Player Matchup

Fenrir
Fenrir
CizLuckke
Fenrir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,476 Elo+
Party 4
Hachiman
Hachiman
GodAbuser
Hachiman
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
216W - 192L
1,492 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Rsubi
Kumbhakarna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 329L
1,496 Elo+
Party 3
Aphrodite
Aphrodite
annoyedenough
Aphrodite
Level 124
God Stats
30W - 26L
1,522 SR
Queue Stats
479W - 437L
1,502 Elo+
Solo
Scylla
Scylla
khanadas
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,408 Elo+
Party 4
Team Averages
Level 73
1,504 SR
1,475 Elo+

VS

Team Averages
Level 51
1,513 SR
1,480 Elo+
Ao Kuang
Ao Kuang
KingHype
Ao Kuang
Level 55
God Stats
17W - 17L
1,376 SR
Queue Stats
81W - 73L
1,431 Elo+
Party 1
Bellona
Bellona
L1lTonySHv
Bellona
Level 51
God Stats
11W - 5L
1,668 SR
Queue Stats
59W - 71L
1,421 Elo+
Solo
Athena
Athena
TriageVX
Athena
Level 59
God Stats
4W - 5L
1,520 SR
Queue Stats
207W - 175L
1,566 Elo+
Party 2
Heimdallr
Heimdallr
UrTrolling27
Heimdallr
Level 67
God Stats
14W - 11L
1,500 SR
Queue Stats
145W - 113L
1,564 Elo+
Party 2
Hel
Hel
namechanged9245
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CizLuckke
Fenrir
15
10 / 4 / 2
9,590
599
15,449
18,714
9,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
GodAbuser
Hachiman
13
2 / 5 / 6
7,921
495
8,019
13,703
5,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Rsubi
Kumbhakarna
13
1 / 5 / 5
7,973
498
4,980
14,988
7,609
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
annoyedenough
Aphrodite
14
4 / 3 / 7
8,237
515
12,675
14,505
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
khanadas
Scylla
12
1 / 7 / 4
6,920
433
6,272
9,875
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KingHype
Ao Kuang
13
4 / 7 / 9
8,598
537
6,093
18,723
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
L1lTonySHv
Bellona
15
2 / 3 / 7
9,415
588
10,263
13,916
11,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
TriageVX
Athena
13
5 / 1 / 10
9,095
568
7,177
15,315
18,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
UrTrolling27
Heimdallr
16
6 / 1 / 4
9,757
610
13,409
9,677
5,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 6 / 5
9,109
569
14,029
14,794
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
18
Kills
24
24
Deaths
18
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CizLuckke
Fenrir
10
4
2
2.75
L
Hachiman
GodAbuser
Hachiman
2
5
6
1
W
Ao Kuang
KingHype
Ao Kuang
4
7
9
1.21
W
Bellona
L1lTonySHv
Bellona
2
3
7
1.83
L
Kumbhakarna
Rsubi
Kumbhakarna
1
5
5
0.7
W
Athena
TriageVX
Athena
5
1
10
10
W
Heimdallr
UrTrolling27
Heimdallr
6
1
4
8
L
Aphrodite
annoyedenough
Aphrodite
4
3
7
2.5
L
Scylla
khanadas
Scylla
1
7
4
0.43
W
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
50,971
71,785
Taken
72,425
33,490
Mitigated
51,394
23,098
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CizLuckke
Fenrir
15,449
6,593
0
3,303
18,714
9,821
0
8,246
10,468
0
59,291
L
Hachiman
GodAbuser
Hachiman
8,019
4,680
0
3,248
13,703
5,528
0
3,737
9,966
0
47,743
W
Ao Kuang
KingHype
Ao Kuang
6,093
2,032
0
4,925
18,723
9,212
22
5,285
13,438
34,458
0
W
Bellona
L1lTonySHv
Bellona
10,263
3,657
0
2,177
13,916
11,884
649
3,155
10,761
0
84,404
L
Kumbhakarna
Rsubi
Kumbhakarna
4,980
425
0
3,847
14,988
7,609
657
1,760
13,228
51,250
0
W
Athena
TriageVX
Athena
7,177
2,262
0
2,298
15,315
18,420
15
6,181
9,134
24,050
0
W
Heimdallr
UrTrolling27
Heimdallr
13,409
7,618
0
3,673
9,677
5,582
883
3,819
5,858
0
82,462
L
Aphrodite
annoyedenough
Aphrodite
12,675
2,348
3,671
8,811
14,505
6,718
256
9,418
5,087
62,099
0
L
Scylla
khanadas
Scylla
6,272
1,861
0
218
9,875
3,814
60
4,138
5,737
24,020
0
W
14,029
2,366
4,007
6,262
14,794
6,296
158
5,487
9,307
66,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,641
Gold Earned
45,974
372
Minions Killed
458
0
Camps Cleared
0
1,520,048
Distance Traveled
1,538,659
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,590
599
80
5
0
361,492
2
L
Hachiman
7,921
495
71
4
0
293,249
0
W
Ao Kuang
8,598
537
55
3
0
306,596
0
W
Bellona
9,415
588
143
9
0
316,373
0
L
Kumbhakarna
7,973
498
85
5
0
286,809
0
W
Athena
9,095
568
31
2
0
304,519
0
W
Heimdallr
9,757
610
126
8
0
313,368
0
L
Aphrodite
8,237
515
97
6
0
296,610
2
L
Scylla
6,920
433
39
2
0
281,888
0
W
Hel
9,109
569
103
6
0
297,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role