Player Matchup

Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KungFuuMassa
Kukulkan
Level 158
God Stats
39W - 31L
1,645 SR
Queue Stats
425W - 379L
1,474 Elo+
Solo
Izanami
Izanami
Skage-san
Izanami
Level 100
God Stats
23W - 3L
1,733 SR
Queue Stats
208W - 194L
1,419 Elo+
Solo
Surtr
Surtr
oClassicMurphyo
Surtr
Level 167
God Stats
25W - 29L
1,498 SR
Queue Stats
315W - 352L
1,485 Elo+
Party 1
Team Averages
Level 151
1,575 SR
1,476 Elo+

VS

Team Averages
Level 115
1,514 SR
1,501 Elo+
Gilgamesh
Gilgamesh
AgredCallie
Gilgamesh
Level 103
God Stats
1W - 2L
1,444 SR
Queue Stats
7W - 15L
1,479 Elo+
Solo
Anubis
Anubis
AveMaterDei
Anubis
Level 140
God Stats
9W - 9L
1,500 SR
Queue Stats
105W - 94L
1,482 Elo+
Solo
Ravana
Ravana
BUTTERtooth87
Ravana
Level 122
God Stats
15W - 21L
1,479 SR
Queue Stats
211W - 188L
1,546 Elo+
Solo
Kumbhakarna
Kumbhakarna
IngeSiick
Kumbhakarna
Level 104
God Stats
1W - 2L
1,528 SR
Queue Stats
8W - 10L
1,455 Elo+
Solo
Martichoras
Martichoras
real ignorant
Martichoras
Level 105
God Stats
76W - 57L
1,617 SR
Queue Stats
616W - 518L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 0 / 4
9,497
678
11,038
12,170
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
 
Geb
11
1 / 0 / 4
6,399
457
5,535
8,721
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
KungFuuMassa
Kukulkan
14
0 / 1 / 0
8,466
605
4,767
4,987
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Skage-san
Izanami
13
1 / 2 / 3
7,532
538
4,834
8,600
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 3
8,493
607
10,253
15,232
15,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgredCallie
Gilgamesh
12
1 / 4 / 1
7,534
538
9,160
15,338
16,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
3 / 3 / 0
7,993
571
4,908
7,760
3,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 2
7,425
530
4,394
10,385
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
IngeSiick
Kumbhakarna
11
0 / 1 / 0
6,633
474
3,250
12,518
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
real ignorant
Martichoras
13
1 / 3 / 0
7,407
529
9,718
8,029
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
7
7
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
4
10
W
Geb
 
Geb
1
0
4
3
L
Gilgamesh
AgredCallie
Gilgamesh
1
4
1
0.38
L
Anubis
3
3
0
1
L
2
3
2
1
L
Kumbhakarna
IngeSiick
Kumbhakarna
0
1
0
0
W
Kukulkan
KungFuuMassa
Kukulkan
0
1
0
0
W
Izanami
Skage-san
Izanami
1
2
3
1.25
W
4
4
3
1.38
L
Martichoras
real ignorant
Martichoras
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,427
Damage
31,430
49,710
Taken
54,030
31,382
Mitigated
37,676
17,927
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,038
7,780
0
6,788
12,170
4,992
29
2,067
10,103
0
73,549
W
Geb
 
Geb
5,535
420
381
3,538
8,721
5,355
29
2,425
6,296
20,813
0
L
Gilgamesh
AgredCallie
Gilgamesh
9,160
2,526
0
1,796
15,338
16,042
0
841
13,473
0
54,449
L
Anubis
4,908
0
0
2,184
7,760
3,676
124
2,057
5,461
65,543
0
L
4,394
1,455
0
1,610
10,385
4,929
475
869
9,299
0
62,896
L
Kumbhakarna
IngeSiick
Kumbhakarna
3,250
553
0
2,954
12,518
9,831
0
3,797
8,257
20,661
0
W
Kukulkan
KungFuuMassa
Kukulkan
4,767
193
0
710
4,987
1,735
1,422
2,202
2,785
74,194
0
W
Izanami
Skage-san
Izanami
4,834
3,042
0
2,686
8,600
3,303
442
1,131
7,469
0
60,553
W
10,253
4,852
11
3,813
15,232
15,997
29
333
14,899
1,308
56,711
L
Martichoras
real ignorant
Martichoras
9,718
4,582
0
2,576
8,029
3,198
958
2,150
5,608
0
69,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,387
Gold Earned
36,992
461
Minions Killed
463
0
Camps Cleared
0
1,441,179
Distance Traveled
1,411,762
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,497
678
94
7
0
333,497
2
W
Geb
6,399
457
25
2
0
289,894
0
L
Gilgamesh
7,534
538
105
8
0
266,551
4
L
Anubis
7,993
571
125
9
0
277,333
9
L
Ravana
7,425
530
93
7
0
315,376
2
L
Kumbhakarna
6,633
474
22
2
0
295,257
3
W
Kukulkan
8,466
605
143
10
0
300,992
6
W
Izanami
7,532
538
117
8
0
262,699
2
W
Surtr
8,493
607
82
6
0
254,097
0
L
Martichoras
7,407
529
118
8
0
257,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role