4,872
0
7,231
4,768
22,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,313
Gold Earned
48,429
183
Minions Killed
188
5
Camps Cleared
7
917,711
Distance Traveled
1,015,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,847
1,085
33
3
2
181,158
0
L
Khepri
9,347
935
16
2
0
209,049
0
L
Neith
9,977
998
30
3
3
205,843
0
W
Ne Zha
9,647
965
16
2
1
185,630
0
W
Baron Samedi
10,703
1,070
38
4
0
185,288
0
L
Sol
9,788
979
71
7
0
186,922
0
L
Zeus
9,490
949
34
3
2
165,170
0
L
Lancelot
9,827
983
37
4
2
248,027
0
W
Anubis
11,060
1,106
59
6
2
187,680
0
W
Raijin
10,056
1,006
37
4
0
177,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role