Player Matchup

Janus
Janus
Girbralter
Janus
Level 97
God Stats
0W - 2L
1,357 SR
Queue Stats
47W - 57L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Kidfishers
Danzaburou
Level 85
God Stats
1W - 2L
1,486 SR
Queue Stats
94W - 97L
1,542 Elo+
Party 1
Loki
Loki
Spacemarines72
Loki
Level 69
God Stats
0W - 2L
1,734 SR
Queue Stats
102W - 94L
1,566 Elo+
Party 1
Ares
Ares
aXempIy_
Ares
Level 107
God Stats
9W - 19L
1,517 SR
Queue Stats
457W - 408L
1,517 Elo+
Solo
King Arthur
King Arthur
fiorara
King Arthur
Level 64
God Stats
1W - 1L
1,706 SR
Queue Stats
63W - 62L
1,543 Elo+
Party 1
Team Averages
Level 84
1,560 SR
1,521 Elo+

VS

Team Averages
Level 117
1,548 SR
1,509 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
ATTESTKILLER12
Freya
Level 109
God Stats
4W - 0L
1,799 SR
Queue Stats
314W - 298L
1,487 Elo+
Party 2
Awilix
Awilix
Drew704
Awilix
Level 100
God Stats
29W - 28L
1,643 SR
Queue Stats
202W - 166L
1,550 Elo+
Party 3
Anhur
Anhur
JoraneSutt
Anhur
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 21L
1,500 Elo+
Party 3
Atlas
Atlas
lander772
Atlas
Level 109
God Stats
6W - 11L
1,297 SR
Queue Stats
312W - 278L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 9 / 0
5,518
460
3,102
10,418
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kidfishers
Danzaburou
11
3 / 1 / 2
7,096
591
9,871
7,424
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 4 / 2
7,037
586
8,629
11,798
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
9
0 / 2 / 5
6,250
521
3,255
14,093
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
fiorara
King Arthur
9
0 / 8 / 0
5,626
469
3,654
12,670
7,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
8 / 2 / 3
8,739
728
9,176
10,667
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
6,321
527
3,302
6,841
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Drew704
Awilix
13
6 / 1 / 6
7,817
651
10,504
10,542
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anhur
13
8 / 0 / 5
8,367
697
12,608
8,664
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
lander772
Atlas
10
2 / 2 / 9
6,795
566
5,073
11,197
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
24
24
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
2
3
4.75
W
0
2
0
0
W
Awilix
Drew704
Awilix
6
1
6
9
L
Janus
0
9
0
0
W
Anhur
8
0
5
10.5
L
Danzaburou
Kidfishers
Danzaburou
3
1
2
4
L
4
4
2
1.25
L
Ares
0
2
5
1.25
L
King Arthur
fiorara
King Arthur
0
8
0
0
W
Atlas
lander772
Atlas
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
40,663
56,403
Taken
47,911
32,128
Mitigated
26,925
7,431
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,176
892
1,163
5,436
10,667
8,281
724
207
10,460
60,811
0
W
3,302
802
0
2,071
6,841
2,792
0
931
5,910
40,878
0
W
Awilix
Drew704
Awilix
10,504
3,579
0
1,793
10,542
3,965
84
1,021
9,521
0
49,354
L
Janus
3,102
190
0
440
10,418
2,485
0
716
9,702
34,878
0
W
Anhur
12,608
8,279
0
2,117
8,664
3,271
2,119
2,766
5,898
0
61,364
L
Danzaburou
Kidfishers
Danzaburou
9,871
5,940
0
3,058
7,424
3,236
0
2,972
4,154
0
59,400
L
8,629
1,802
0
750
11,798
4,963
0
3,054
8,726
0
45,771
L
Ares
3,255
362
0
1,873
14,093
14,092
0
4,401
9,488
12,051
0
L
King Arthur
fiorara
King Arthur
3,654
593
0
1,310
12,670
7,352
0
5,888
6,782
0
28,608
W
Atlas
lander772
Atlas
5,073
2,323
0
2,642
11,197
8,616
0
1,432
9,765
18,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
38,039
286
Minions Killed
368
0
Camps Cleared
0
1,249,908
Distance Traveled
1,246,610
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,739
728
98
8
0
236,470
0
W
Freya
6,321
527
86
7
0
210,204
0
W
Awilix
7,817
651
60
5
0
318,349
0
L
Janus
5,518
460
60
5
0
231,023
3
W
Anhur
8,367
697
106
9
0
239,651
0
L
Danzaburou
7,096
591
103
9
0
238,342
3
L
Loki
7,037
586
65
5
0
287,413
0
L
Ares
6,250
521
14
1
0
267,770
0
L
King Arthur
5,626
469
44
4
0
225,360
0
W
Atlas
6,795
566
18
2
0
241,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role