Player Matchup

Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver I
CrispyBoi
Chang'e
Silver I
Level 41
God Stats
10W - 5L
1,576 SR
Queue Stats
21W - 9L
1,601 MMR
Party 1
Ravana
Ravana
Bronze III
Tømàs
Ravana
Bronze III
Level 144
God Stats
2W - 0L
1,601 SR
Queue Stats
18W - 5L
1,519 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,559 SR
1,540 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,744 SR
1,501 MMR
Baron Samedi
Baron Samedi
Silver III
Aridalis
Baron Samedi
Silver III
Level 126
God Stats
0W - 1L
1,765 SR
Queue Stats
36W - 30L
1,385 MMR
Party 2
Cupid
Cupid
Gold V
Harolduck
Cupid
Gold V
Level 144
God Stats
7W - 3L
1,688 SR
Queue Stats
41W - 31L
1,538 MMR
Party 2
Maui
Maui
Gold V
Ihavthickkthighs
Maui
Gold V
Level 128
God Stats
3W - 2L
1,780 SR
Queue Stats
41W - 30L
1,579 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 0 / 10
10,140
845
9,388
10,083
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
CrispyBoi
Chang'e
16
7 / 0 / 5
10,007
834
11,653
6,219
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
Tømàs
Ravana
14
3 / 1 / 6
8,723
727
7,894
5,040
3,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AphroditeAo KuangHelAtlasNe Zha

VS

Bans
HerculesGuan YuCharybdisScyllaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aridalis
Baron Samedi
12
1 / 6 / 0
7,508
626
4,021
10,181
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Harolduck
Cupid
12
0 / 4 / 0
7,332
611
3,843
8,324
1,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 1
8,158
680
3,853
16,205
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
10
7
L
Baron Samedi
Aridalis
Baron Samedi
1
6
0
0.17
W
Chang'e
CrispyBoi
Chang'e
7
0
5
9.5
L
Cupid
Harolduck
Cupid
0
4
0
0
L
0
2
1
0.25
W
Ravana
Tømàs
Ravana
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
11,717
21,342
Taken
34,710
20,522
Mitigated
21,030
14,071
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,388
470
0
4,273
10,083
14,058
334
2,746
7,337
25,169
0
L
Baron Samedi
Aridalis
Baron Samedi
4,021
90
523
1,074
10,181
3,130
0
6,602
3,461
25,901
0
W
Chang'e
CrispyBoi
Chang'e
11,653
749
3,177
5,243
6,219
3,140
1,514
2,954
3,265
66,416
0
L
Cupid
Harolduck
Cupid
3,843
2,248
0
1,502
8,324
1,886
0
5,089
3,007
0
35,744
L
3,853
276
0
3,797
16,205
16,014
0
9,366
6,481
14,054
0
W
Ravana
Tømàs
Ravana
7,894
1,938
0
1,378
5,040
3,324
1,620
2,197
2,448
0
26,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
22,998
189
Minions Killed
125
0
Camps Cleared
0
736,237
Distance Traveled
542,367
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,140
845
40
3
0
250,732
0
L
Baron Samedi
7,508
626
49
4
0
173,522
1
W
Chang'e
10,007
834
113
9
0
234,506
0
L
Cupid
7,332
611
61
5
0
144,429
0
L
Maui
8,158
680
15
1
0
224,416
0
W
Ravana
8,723
727
36
3
0
250,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role