Player Matchup

Anubis
Anubis
PorkChop789
Anubis
Level 48
God Stats
17W - 10L
1,759 SR
Queue Stats
17W - 10L
1,727 Elo+
Party 2
Ne Zha
Ne Zha
SelfCtrl187
Ne Zha
Level 99
God Stats
4W - 1L
1,711 SR
Queue Stats
17W - 11L
1,706 Elo+
Party 2
Ishtar
Ishtar
lumilas
Ishtar
Level 102
God Stats
2W - 2L
1,245 SR
Queue Stats
17W - 11L
1,706 Elo+
Party 2
Team Averages
Level 83
1,572 SR
1,713 Elo+

VS

Team Averages
Level 119
1,606 SR
1,538 Elo+
Surtr
Surtr
ELMickyMiaos
Surtr
Level 81
God Stats
38W - 21L
1,582 SR
Queue Stats
212W - 208L
1,514 Elo+
Party 1
Anubis
Anubis
Jospalg
Anubis
Level 132
God Stats
9W - 13L
1,654 SR
Queue Stats
270W - 267L
1,521 Elo+
Party 1
Ravana
Ravana
LicuaoDAvena
Ravana
Level 144
God Stats
4W - 7L
1,581 SR
Queue Stats
321W - 333L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 8 / 12
11,365
758
13,917
14,144
5,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
18
9 / 5 / 7
12,239
816
17,160
13,284
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
lumilas
Ishtar
20
10 / 2 / 6
13,405
894
16,213
14,536
6,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 11
10,952
730
12,403
22,028
19,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Jospalg
Anubis
16
6 / 7 / 6
11,032
735
12,709
14,687
6,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
16
6 / 9 / 6
11,407
760
9,970
16,827
6,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
22
Kills
15
15
Deaths
22
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
L
Anubis
Jospalg
Anubis
6
7
6
1.29
L
Ravana
6
9
6
1
W
Anubis
3
8
12
1.13
W
Ne Zha
9
5
7
2.5
W
Ishtar
lumilas
Ishtar
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,290
Damage
35,082
41,964
Taken
53,542
17,099
Mitigated
32,945
9,505
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,403
4,291
0
2,641
22,028
19,397
65
7,387
14,641
1,770
29,164
L
Anubis
Jospalg
Anubis
12,709
261
0
3,775
14,687
6,738
0
4,034
10,653
44,729
0
L
Ravana
9,970
1,309
0
794
16,827
6,810
0
2,554
14,273
0
23,702
W
Anubis
13,917
645
0
3,742
14,144
5,783
630
5,740
8,404
44,533
0
W
Ne Zha
17,160
6,343
0
2,517
13,284
5,180
1,311
4,287
8,997
0
40,455
W
Ishtar
lumilas
Ishtar
16,213
12,402
0
3,246
14,536
6,136
978
3,987
10,549
0
79,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
33,391
247
Minions Killed
141
0
Camps Cleared
0
774,142
Distance Traveled
673,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,952
730
36
2
0
236,429
0
L
Anubis
11,032
735
65
4
0
217,540
0
L
Ravana
11,407
760
40
3
0
219,978
0
W
Anubis
11,365
758
66
4
0
227,161
0
W
Ne Zha
12,239
816
41
3
0
274,750
0
W
Ishtar
13,405
894
140
9
0
272,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role