Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
END5127
Danzaburou
Level 156
God Stats
14W - 10L
1,625 SR
Queue Stats
147W - 145L
1,519 Elo+
Party 2
Thanatos
Thanatos
SavageRex88
Thanatos
Level 73
God Stats
12W - 7L
1,482 SR
Queue Stats
120W - 101L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
ggriffith1010
Sylvanus
Level 155
God Stats
5W - 6L
1,503 SR
Queue Stats
182W - 180L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
lion6030
Sun Wukong
Level 146
God Stats
33W - 17L
1,767 SR
Queue Stats
214W - 196L
1,517 Elo+
Party 2
Team Averages
Level 137
1,575 SR
1,509 Elo+

VS

Team Averages
Level 118
1,574 SR
1,527 Elo+
Tyr
Tyr
FFarobbyy
Tyr
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,553 Elo+
Party 1
Atlas
Atlas
Khec123
Atlas
Level 64
God Stats
7W - 12L
1,479 SR
Queue Stats
16W - 22L
1,484 Elo+
Party 1
Anubis
Anubis
Klown99
Anubis
Level 143
God Stats
4W - 2L
1,834 SR
Queue Stats
130W - 103L
1,547 Elo+
Party 1
Martichoras
Martichoras
PlutoFrost
Martichoras
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Sylvanus
Sylvanus
The Sscary Door
Sylvanus
Level 144
God Stats
1W - 2L
1,556 SR
Queue Stats
105W - 91L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 0
4,134
827
1,834
2,545
915
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
END5127
Danzaburou
7
3 / 0 / 0
4,477
895
2,903
3,442
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
SavageRex88
Thanatos
6
1 / 2 / 0
3,571
714
920
4,476
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
ggriffith1010
Sylvanus
6
0 / 2 / 2
3,745
749
1,865
4,110
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
lion6030
Sun Wukong
7
0 / 0 / 1
4,058
812
2,133
2,925
1,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,554
711
1,166
3,605
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Khec123
Atlas
6
1 / 1 / 0
3,456
691
1,030
4,000
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Klown99
Anubis
7
2 / 0 / 1
3,851
770
3,022
2,924
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
PlutoFrost
Martichoras
2
0 / 2 / 0
2,653
531
78
2,227
604
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sylvanus
6
1 / 0 / 1
3,636
727
1,998
3,647
1,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
0
0
W
Danzaburou
END5127
Danzaburou
3
0
0
3
L
0
1
1
0.5
L
Atlas
Khec123
Atlas
1
1
0
1
L
Anubis
Klown99
Anubis
2
0
1
2.5
L
Martichoras
PlutoFrost
Martichoras
0
2
0
0
W
Thanatos
SavageRex88
Thanatos
1
2
0
0.5
L
Sylvanus
1
0
1
1.5
W
Sylvanus
ggriffith1010
Sylvanus
0
2
2
0.5
W
Sun Wukong
lion6030
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,655
Damage
7,294
17,498
Taken
16,403
6,411
Mitigated
7,994
8,406
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,834
218
0
2,142
2,545
915
0
1,420
1,125
26,006
0
W
Danzaburou
END5127
Danzaburou
2,903
1,257
0
1,635
3,442
1,107
634
591
2,851
0
21,500
L
1,166
237
0
665
3,605
2,097
0
0
3,605
0
16,651
L
Atlas
Khec123
Atlas
1,030
601
61
1,108
4,000
2,369
0
409
3,591
8,405
0
L
Anubis
Klown99
Anubis
3,022
178
0
1,475
2,924
1,085
0
674
2,250
18,478
0
L
Martichoras
PlutoFrost
Martichoras
78
0
0
0
2,227
604
0
654
1,573
0
5,425
W
Thanatos
SavageRex88
Thanatos
920
169
0
1,973
4,476
1,013
20
2,071
2,405
0
11,480
L
Sylvanus
1,998
479
60
1,402
3,647
1,839
0
1,780
1,867
16,613
0
W
Sylvanus
ggriffith1010
Sylvanus
1,865
727
596
1,207
4,110
2,129
261
1,740
2,370
12,692
6,369
W
Sun Wukong
lion6030
Sun Wukong
2,133
94
0
853
2,925
1,247
0
228
2,697
0
21,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,985
Gold Earned
17,150
190
Minions Killed
118
0
Camps Cleared
0
522,938
Distance Traveled
535,794
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,134
827
57
11
0
99,039
0
W
Danzaburou
4,477
895
36
7
0
100,813
4
L
Tyr
3,554
711
32
6
0
120,534
0
L
Atlas
3,456
691
13
3
0
124,466
0
L
Anubis
3,851
770
35
7
0
120,979
0
L
Martichoras
2,653
531
10
2
0
64,549
0
W
Thanatos
3,571
714
19
4
0
122,316
0
L
Sylvanus
3,636
727
28
6
0
105,266
0
W
Sylvanus
3,745
749
38
8
0
97,650
1
W
Sun Wukong
4,058
812
40
8
0
103,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role