Player Matchup

Vamana
Vamana
BlazayyBlah
Vamana
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 37L
1,339 Elo+
Solo
Fenrir
Fenrir
CindaFNr3lla
Fenrir
Level 135
God Stats
1W - 5L
1,315 SR
Queue Stats
1,367W - 1,361L
1,462 Elo+
Solo
Chernobog
Chernobog
DarkRoninYT
Chernobog
Level 47
God Stats
1W - 3L
1,522 SR
Queue Stats
162W - 173L
1,463 Elo+
Party 1
Charybdis
Charybdis
KrdnalGasdas
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,578 Elo+
Solo
Tiamat
Tiamat
Levy9008
Tiamat
Level 97
God Stats
19W - 24L
1,211 SR
Queue Stats
1,054W - 1,190L
1,438 Elo+
Party 1
Team Averages
Level 79
1,410 SR
1,456 Elo+

VS

Team Averages
Level 83
1,505 SR
1,469 Elo+
Hachiman
Hachiman
Dirath
Hachiman
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 302L
1,525 Elo+
Party 2
Achilles
Achilles
Gothica1988
Achilles
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,269 Elo+
Solo
Surtr
Surtr
JustMyster
Surtr
Level 60
God Stats
6W - 2L
1,298 SR
Queue Stats
303W - 270L
1,498 Elo+
Party 2
Hou Yi
Hou Yi
ZMD619
Hou Yi
Level 109
God Stats
2W - 0L
1,725 SR
Queue Stats
169W - 103L
1,610 Elo+
Solo
Hera
Hera
choppychopzzz
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 145L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
3 / 5 / 12
9,456
727
8,666
14,783
16,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
15
1 / 5 / 10
8,902
685
4,124
19,401
21,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
DarkRoninYT
Chernobog
19
9 / 4 / 9
11,680
898
21,209
15,024
9,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
KrdnalGasdas
Charybdis
17
5 / 5 / 13
10,358
797
12,384
12,699
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Levy9008
Tiamat
17
3 / 5 / 11
10,186
784
12,257
12,791
11,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dirath
Hachiman
18
7 / 4 / 14
11,008
847
22,295
12,141
7,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
Gothica1988
Achilles
16
0 / 3 / 17
9,592
738
4,239
14,909
24,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
18
7 / 5 / 14
11,325
871
15,748
21,481
35,579
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
ZMD619
Hou Yi
18
8 / 4 / 10
11,426
879
14,500
13,269
8,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 11
10,120
778
10,932
9,098
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
90
21
Kills
24
24
Deaths
22
55
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
5
12
1.8
L
Fenrir
1
5
10
1.2
L
Chernobog
DarkRoninYT
Chernobog
9
4
9
3.38
W
Hachiman
Dirath
Hachiman
7
4
14
3.5
W
Achilles
Gothica1988
Achilles
0
3
17
2.83
W
Surtr
7
5
14
2.8
L
Charybdis
KrdnalGasdas
Charybdis
5
5
13
2.3
L
Tiamat
Levy9008
Tiamat
3
5
11
1.7
W
Hou Yi
ZMD619
Hou Yi
8
4
10
3.25
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,640
Damage
67,714
74,698
Taken
70,898
65,289
Mitigated
81,250
22,255
Healing
21,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,666
5,162
8
1,313
14,783
16,540
1,087
3,627
10,856
0
16,951
L
Fenrir
4,124
701
1,148
4,966
19,401
21,793
418
3,633
15,634
0
7,751
L
Chernobog
DarkRoninYT
Chernobog
21,209
8,614
2,324
4,743
15,024
9,030
892
1,714
13,123
0
49,418
W
Hachiman
Dirath
Hachiman
22,295
15,956
589
3,021
12,141
7,457
3,436
1,783
10,159
0
39,237
W
Achilles
Gothica1988
Achilles
4,239
332
1,867
3,500
14,909
24,464
548
2,776
11,394
0
15,169
W
Surtr
15,748
3,736
1,723
5,856
21,481
35,579
403
3,786
17,019
2,952
25,200
L
Charybdis
KrdnalGasdas
Charybdis
12,384
8,983
1,211
2,680
12,699
6,133
2,111
2,438
10,188
0
26,205
L
Tiamat
Levy9008
Tiamat
12,257
746
1,347
2,515
12,791
11,793
157
1,892
10,698
24,842
0
W
Hou Yi
ZMD619
Hou Yi
14,500
7,066
997
3,179
13,269
8,924
3,166
2,264
10,776
0
36,911
W
10,932
2,281
825
51
9,098
4,826
477
783
8,128
18,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,582
Gold Earned
53,471
175
Minions Killed
144
0
Camps Cleared
0
1,132,047
Distance Traveled
1,193,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,456
727
14
1
0
253,671
0
L
Fenrir
8,902
685
8
1
0
251,630
0
L
Chernobog
11,680
898
59
5
0
221,132
0
W
Hachiman
11,008
847
30
2
0
244,820
0
W
Achilles
9,592
738
26
2
0
245,070
0
W
Surtr
11,325
871
26
2
0
258,350
0
L
Charybdis
10,358
797
42
3
0
197,306
0
L
Tiamat
10,186
784
52
4
0
208,308
0
W
Hou Yi
11,426
879
40
3
0
226,620
0
W
Hera
10,120
778
22
2
0
218,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role