Player Matchup

Danzaburou
Danzaburou
AS7RBoy
Danzaburou
Level 97
God Stats
85W - 62L
1,569 SR
Queue Stats
307W - 311L
1,503 Elo+
Solo
Tiamat
Tiamat
Cpt PENETRATOR
Tiamat
Level 44
God Stats
1W - 0L
1,401 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Katarect
Achilles
Level 61
God Stats
14W - 16L
1,520 SR
Queue Stats
101W - 91L
1,383 Elo+
Solo
Cabrakan
Cabrakan
Neeko15728
Cabrakan
Level 43
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 18L
1,378 Elo+
Solo
Zeus
Zeus
VanillaThundr06
Zeus
Level 97
God Stats
26W - 13L
1,654 SR
Queue Stats
71W - 62L
1,507 Elo+
Solo
Team Averages
Level 68
1,572 SR
1,454 Elo+

VS

Team Averages
Level 107
1,506 SR
1,457 Elo+
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
III-lII-IlI-III
Mercury
Level 86
God Stats
14W - 16L
1,455 SR
Queue Stats
322W - 279L
1,503 Elo+
Solo
Rama
Rama
K3INPLAY
Rama
Level 107
God Stats
3W - 5L
1,465 SR
Queue Stats
184W - 177L
1,418 Elo+
Party 1
Eset
Eset
LOBOALFA_LCSS
Eset
Level 125
God Stats
3W - 2L
1,702 SR
Queue Stats
715W - 654L
1,433 Elo+
Solo
Sylvanus
Sylvanus
peacemakerA94
Sylvanus
Level 128
God Stats
59W - 54L
1,405 SR
Queue Stats
469W - 505L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AS7RBoy
Danzaburou
9
2 / 1 / 0
5,017
557
4,914
6,926
2,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 1 / 0
3,737
415
464
4,633
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Katarect
Achilles
10
3 / 1 / 0
5,868
652
6,001
7,369
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Neeko15728
Cabrakan
6
0 / 0 / 2
4,577
509
1,389
5,567
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 1 / 0
5,133
570
2,848
3,646
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 3 / 0
5,149
572
3,428
8,262
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 1
5,254
584
3,058
6,177
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
7
0 / 0 / 0
4,303
478
2,320
4,025
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 0 / 0
5,604
623
1,710
3,203
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
peacemakerA94
Sylvanus
7
0 / 1 / 1
4,299
478
3,862
5,761
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
4
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
0
0.33
W
Danzaburou
AS7RBoy
Danzaburou
2
1
0
2
W
0
1
0
0
L
0
1
1
0.5
L
Rama
0
0
0
0
W
Achilles
Katarect
Achilles
3
1
0
3
L
2
0
0
2
W
Cabrakan
Neeko15728
Cabrakan
0
0
2
1
W
0
1
0
0
L
Sylvanus
peacemakerA94
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,616
Damage
14,378
28,141
Taken
27,428
15,000
Mitigated
12,084
8,505
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,428
1,716
70
1,820
8,262
4,610
0
0
7,635
0
31,031
W
Danzaburou
AS7RBoy
Danzaburou
4,914
2,236
0
2,295
6,926
2,437
0
1,957
4,969
0
34,603
W
464
38
0
1,317
4,633
1,698
0
77
4,556
10,173
0
L
3,058
1,464
0
730
6,177
2,039
0
726
5,451
0
42,319
L
Rama
2,320
2,061
0
947
4,025
1,390
0
1,038
2,987
0
21,381
W
Achilles
Katarect
Achilles
6,001
2,015
0
3,163
7,369
4,515
0
0
6,917
0
32,769
L
1,710
40
0
740
3,203
1,086
0
1,836
1,367
36,377
0
W
Cabrakan
Neeko15728
Cabrakan
1,389
467
0
1,230
5,567
5,171
0
1,355
4,212
8,972
0
W
2,848
301
0
500
3,646
1,179
0
1,714
1,932
33,144
0
L
Sylvanus
peacemakerA94
Sylvanus
3,862
2,250
180
1,109
5,761
2,959
0
1,101
4,660
16,661
4,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,332
Gold Earned
24,609
197
Minions Killed
276
0
Camps Cleared
0
755,653
Distance Traveled
810,986
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,149
572
45
5
0
173,600
0
W
Danzaburou
5,017
557
40
4
0
160,662
0
W
Tiamat
3,737
415
18
2
0
135,447
0
L
Mercury
5,254
584
71
8
0
201,798
0
L
Rama
4,303
478
40
4
0
122,875
0
W
Achilles
5,868
652
49
5
0
150,519
1
L
Eset
5,604
623
78
9
0
157,882
0
W
Cabrakan
4,577
509
19
2
0
150,338
0
W
Zeus
5,133
570
71
8
0
158,687
0
L
Sylvanus
4,299
478
42
5
0
154,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role