Player Matchup

Tiamat
Tiamat
Platinum III
CrazyGlitch
Tiamat
Platinum III
Level 164
God Stats
106W - 79L
1,591 SR
Queue Stats
324W - 314L
1,902 MMR
Solo
Susano
Susano
Diamond III
KnìghtsRen
Susano
Diamond III
Level 160
God Stats
7W - 9L
1,748 SR
Queue Stats
255W - 234L
2,222 MMR
Solo
Athena
Athena
Platinum I
Orohz
Athena
Platinum I
Level 159
God Stats
5W - 6L
1,645 SR
Queue Stats
194W - 187L
2,022 MMR
Solo
Heimdallr
Heimdallr
Diamond III
imallyours
Heimdallr
Diamond III
Level 159
God Stats
22W - 21L
1,623 SR
Queue Stats
196W - 173L
2,174 MMR
Party 1
Thanatos
Thanatos
Diamond IV
reapn
Thanatos
Diamond IV
Level 158
God Stats
4W - 6L
1,500 SR
Queue Stats
133W - 123L
2,157 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,621 SR
2,096 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,736 SR
1,944 MMR
Vamana
Vamana
Diamond IV
 
Vamana
Diamond IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Diamond III
DabsOnly
Geb
Diamond III
Level 66
God Stats
4W - 2L
1,572 SR
Queue Stats
42W - 27L
2,083 MMR
Party 2
Bakasura
Bakasura
Diamond IV
ImInMyBag
Bakasura
Diamond IV
Level 234
God Stats
5W - 4L
1,939 SR
Queue Stats
593W - 568L
2,158 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum III
QueTePaso
Morgan Le Fay
Platinum III
Level 42
God Stats
4W - 4L
1,982 SR
Queue Stats
68W - 62L
1,852 MMR
Solo
Rama
Rama
Diamond IV
Wáde
Rama
Diamond IV
Level 144
God Stats
10W - 10L
1,688 SR
Queue Stats
88W - 64L
2,124 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 5 / 9
15,811
586
23,425
19,910
16,509
Susano
20
9 / 5 / 7
15,225
564
26,323
29,866
14,790
Athena
Orohz
Athena
19
0 / 7 / 12
13,948
517
7,286
31,483
43,820
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
imallyours
Heimdallr
20
5 / 8 / 11
14,006
519
25,796
24,275
12,431
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
reapn
Thanatos
20
4 / 7 / 10
14,246
528
11,359
22,436
12,804
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MercuryMartichorasAphroditeAwilix

VS

Bans
LokiHe BoAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
8 / 6 / 4
17,278
640
25,958
37,226
42,459
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

19
2 / 5 / 16
14,864
551
8,353
29,391
39,626
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
ImInMyBag
Bakasura
20
4 / 4 / 8
15,194
563
13,019
26,530
13,745
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
QueTePaso
Morgan Le Fay
20
8 / 5 / 7
15,635
579
25,828
18,543
9,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Wáde
Rama
20
9 / 5 / 3
17,973
666
22,991
25,141
12,934
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
69
25
Kills
31
32
Deaths
25
49
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
6
4
1.67
L
Tiamat
7
5
9
2.3
W
2
5
16
2
W
Bakasura
ImInMyBag
Bakasura
4
4
8
2
L
Susano
9
5
7
2.5
L
Athena
Orohz
Athena
0
7
12
0.86
W
Morgan Le Fay
QueTePaso
Morgan Le Fay
8
5
7
2.3
W
Rama
Wáde
Rama
9
5
3
2.1
L
Heimdallr
imallyours
Heimdallr
5
8
11
1.31
L
Thanatos
reapn
Thanatos
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,189
Damage
96,149
127,970
Taken
136,831
100,354
Mitigated
117,775
35,999
Healing
32,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
25,958
14,587
0
11,899
37,226
42,459
3,062
7,629
29,418
0
165,420
L
Tiamat
23,425
1,390
0
3,232
19,910
16,509
1,710
8,719
10,878
121,189
0
W
8,353
1,067
2,480
3,845
29,391
39,626
15
7,351
21,836
32,176
0
W
Bakasura
ImInMyBag
Bakasura
13,019
8,286
0
6,089
26,530
13,745
20
5,056
21,323
0
130,755
L
Susano
26,323
8,392
0
6,853
29,866
14,790
817
5,857
23,084
0
111,131
L
Athena
Orohz
Athena
7,286
2,278
0
5,426
31,483
43,820
18
11,070
19,778
47,793
0
W
Morgan Le Fay
QueTePaso
Morgan Le Fay
25,828
1,881
0
1,022
18,543
9,011
1,684
6,756
11,443
134,777
0
W
Rama
Wáde
Rama
22,991
20,245
0
6,923
25,141
12,934
5,881
6,175
18,910
0
198,253
L
Heimdallr
imallyours
Heimdallr
25,796
15,446
0
5,795
24,275
12,431
3,143
1,671
22,324
0
118,939
L
Thanatos
reapn
Thanatos
11,359
1,397
0
14,693
22,436
12,804
623
6,864
15,223
0
122,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,236
Gold Earned
80,944
719
Minions Killed
820
0
Camps Cleared
0
2,733,265
Distance Traveled
2,884,056
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,278
640
207
8
0
554,864
0
L
Tiamat
15,811
586
180
7
0
570,654
16
W
Geb
14,864
551
23
1
0
573,298
7
W
Bakasura
15,194
563
168
6
0
658,721
4
L
Susano
15,225
564
146
5
0
610,502
3
L
Athena
13,948
517
68
3
0
507,926
1
W
Morgan Le Fay
15,635
579
166
6
0
557,158
2
W
Rama
17,973
666
256
9
0
540,015
4
L
Heimdallr
14,006
519
154
6
0
468,796
6
L
Thanatos
14,246
528
171
6
0
575,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role