Player Matchup

Neith
Neith
Clutch17
Neith
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 11L
1,110 Elo+
Solo
Sylvanus
Sylvanus
EaT_tHiS304
Sylvanus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
376W - 378L
1,382 Elo+
Solo
Fenrir
Fenrir
captintriforce1
Fenrir
Level 85
God Stats
33W - 26L
1,483 SR
Queue Stats
122W - 128L
1,343 Elo+
Solo
Team Averages
Level 105
1,494 SR
1,279 Elo+

VS

Team Averages
Level 85
1,535 SR
1,349 Elo+
Surtr
Surtr
Alchemist2013
Surtr
Level 41
God Stats
74W - 64L
1,676 SR
Queue Stats
240W - 256L
1,413 Elo+
Party 1
Izanami
Izanami
AloeBabyDDYM
Izanami
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 103L
1,232 Elo+
Party 1
Eset
Eset
Nameless_Mermaid
Eset
Level 147
God Stats
4W - 7L
1,431 SR
Queue Stats
198W - 204L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clutch17
Neith
11
1 / 4 / 0
6,646
665
3,596
8,289
3,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
EaT_tHiS304
Sylvanus
11
0 / 3 / 1
6,285
629
3,367
10,579
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
6,497
650
4,395
8,652
4,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
6,779
678
4,545
8,649
6,991
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
AloeBabyDDYM
Izanami
13
5 / 0 / 5
8,239
824
7,370
4,376
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 5
8,396
840
9,573
5,108
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
Izanami
AloeBabyDDYM
Izanami
5
0
5
7.5
L
Neith
Clutch17
Neith
1
4
0
0.25
L
Sylvanus
EaT_tHiS304
Sylvanus
0
3
1
0.17
W
5
0
5
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,358
Damage
21,488
27,520
Taken
18,133
13,426
Mitigated
10,774
4,560
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,545
1,569
70
889
8,649
6,991
59
1,490
6,995
314
12,003
W
Izanami
AloeBabyDDYM
Izanami
7,370
4,422
0
1,052
4,376
1,751
2,516
806
3,445
0
29,091
L
Neith
Clutch17
Neith
3,596
1,057
0
606
8,289
3,219
0
3,282
5,007
0
27,813
L
Sylvanus
EaT_tHiS304
Sylvanus
3,367
1,023
521
2,266
10,579
6,080
0
2,512
8,067
13,552
3,329
W
9,573
315
363
594
5,108
2,032
313
924
4,063
35,251
0
L
4,395
616
192
975
8,652
4,127
0
4,349
4,303
0
18,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,428
Gold Earned
23,414
114
Minions Killed
112
0
Camps Cleared
0
496,324
Distance Traveled
583,630
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,779
678
9
1
0
188,773
0
W
Izanami
8,239
824
56
6
0
190,011
0
L
Neith
6,646
665
60
6
0
148,116
0
L
Sylvanus
6,285
629
28
3
0
149,809
2
W
Eset
8,396
840
47
5
0
204,846
3
L
Fenrir
6,497
650
26
3
0
198,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role