Player Matchup

Anhur
Anhur
Beauby
Anhur
Level 144
God Stats
2W - 5L
1,315 SR
Queue Stats
131W - 145L
1,538 Elo+
Solo
Scylla
Scylla
DirtyDaddy69
Scylla
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,587 Elo+
Party 3
Ne Zha
Ne Zha
Pulling A Steve
Ne Zha
Level 158
God Stats
6W - 6L
1,731 SR
Queue Stats
313W - 302L
1,578 Elo+
Party 1
Agni
Agni
TinyA3
Agni
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,537 Elo+
Party 3
Amaterasu
Amaterasu
gibbyfat
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 178L
1,619 Elo+
Party 1
Team Averages
Level 128
1,509 SR
1,572 Elo+

VS

Team Averages
Level 84
1,485 SR
1,533 Elo+
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ajsadowski22
Odin
Level 128
God Stats
21W - 25L
1,497 SR
Queue Stats
1,525W - 1,543L
1,509 Elo+
Solo
Hou Yi
Hou Yi
BlahMercury4892
Hou Yi
Level 137
God Stats
2W - 0L
1,819 SR
Queue Stats
58W - 50L
1,591 Elo+
Solo
Artemis
Artemis
RotPockett
Artemis
Level 22
God Stats
6W - 1L
1,326 SR
Queue Stats
184W - 171L
1,547 Elo+
Party 2
Baba Yaga
Baba Yaga
Versachiman
Baba Yaga
Level 29
God Stats
3W - 2L
1,284 SR
Queue Stats
244W - 204L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beauby
Anhur
14
2 / 4 / 4
8,406
647
5,918
10,224
5,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
5 / 5 / 5
9,458
728
17,312
10,953
5,385
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 6 / 5
9,096
700
14,575
14,235
8,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
TinyA3
Agni
14
0 / 5 / 3
8,131
625
7,173
11,477
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
gibbyfat
Amaterasu
13
0 / 4 / 8
7,540
580
5,958
12,441
15,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 2 / 14
9,522
732
6,191
16,843
19,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 13
10,123
779
5,869
18,017
11,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 12
10,389
799
11,876
9,145
4,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
RotPockett
Artemis
17
8 / 4 / 13
10,554
812
16,565
11,540
5,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Versachiman
Baba Yaga
18
3 / 1 / 13
10,393
799
14,465
9,624
5,026
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
11
Kills
24
24
Deaths
11
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
14
5
W
4
2
13
5.25
L
Anhur
Beauby
Anhur
2
4
4
1
W
6
2
12
6
L
Scylla
5
5
5
1.5
L
4
6
5
1.08
W
Artemis
RotPockett
Artemis
8
4
13
3.63
L
Agni
TinyA3
Agni
0
5
3
0.3
W
Baba Yaga
Versachiman
Baba Yaga
3
1
13
9.5
L
Amaterasu
gibbyfat
Amaterasu
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,936
Damage
54,966
59,330
Taken
65,169
39,782
Mitigated
46,392
15,204
Healing
21,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,191
191
658
2,489
16,843
19,572
197
4,786
11,746
10,894
0
W
5,869
529
3,706
6,863
18,017
11,591
596
5,427
12,365
0
11,842
L
Anhur
Beauby
Anhur
5,918
3,728
798
1,209
10,224
5,282
195
2,688
7,252
0
15,875
W
11,876
4,301
978
1,968
9,145
4,394
3,407
4,324
4,770
0
25,045
L
Scylla
17,312
1,430
646
1,854
10,953
5,385
0
4,202
6,287
31,139
0
L
14,575
2,367
2,092
2,009
14,235
8,285
0
4,697
9,123
0
32,517
W
Artemis
RotPockett
Artemis
16,565
8,478
703
1,323
11,540
5,809
2,682
5,696
5,712
0
36,251
L
Agni
TinyA3
Agni
7,173
0
1,348
2,076
11,477
5,584
120
2,755
8,529
20,870
0
W
Baba Yaga
Versachiman
Baba Yaga
14,465
520
446
2,516
9,624
5,026
886
4,252
5,283
41,265
0
L
Amaterasu
gibbyfat
Amaterasu
5,958
1,479
363
2,809
12,441
15,246
0
4,661
7,483
0
7,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,631
Gold Earned
50,981
123
Minions Killed
145
0
Camps Cleared
0
1,119,065
Distance Traveled
1,250,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,522
732
6
0
0
263,703
0
W
Odin
10,123
779
14
1
0
220,023
0
L
Anhur
8,406
647
33
3
0
232,271
0
W
Hou Yi
10,389
799
32
2
0
238,184
0
L
Scylla
9,458
728
29
2
0
196,973
0
L
Ne Zha
9,096
700
25
2
0
210,352
0
W
Artemis
10,554
812
31
2
0
234,383
0
L
Agni
8,131
625
32
2
0
232,101
0
W
Baba Yaga
10,393
799
62
5
0
294,492
0
L
Amaterasu
7,540
580
4
0
0
247,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role