Player Matchup

Ah Puch
Ah Puch
BudBudNen
Ah Puch
Level 156
God Stats
0W - 1L
1,688 SR
Queue Stats
143W - 99L
1,704 Elo+
Solo
Artio
Artio
LevLne
Artio
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,595 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZayNoCarry
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,717 Elo+
Party 2
Set
Set
hawper
Set
Level 145
God Stats
14W - 15L
1,419 SR
Queue Stats
177W - 174L
1,590 Elo+
Party 2
Anhur
Anhur
xdheinzttv
Anhur
Level 87
God Stats
7W - 11L
1,500 SR
Queue Stats
161W - 152L
1,652 Elo+
Party 2
Team Averages
Level 134
1,521 SR
1,652 Elo+

VS

Team Averages
Level 125
1,587 SR
1,672 Elo+
Martichoras
Martichoras
 
Martichoras
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
EvilMrPanda6064
Atlas
Level 125
God Stats
1W - 0L
1,767 SR
Queue Stats
20W - 14L
1,736 Elo+
Party 3
Merlin
Merlin
Flozart
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,654 Elo+
Party 1
He Bo
He Bo
Quintilles
He Bo
Level 108
God Stats
1W - 1L
1,847 SR
Queue Stats
21W - 16L
1,736 Elo+
Party 3
Gilgamesh
Gilgamesh
longerlegs
Gilgamesh
Level 145
God Stats
2W - 0L
1,324 SR
Queue Stats
18W - 14L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BudBudNen
Ah Puch
12
2 / 2 / 0
7,195
600
8,391
9,785
7,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
LevLne
Artio
10
1 / 1 / 4
5,986
499
2,081
12,219
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
ZayNoCarry
Morgan Le Fay
10
0 / 4 / 2
5,992
499
2,147
8,371
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
hawper
Set
13
4 / 2 / 1
7,444
620
3,122
10,927
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
10
1 / 3 / 5
6,473
539
7,020
9,154
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
3 / 3 / 1
6,692
558
6,457
8,897
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 2 / 4
5,964
497
4,363
7,074
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Flozart
Merlin
12
2 / 0 / 2
7,357
613
6,210
5,142
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
12
5 / 2 / 2
7,062
589
5,815
5,750
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
longerlegs
Gilgamesh
12
1 / 2 / 1
6,709
559
5,553
12,572
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
8
Kills
12
12
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
3
1
1.17
L
Ah Puch
BudBudNen
Ah Puch
2
2
0
1
W
1
2
4
1.5
W
Merlin
Flozart
Merlin
2
0
2
3
L
Artio
LevLne
Artio
1
1
4
3
W
He Bo
5
2
2
3
L
Morgan Le Fay
ZayNoCarry
Morgan Le Fay
0
4
2
0.25
L
Set
hawper
Set
4
2
1
2.25
W
Gilgamesh
longerlegs
Gilgamesh
1
2
1
0.75
L
Anhur
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
28,398
50,456
Taken
39,435
29,274
Mitigated
19,422
14,506
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,457
2,720
0
1,943
8,897
3,669
0
993
7,904
0
58,353
L
Ah Puch
BudBudNen
Ah Puch
8,391
1,173
0
5,268
9,785
7,561
0
346
9,439
53,332
0
W
4,363
1,764
0
1,524
7,074
4,808
0
1,032
6,042
16,715
0
W
Merlin
Flozart
Merlin
6,210
738
0
1,554
5,142
1,856
0
1,691
3,451
61,416
0
L
Artio
LevLne
Artio
2,081
322
326
4,022
12,219
9,744
0
4,346
7,873
15,180
0
W
He Bo
5,815
490
0
2,091
5,750
1,942
0
512
5,238
35,547
0
L
Morgan Le Fay
ZayNoCarry
Morgan Le Fay
2,147
0
0
1,308
8,371
3,467
0
6,529
1,842
34,734
0
L
Set
hawper
Set
3,122
1,739
0
1,445
10,927
5,192
0
3,221
7,706
0
62,629
W
Gilgamesh
longerlegs
Gilgamesh
5,553
2,094
0
2,357
12,572
7,147
0
8,391
4,181
0
49,463
L
Anhur
7,020
4,764
0
2,137
9,154
3,310
0
1,946
7,208
0
48,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
33,784
372
Minions Killed
375
0
Camps Cleared
0
1,196,320
Distance Traveled
1,276,421
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,692
558
80
7
0
222,698
3
L
Ah Puch
7,195
600
88
7
0
219,835
1
W
Atlas
5,964
497
26
2
0
266,900
0
W
Merlin
7,357
613
116
10
0
239,828
1
L
Artio
5,986
499
23
2
0
260,468
0
W
He Bo
7,062
589
59
5
0
279,362
1
L
Morgan Le Fay
5,992
499
64
5
0
226,049
0
L
Set
7,444
620
104
9
0
278,007
0
W
Gilgamesh
6,709
559
94
8
0
267,633
0
L
Anhur
6,473
539
93
8
0
211,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role